ID emulationking
Name EmulationKing
Logo logo
Type Website
Provides emulators view missing matches
platforms view missing matches
Description Site with a moderate selection of platforms and emulators for them.
Updated Last 1681688201
Update Trigger commit
Links home - https://emulationking.com/
{
    "companies": {
        "nintendo": {
            "id": "nintendo",
            "url": "https://emulationking.com/nintendo/",
            "name": "Nintendo",
            "description": "Nintendo is a consumer electric company based in Japan. While they are best known for there hit video gaming consoles such as the Super Nintendo, Nintendo 64, Game Boy Color, Game Boy Advance, Nintendo DS, and the Nintendo Wii. Nintendo’s roots date back to 1889 where it originally produced handmade playing cards.\nIt wasn’t till 1974 that Nintendo finally made a foray into Video Games and the home video console market. Their first venture was obtaining the redistribution rights for the Magnavox Odyssey video game console in Japan, it would be another three years before Nintendo would finally begin manufacturing their own hardware. There first attempt was the Colour TV-Game, while 6 versions were released they were all variations of the same game, Light Tennis.\nNintendo’s  success in the games industry however did not come till the 1980 with the launch of their first handheld video game console, the Game & Watch. These only featured one specific game that was tied to the hardware unlike Nintendo’s future handhelds that implemented to swap in and out cartridges. The next 20 years would see Nintendo further entrench themselves as a company to watch out for in the games industry with loveable franchises and hugely successful consoles.\nOver the 20 years consumers would see the release of several consoles that are firmly entrenched as a part of gaming history. 1985 saw the release of the  Famicon which was also known as the Nintendo Entertainment System(NES). The Famicon was released alongside ports of Nintendo’s arcade games. They also introduced the practice of bundling games helping make Super Mario Bros as one of the best selling video games of all time.\n1989 was the year for the Game Boy to take the stage. The handheld console was born from merging the idea of the Game & Watch with the NES’s ability to interchange cartridges.The Game Boy managed to kick start Nintendo’s dominance over the handheld console market, a dominance that has managed to last many years to come. The success was again partly thanks to Nintendo’s bundling strategies, with the Game Boy’s bundling of 3rd party game Tetris being an instant success.",
            "logo": "https://em.lbbcdn.com/wp-content/uploads/2014/12/Nintendo-Logo.png",
            "platforms": [
                "nintendoswitch",
                "wii-u",
                "nintendo-3ds",
                "wii",
                "nintendods",
                "gamecube",
                "gameboyadvance",
                "gameboycolor",
                "nintendo64",
                "virtualboy",
                "snes",
                "nes"
            ]
        },
        "sony": {
            "id": "sony",
            "url": "https://emulationking.com/sony/",
            "name": "Sony",
            "description": "Sony Corporation is a company that focusses on professional electronics, gaming, entertainment, and even financial service. Even though Sony was founded back in 1946, the company wouldn’t break into the gaming world for another 49 years.\nDespite its late start in the gaming industry, Sony has continually proven itself to be a dominant force in the industry.\n<h2 class=\"border-bottom\"><span class=\"console_icons ps1_icon align-middle\"></span> PlayStation 1</h2>\nOn the 3rd of December, 1994 in Japan, Sony made a move into the gaming market with the release of its very first gaming console, the PlayStation 1 (Commonly referred to as the PS1, PS, and PSX).\nThe PlayStation proved to be both a critical and commercial success and paved Sony’s way to becoming one of the most dominant forces in the gaming industry. Sony is regarded as the largest game console business and one of the largest game publishers in the world.\nThe original PlayStation saw the release of numerous critically acclaimed games, such as the release of Gran Turismo, Crash Bandicoot, Final Fantasy VII, Metal Gear Solid, and much more.\nThis wealth of games helped Sony position themselves in the  gaming market as a force to be reckoned with.\n<h2 class=\"border-bottom\"><span class=\"console_icons ps2_icon align-middle\"></span> PlayStation 2</h2>\nWith the release of the PlayStation 2 in the year 2000, Sony successfully solidified its dominance in the gaming market with the PS2 selling over 155 million units during its lifespan.\nThe console was so successful that Sony kept its production running well into the life span of the PlayStation 3 with the production ending in 2013.\nThe PS2’s growth was helped by the continual release of high-quality games such as God Of War, Ratched & Clank, Kingdom Hearts, and many more.\n<h2 class=\"border-bottom\"><span class=\"console_icons PS3_icon align-middle\"></span> PlayStation 3</h2>\nSix years later, Sony released the PlayStation 3 as its successor to the widely successful PS2. The PS3 had a slow start due to it releasing later than its competitors and sporting a higher price tag.\nHowever, the PS3 still rallied to be a commercially successful release, selling over 87 million units during its lifespan.\nThis success was spurred on by a release of substantial new exclusive hits such as Metal Gear Solid 4, Little Big Planet, Killzone 2, the Uncharted series, The Last of Us, and many more.\n<h2 class=\"border-bottom\"><span class=\"console_icons ps4_icon align-middle\"></span> PlayStation 4</h2>\nSony’s current latest offering is the PlayStation 4. Released in late 2013, the PS4 has been a massive success for the company, selling over 100 million units.\nThe PS4 saw Sony regain its market dominance in the console industry, thanks in part to the lackluster release of the Nintendo Wii U and the marketing nightmare that was the original release of the Xbox One.\nSony continued its strong lineup of exclusive first-party and third-party games for the PS4.\nThe PS4 saw the release of many critically acclaimed games such as the new Spider-Man game, God of War, Uncharted 4, Horizon Zero Dawn, Detroit Become Human, Bloodborne, and many more.\n<h2 class=\"border-bottom\">PlayStation 5</h2>\nSony hopes to continue its dominance in the gaming market with the release of the PlayStation 5 in 2020.\nWhile few details are known about this upcoming console, one thing is for sure is that Sony will ensure it releases with a solid lineup of games.\n<h2 class=\"border-bottom\"><span class=\"console_icons psp_icon align-middle\"></span> PlayStation Portable</h2>\nWhile Sony has proven dominant in the console market, they didn’t successfully manage to translate this to the handheld game market.\nWith Nintendo’s Nintendo DS series selling incredibly well, Sony tried to get in on the market with the release of its handheld game console called the PlayStation Portable or PSP.\nEven though the PSP still managed to sell over 80 million units, this was small in comparison to that of the Nintendo DS, which sold over 288 million units over its four different models.\nThe PlayStation Portables sales suffered partly due to its game library. While there were a few notable games, it didn’t get the same first-party support that Sony showed its home video game consoles.\nThis lack of first-party support hurt Sony when going up against the DS, which had a constant stream of strong first-party games.",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2020/02/sony-logo.png",
            "platforms": [
                "playstation5",
                "playstation4",
                "psvita",
                "playstation3",
                "playstationportable",
                "playstation2",
                "psx"
            ]
        },
        "sega": {
            "id": "sega",
            "url": "https://emulationking.com/sega/",
            "name": "SEGA",
            "description": "Sega or also known as <strong>Se</strong>rvice <strong>Ga</strong>mes is a Japanese video game publisher, developer and hardware company that has their headquarters located in Tokyo, Japan.\nFounded back in 1940 the company use to develop and distribute coin operated games, jukeboxes and slot machines. After a few years of growth they started importing these machines to American military bases within Japan.\nAs they continued to grow they went from being an importer to a manufacturer and started to release some more arcade games. In 1979 as arcade gaming was booming Sega’s revenues shot to over 100 million.\nIn 1982 Sega’s revenues passed the $214 million mark and released their first 3D game for the market. It was not long after this that there was a video gaming crash that sent Sega’s revenue back down to $136 million. Not long after this Sega was purchased for $38 million by a group of investors led by Rosen, Robert Deith and Hayao Nakayama.\nThroughout 1989 to 2001 Sega started their console campaign. These shared both successes and failures to the eventual pull out of the console market in 2001. During this time Nakayama stepped down as chairman and Isao Okawa took over.\nAs of 2002 Sega had have 5 years of net loses had started to struggle with the Okawa giving the company $700 million in a private donation before his death in 2001.\nThe company suffered many setbacks with deals and mergers all falling through as they tried to pick themselves back up. In 2003 Sammy had bought out the outstanding 22% amount of shares that CSK had left. This put the Sammy Chairman Hajime Satomi as the CEO of Sega. After this things started taking a turn with Sammy buying a controlling share of the company in 2004 at a cost of $1.1 billion.\nSega has since been able to turn a profit releasing many successful franchises such as Sonic for all the consoles. The company is now making about $513 million in profit and over 4.9 billion in revenue.",
            "logo": "https://em.lbbcdn.com/wp-content/uploads/2014/12/sega.png",
            "platforms": [
                "segadreamcast",
                "segasaturn",
                "segagenesis",
                "segamastersystem",
                "sg-1000"
            ]
        },
        "microsoft": {
            "id": "microsoft",
            "url": "https://emulationking.com/microsoft/",
            "name": "Microsoft",
            "description": "Microsoft has been involved with the gaming industry for quite some time. Before their push to the game console market, Microsoft published several popular game series such as Age of Empires, Links, and Microsoft Flight Simulator.\nThey made a huge leap into the game console market on November 15th, 2001, with the release of the original Xbox.\nSince their original console, Microsoft has become a dominant force in the gaming industry. They have quickly grown to be one of the largest game publishers in the world.\n<h2 class=\"border-bottom\"><span class=\"console_icons xbox_icon align-middle\"></span> Xbox</h2>\nWith the Xbox, Microsoft brought a lot of their expertise with computers to the console market.\nThe Xbox was the first game console to feature a built-in hard disk. This new feature allowed people to save game data directly to the console and not having to rely on separate memory disks.\nA year into its release Microsoft made another big move with the release of Xbox Live. Xbox Live serves as a way of connecting players together.\nThe Xbox saw the release of a few stellar hits. The most notable of these is both the Halo and Fable series.\nEven though the Xbox didn’t sell as well as its main competitor, the PlayStation 2, it proved Microsoft was taking the game console market seriously and still managed to beat Nintendo’s GameCube in unit sales.\nIn terms of emulation, the Xbox has proven to be incredibly difficult. This difficulty may be in part due to the complexity of the CPU and GPU featured in the hardware.\n<h2 class=\"border-bottom\"><span class=\"console_icons xbox_360_icon align-middle\"></span> Xbox 360</h2>\nIn 2005, Microsoft released there second console, the Xbox 360.\nThe Xbox 360 featured Xbox Live as a core component of the console.\nThe console proved quite trying for Microsoft thanks to various hardware issues with the original hardware revision. The “<strong>red ring of death</strong>” became a common occurrence due to the console overheating from a poorly designed heatsink.\nWhile Microsoft offered to fix any console that was afflicted with the issue, it did severely damage their reputation in the console industry.\nDespite the issues that Microsoft faced with the Xbox 360, they still stuck by it and released several iterations to fix the problem.\nDuring the lifespan of the Xbox 360, Microsoft introduced a new piece of technology. This piece of technology was called “Kinect”. Kinect allowed people to interact with games using their bodies.\nThe Kinect ended up selling insanely well and proved to be a huge commercial success for the company. This success may have been partly to blame for the Xbox One’s failures.\nThere have been recent attempts to emulate the Xbox 360 that has proved fruitful, mainly by the <a href=\"https://emulationking.com/xenia/\">Xenia team</a>.\n<h2 class=\"border-bottom\"><span class=\"console_icons xbox_one_icon align-middle\"></span> Xbox One</h2>\nIn 2013 Microsoft released its third video game console, the Xbox One. The original vision of the Xbox One was for it to be an entertainment hub for everything. It would play media, games, tv and everything else.\nTrying to do so much with the console, however, just confused the companies overall message. Many people felt like Microsoft was abandoning the games market to focus on things like TV shows rather than making a great game.\nIn addition to this, the original release of the Xbox One came with the Kinect sensor. The Kinect was not an optional extra and was required to be plugged in regardless of whether you were using it or not. Not only was the Kinect forced, but it also severely hindered the Xbox Ones already lacking system specifications.\nThis series of blunders led to several leads leaving the games division. Microsoft eventually appointed a new president for the gaming division, Phil Spencer.\nPhil Spencer focused the Xbox division back to gaming and made several sweeping changes such as dropping Kinect.\nOne of the most impressive improvements brought to the Xbox One under Phil’s leadership was the backward compatibility. The Xbox One can play numerous Xbox and Xbox 360 games. Some games can even be played at higher resolutions than originally intended.\nThe fact that both the Xbox and Xbox 360 have barely been emulated on the PC shows how big of a feat that would have been to pull off, especially with zero performance degradation.\nSo far, there have been no solid attempts to emulate the Xbox One on the PC.\n<h2 class=\"border-bottom\">Xbox Series X</h2>\nThe next game console from Microsoft is set to be released in 2020 with the name “Xbox Series X”. This console will feature full-backward compatibility with the Xbox One as well as other currently unannounced features.\nWe will update this section when we find out more about the console.",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2020/02/xbox-game-studios-logo.png",
            "platforms": [
                "xboxseries",
                "xboxone",
                "xbox360",
                "xbox",
                "ms-dos"
            ]
        },
        "atari": {
            "id": "atari",
            "url": "https://emulationking.com/atari/",
            "name": "Atari",
            "description": "Atari (The Japanese verb “to hit the target”) founded back in 1972 by Nolan Bushnell and Ted Dabney was a pioneer in video game consoles, home computers and those classic arcade games.\nA few of Atari’s greatest achievements was Pong and the Atari 2600, these helped define the industry back throughout the 1970-1980s.\nIn 1983 Atari had a massive setback due to its role in the video game crash. This prompted the company to split where the arcade division was turned in Atari Games. The consumer electronics division was sold to Jack Termiel’s Tramel Technology which then renamed themselves to Atari Corporation.\nIn 1996 The Atari cooperation was reverse merged with the hard drive disk manufacture J Storage becoming a division within the company.\nLater in 1998 Hasbro bought out the entire of Atari Corporation from JTS and created a new subsidiary known as Atari Interactive.\n\nAfter Infogrames Entertainment (IESA) bought out Hasbro Interactive in 2001 they eventually settled on the name Atari Inc and is still known under that name today.",
            "logo": "https://em.lbbcdn.com/wp-content/uploads/2014/12/atari-150x150.png",
            "platforms": [
                "atarijaguar",
                "atarilynx",
                "atari7800",
                "atari5200",
                "atari2600"
            ]
        }
    },
    "platforms": {
        "nintendoswitch": {
            "id": "nintendoswitch",
            "url": "https://emulationking.com/nintendoswitch/",
            "name": "Nintendo Switch",
            "company": "nintendo",
            "year": "2017",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2020/01/nintendo-switch-console-image.png",
            "description": "The Nintendo Switch is a ninth generation video game console developed by Nintendo and is the successor to the Nintendo Wii U.\nThe Switch was released in 2017 to substantial praise thanks to its fantastic launch titles and its ability to switch from console mode to handheld. Launching with a critical hit like Breath of the Wild gave the Switch the popularity boost that the Wii U never quite achieved.\nNintendo followed up the release of the Switch with several other hits such as Mario Kart 8 Deluxe, Splatoon 2, and Super Mario Oddysee. The console has also had fantastic support from 3rd party developers, with a slew of well-optimized ports of high-profile games such as Skyrim.\nThe Nintendo Switch has a couple of unique features. First is the ability for the Switch to be used as both a handheld console and a video game console. This works by using a simple dock that connects to your tv.\nOne thing to note is that when the Switch in handheld mode, its performance is slightly limited to try to preserve battery life.  This means most games will have their resolutions reduced to 720p.\nThe other is the ability of the controllers to also act as motion controllers. However, this ability is not available on the “Lite” version of the Switch.\nThe Nintendo Switch Lite is a handheld only version of the console with non-detachable controllers. It can run any game that has compatibility for the Switches handheld mode.\nSwitch emulation has made an astonishing amount of progress in just a few short years thanks to the effort of the Yuzu Emulator team. The emulator is able to emulate a large amount of the Switch’s library already successfully.\nConsidering the time it took for the Nintendo 3DS and Wii U to be successfully emulated, the progress in developing an emulator for the Nintendo Switch has been surprisingly fast.",
            "CPU / GPU": "Customized NVIDIA Tegra",
            "CPU Cores": "4 x ARM Cortyex A57",
            "CPU Speed": "1020 MHz",
            "GPU Cores": "256 NVIDIA CUDA Cores",
            "GPU Docked speed": "768 MHz",
            "GPU Undocked Speed": "307.7 MHz",
            "RAM": "4 GB Shared between CPU & GPU",
            "Storage": "32 GB",
            "Max Video Resolution": "1080p@60hz",
            "emulators": [
                "yuzu-emulator"
            ]
        },
        "wii-u": {
            "id": "wii-u",
            "url": "https://emulationking.com/wii-u/",
            "name": "Nintendo Wii U",
            "company": "nintendo",
            "year": "2012",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2016/08/Nintendo-Wii-U-Emulators.png",
            "description": "The Nintendo Wii U is an eighth-generation video game console and the successor to Nintendo’s insanely successfully Nintendo Wii. The console was released worldwide in 2012 but sadly lacked the massive amount of hype and excitement that its predecessor had created, this was not helped by a fairly lacking library of launch day games.\nThe Wii U was a primary competitor to Microsoft’s Xbox One, and Sony’s PlayStation 4, sadly though despite those consoles releasing nearly a year after the Wii U’s release, the Wii U just couldn’t make the same level of sales, its hard to say whether this was due to a poor library of games or poor marketing, the name Wii U may of created confusion with some consumers due to its similarities with the Wii name.\nWii U emulation seemed to be something that was never going to happen for a period of time. Over the years there have been a few attempts to emulate the Wii U successfully but most of those projects were short lived or ran into problems due to the sheer lack of documentation on the inner working on the Wii U.\nIt was not until October 2015 when there was a big breakthrough in emulation, and a massive surprise to the emulation community and that was with the first release of Cemu. Cemu was the first Nintendo Wii U Emulator that started showing real promise. Despite Cemu being closed source there is now another promising emulator that is making progress, namely the open source Decaf emulator project.\nThe biggest hindrance to the Wii U is down to its poor library of games, not only was Nintendo incredibly slow in bringing their own superb IP’s to the console, many 3rd party companies abandoned the console altogether leaving it with a void of games despite some superb surprises like Bayonetta 2.",
            "CPU": "\"Espresso\", IBM PowerPC 750-based tri-core processor",
            "CPU Speed": "1.24 GHz x 3",
            "CPU Cache": "3 MB Shared",
            "RAM": "2GB DDR3, Shared with GPU (1GB OS Reserved)",
            "GPU": "\"GX2\" GPGPU",
            "Primary GPU Speed": "550 MHz",
            "CPU Co-Processor": "ARM9 Processor<br>CPU Co-Processor Memory 96 KB SRAM",
            "GPU Co-Processor": "\"GX\", GPU (Backwards compatible for Wii)",
            "emulators": [
                "cemu",
                "decaf-emulator"
            ]
        },
        "nintendo-3ds": {
            "id": "nintendo-3ds",
            "url": "https://emulationking.com/nintendo-3ds/",
            "name": "Nintendo 3DS",
            "company": "nintendo",
            "year": "2011",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2015/03/Nintendo-3DS-AquaOpen-e1426546818539.jpg",
            "description": "The Nintendo 3DS was developed by Nintendo as a successor to the original Nintendo DS. While the design is very much familiar the underlying hardware is completely different. It features a more powerful CPU and GPU allowing the device to handle more complex scenes and also the new 3D functionality of the top screen.\nEmulation of the Nintendo 3DS seemed to be something that was never going to end up happening, after several failed attempts and a seemingly lack of real interest from developers there was a sudden surprise release of 3DS Emulator, Citra. Citra came out of nowhere and proved that 3DS Emulation could be done, and as years have gone, shown that it can be done fast and successfully. There was two other attempts but both of those ceased development before showing the amount of progress Citra did, those 3DS emulators being Tron 3DS and 3dmoo. In a way its a good thing as development now appears to be solely focused around Citra, allowing it the best chance to fully emulate the 3DS.\nAs Nintendo has done with the vast majority of its devices. They have introduced a new different feature to the handheld market, and not one people would of expected. This feature is that the top screen acts as a 3D display. This display is designed in a way so the user does not require 3D glasses to see the 3D effect. Though this has some draw backs in its original iteration. That being that if the screen was not looked at directly and at the right angle the 3D effect wouldn’t work properly and make the screen appear blurry. However this is a problem that was solved with Nintendo’s latest 3Ds iteration marketed as “New Nintendo 3DS”.\nThe console has faced two different iterations of its design to date. The first of these being the Nintendo 2DS. This took away the consoles clam shell design and made it a more flat design. It also removed a key feature of the Nintendo 3DS and that is the 3D screen, despite this the actual hardware inside the console remains relatively the same. It is believed that this iteration was aimed at younger children due to a couple of reasons. The first is the lack of a hinge to be damaged, and the second being the lack of the 3D, as it was believed it could put strain on younger eyes.",
            "Main Processor": "ARM11 MPCore Quad Core",
            "Main Processor Speed": "804 MHz x 4 (\"NEW\") | 268 MHz x 4 (Original)",
            "Co-Processor": "ARM9",
            "Co-Processor Speed": "134 MHz",
            "GPU Processor": "DMP Pica200 IP core",
            "GPU Processor Speed": "268 MHz",
            "Top Screen Resolution": "800 x 240 (Every other vertical line is used for 3D)",
            "Bottom Screen Resolution": "400 x 240",
            "System Memory": "126 MB",
            "Video RAM": "6 MB",
            "Internal Flash Memory": "1 GB",
            "emulators": [
                "citra",
                "tronds"
            ]
        },
        "wii": {
            "id": "wii",
            "url": "https://emulationking.com/wii/",
            "name": "Nintendo Wii",
            "company": "nintendo",
            "year": "2006",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/Wii-Console.png",
            "description": "The Nintendo Wii is Nintendo’s seventh generation console, and the competitor to Microsoft’s Xbox 360 and Sony’s PlayStation 3. The console introduced a new factor to the home console market with the controllers designed to act as both a pointing device and also detect moment in three dimensions. This opened up the console to a variety of different games that weren’t present on its competitors systems.\nThe console originally also had two extra functions, one that is not present in the end production model, and one other that has been taken offline.\nThe first of these is the ability to play GameCube games on the Nintendo Wii, this allowed the console to remain fully backwards compatible with all GameCube games as long as you had a GameCube controller.  However this feature was removed for the two later and final versions of the Nintendo Wii, these being the Wii Family Edition and the Wii Mini.\nThe second feature that is no longer present in all versions of the console is its online capabilities and also its WiiConnect24 function that allowed the console to receive updates and messages while its in standby. These were both taken offline by Nintendo, meaning all multiplayer functions of games can no longer be used. Despite these two features being removed the Wii Shop Channel still functions.",
            "Processor": "Broadway (PowerPC-based)",
            "Processor Speed": "729 MHz",
            "GPU": "ATI Hollywood GPU",
            "GPU Speed": "243 MHz",
            "Resolutions": "480p (PAL/NTSC) | 480i (PAL/NTSC) | 576i (PAL/SECAM)",
            "Main Memory": "88 MB",
            "Storage": "512 MB",
            "emulators": [
                "dolphin"
            ]
        },
        "nintendods": {
            "id": "nintendods",
            "url": "https://emulationking.com/nintendods/",
            "name": "Nintendo DS",
            "company": "nintendo",
            "year": "2004",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/Nintendo-DSi-e1426507744751.png",
            "description": "The Nintendo DS was Nintendo’s successor to the Game Boy Advance. It introduced two very stand out unique features to the handheld market. While the Nintendo DS did make use of the Game Boy Advance’s SP clamshell design, the way it utilized it much differently.\n\nThe biggest and most obvious of these unique features is the inclusion of two LCD screens that work in tandem, the bottom screen also acts as a touch device allowing interaction with the images on screen. Something, that at the time was quite unusual and different to the standardized single screen and buttons.\nAnother feature the Nintendo DS was the addition of a microphone, this was another different feature games could tap into to use to offer unique game play elements, such as blowing smoke off the screen.\n\nThe other most noticeable feature is its Wi-FI ability that allows it to connect to other Nintendo DS’s, it also had online play through the Nintendo Wi-Fi connection service. However sadly that service was  shut down in 2014 making online useless for all games designed for the Nintendo DS. This forces people to the 3DS if they want to enjoy games with online abilities.\nThe Nintendo DS would end up seeing three separate reiterations of its look and hardware, this is not include the extra large screen versions that were also relate for the DSi version. The first iteration was  the Nintendo DS Lite, this retained all the features of the original fat DS but however was a lot slimmer, and included better screens. There was also slight improvement to the hardware inside the console, however this was mainly battery saving changes then performance increases. The DS Lite also retains the backwards compatibility with Game Boy Advance games  that the original Nintendo DS allowed.\nAfter the Nintendo DS Lite, Nintendo introduced the DSi. This made a few more changes to the formula, adding a camera to the console, improved Wi-Fi and again better screens. Alongside this it also came with iterations that featured a much larger screen. The underling hardware was also improved which meant there were a few games that were made for the DSi specifically. However most developers chose to make sure the game worked on all three iterations, not utilizing the improvements. Despite all these improvements the Nintendo DSi removed the backwards compatibility for Game Boy Advance games that the fat DS and DS Lite had.",
            "Processor (Original)": "ARM946E-S (Gameplay mechanisms and video rendering)",
            "Processor Speed (Original)": "67 MHz",
            "Processor (DSi)": "ARM9",
            "Processor Speed (DSi)": "133 MHz",
            "Co-Processor": "ARM7TDMI (Sound output, Wi-Fi and GBA mode)",
            "Co-Processor Speed": "33 MHz",
            "Memory (Original)": "4MB SRAM",
            "Memory (DSi)": "16 MB PSRAM",
            "Resolution": "256 x 192 Pixels (Both Screens)",
            "Wireless": "Built-in 8021.11 b/g (WEP Encryption Only)",
            "emulators": [
                "desmume",
                "nogba",
                "ideas-emulator",
                "duos-emulator",
                "dualis-emulator"
            ]
        },
        "gamecube": {
            "id": "gamecube",
            "url": "https://emulationking.com/gamecube/",
            "name": "Nintendo GameCube",
            "company": "nintendo",
            "year": "2001",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/GameCube-Set.png",
            "description": "The Nintendo Gamecube marked Nintendo’s 5th entry into the home Video game console market. It was Nintendo’s first move into using optical media as its primary storage. However instead of using the standard full-sized disc’s, Nintendo chose to use miniDVD, excluding the console from being able to play standard DVD’s or audio CD’s due to the smaller size. This made it lack a feature its two competitors of the time, the Xbox and the Playstation 2, and that is simply to also be able to act as a DVD player. While a simple feature, it did add an extra element to a consumers decision on what console to buy, especially during a period where DVD players were costly.\nThe system had the ability to expand its hardware functionality via a port on the bottom of the console. This would only ever end up being used for the consoles Broardband Adapter which gave the console its network functionality, and also the Game Boy Player which allowed Game Boy games to be played on the TV with a GameCube controller.\nWhile the GameCube was praised for having an extensive library of high-quality games, the console failed to gain the sales that its main competitors did. At the end of its lifetime, the Game Cube managed to make 21.74 million sales, falling short by 3 million sales to Microsofts newcomer, the Xbox. However both fell painfully short of the Playstation 2’s 155 million sales.\nDespite the GameCube’s shortfall in sales, it still left a legacy thanks to its high quality games.",
            "CPU": "IBM \"Gekko\" PowerPC",
            "CPU Speed": "487 MHz",
            "CPU Level-1 Cache": "64 KB",
            "CPU Level-2 Cache": "256 KB",
            "CPU Arithmetic Logic Unit": "32-bit",
            "CPU Floating-point Unit": "64-bit",
            "System RAM": "43 MB",
            "GPU": "ATI \"Flipper\" GPU",
            "GPU Speed": "8.6 GFLOPS",
            "GPU Memory": "3MB (2MB Z-Buffer + 1 MB texture cache)",
            "GPU Resolutions": "640×480 interlaced (480i) @ 60Hz | 640×480 Progressive Scan (480p) @ 60 Hz (NTSC Only) | 768×576 interlaced (576i) @ 50 Hz (PAL Only)",
            "emulators": [
                "dolphin",
                "gcube",
                "dolwin",
                "gekko",
                "supergcube",
                "whinecube",
                "gcemu"
            ]
        },
        "gameboyadvance": {
            "id": "gameboyadvance",
            "url": "https://emulationking.com/gameboyadvance/",
            "name": "Game Boy Advance",
            "company": "nintendo",
            "year": "2001",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/Game-Boy-Advance.png",
            "description": "The Game Boy Advance, often abbreviated to GBA is the successor to the Game Boy Color. The hand held console managed to hold on to Nintendo’s reign as being the top hand held console seller. This is in part due to the Game Boy Advance selling over 81.51 million units.\nMuch like its predecessor, the Game Boy Advance retained backwards compatibility support, this allowed the console to support both Game Boy Color and Game Boy games. This gave the Game Boy Advance a superb library of high quality and well made games right off the bat. Making it an easy choice for those who have yet to buy a hand held or are thinking of replacing their Game Boy Colour they can still retain their library of games.\nThe Game Boy Advance saw two redesigns, the first of these was the Game Boy Advance SP. This saw the console move to using the clamshell design that is now present in the Nintendo DS. It also introduced a backlight to the consoles design allowing it to be played much better under different lighting conditions and also allow the colours to appear more vibrant.\nThe second of these was the Game Boy Micro. This was essentially a much smaller version of the Game Boy Advance. It however also meant that it lacked a major feature of the Game Boy Advance. This being its backwards compatibility. It however still had some of the feature improvements that the SP introduced such as the backlight.\nThe Game Boy Advance truly set Nintendo as the company to beat in the handheld console market, and has managed to remain king of the market ever since.",
            "Processor": "ARM ARM7TDMI (32-bit)",
            "Processor Speed": "16.8 MHz",
            "Memory": "128 KB VRAM, 256 KB DRAM",
            "Co-Processor": "Zilog Z80 (8-bit, used for GameBoy emulation)",
            "Co-Processor Speed": "4 MHz or 8 MHz",
            "Audio Processor": "Dual 8-bit DAC",
            "Audio Output": "Built-in speaker (mono), or headphone socket (stero)<br>Video Resolution 240 x 160 pixels",
            "Colors Available": "32,768 (15-bit)",
            "Colors on Screen": "512 in \"character mode\" | 32,768 in \"bitmap mode\"",
            "emulators": [
                "visual-boy-advance",
                "mgba",
                "higan",
                "nogba",
                "gbeplus",
                "boycottadvance",
                "rascalboy-advance",
                "batgba",
                "dreamgba"
            ]
        },
        "gameboycolor": {
            "id": "gameboycolor",
            "url": "https://emulationking.com/gameboycolor/",
            "name": "Game Boy Colour",
            "company": "nintendo",
            "year": "1998",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/Game-Boy-Color-Purple.png",
            "description": "The Game Boy Color, often referred to as the GBC is Nintendo’s fourth attempt at the handheld game console market. Specification wise it did not differ much from its predecessor the Game Boy. However it introduced one big new feature and that was the ability to display the picture in colour, rather than the Gray scale present in its predecessor. Thanks to largely having the same hardware, this enabled the Game Boy Color to remain backwards compatible with older games.\nThis backwards compatibility was a huge advantage when coming up against its competitors as it allowed the handheld to inherit a large game library right off the bat and not rely completely on a couple of games to generate sales.\nThe Game Boy Color proved to be a huge success, going on to sell over 118.59 million units. A number that far exceeded its competitors of the time, the Neo Geo Pocket and WonderSwan.",
            "Processor": "Sharp Corporation LR35902",
            "Processor Speed": "4 MHz or 8 MHz (Two modes)",
            "RAM": "32 KB",
            "VRAM": "16 KB",
            "Resolution": "160 x 144 pixels",
            "Colors Available": "32,768 (15-bit)",
            "Colors on Screen": "10, 32, or 46",
            "Maximum Sprites": "40",
            "Max Sprites per scan line": "10 (4 colors maximum per sprite)",
            "Sprite size": "8×8 or 8×16 pixels",
            "emulators": [
                "visual-boy-advance",
                "higan",
                "kigb",
                "gbeplus",
                "gearboy",
                "gambatte",
                "basicboy",
                "bgb",
                "dreamgbc",
                "gest",
                "gnuboy",
                "playguy",
                "tgb-dual"
            ]
        },
        "nintendo64": {
            "id": "nintendo64",
            "url": "https://emulationking.com/nintendo64/",
            "name": "Nintendo 64",
            "company": "nintendo",
            "year": "1996",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/Nintendo64-Console.png",
            "description": "The Nintendo 64 (Often abbreviated to N64) is Nintendo’s third attempt at a video game console. It was the world’s true first 64-bit CPU console.\nThe N64 saw the release of many games that are touted as being some of the best of all time. These games range from much raved Legend of Zelda: Ocarina of time to the game touted with revolutionizing the FPS genre GoldenEye 007.\nGraphically the Nintendo 64 was the more powerful of the 5th generation consoles, its boost in power was helped in that it came in at the end of the 5th generation of consoles.\nThe N64’s graphics chip was capable of trilinear filtering, among other more advanced 3D techniques. However, the true power of the N64 console was inhibited by the smaller storage size of the ROM cartridges.\nThe smaller size made developers have to reduce the number of textures used and use other methods such as Gouraud shading or extremely simple textures.\nEmulation wise the N64 is still to be perfected. While the vast majority of games are playable, there are still a few that are completely unplayable. Most problems with N64 emulation and its compatibility doesn’t come from its CPU but from its GPU.\nThe GPU uses methods that are rather complicated to successfully emulate on modern GPU’s, while a modern GPU is far more powerful we simply don’t have the same access to it as developers on the original N64 would have to its GPU.\nIt is also not helped that there is a lack of documentation on the way the GPU operates for specific games. One of the most significant of these being Star Wars Rogue Squadron.\nBest compatibility emulator wise is Project 64. It offers full and fast support for the vast majority of games, video plugin wise, Glide64 is the go-to for best emulation of the GPU side. However, it does sacrifice speed.",
            "Processor": "RISC NEC VR4300 (64-bit)",
            "Processor Speed": "93.75 MHz",
            "Co-Processor": "SGI RISC RCP(\"Reality\" co-processor) (64-bit)",
            "Co-Processor Speed": "62.6 MHz",
            "Graphics Processor": "RDP (Reality drawing processor), built into co-processor",
            "RAM": "4 MB RDRAM upgradeable to 8MB",
            "Resolution": "256 x 224 to 640 x 480 pixels",
            "Sound": "ADPCM-support, 16-bit stereo (MP3 support via software)",
            "emulators": [
                "project-64",
                "mupen64",
                "1964-emulator"
            ],
            "n64_video_plugins": [
                {
                    "id": "direct64",
                    "url": "https://emulationking.com/direct64/",
                    "name": "Direct64",
                    "description": "Direct64 is an excellent video plugin that was developed by Orkin and is based on the video plugin, gln64. It is a reasonably optimized plugin but doesn't have as good as compatibility as GlideN64, RiceVideo, or GlideHQ."
                },
                {
                    "id": "glide64",
                    "url": "https://emulationking.com/glide64/",
                    "name": "Glide64",
                    "description": "Glide64 is one of the most popular Video Plugins available for the Nintendo 64. It offers fast and accurate emulation of the video side of the N64 and is only second to the newer GlideN64 plugin."
                },
                {
                    "id": "gln64",
                    "url": "https://emulationking.com/gln64/",
                    "name": "glN64",
                    "description": "glN64 is a video plugin for the Nintendo 64 that was developed by Orkin. glN64 ended up being used as the base for the exceptional and highly capable GlideN64 video plugin."
                },
                {
                    "id": "rice-video",
                    "url": "https://emulationking.com/rice-video/",
                    "name": "Rice Video",
                    "description": "Rice Video was one of the very first video plugins for the Nintendo 64 to offer support for replacement textures in games. It also provides fast emulation and excellent compatibility."
                },
                {
                    "id": "shunyuan-softgraphic",
                    "url": "https://emulationking.com/shunyuan-softgraphic/",
                    "name": "SoftGraphic",
                    "description": "SoftGraphic is an LLE Video plugin that makes use of the work by the MAME team to render graphics. This plugin sports fantastic compatibility at the cost of emulation speed, many games will struggle to render at reliable framerates."
                },
                {
                    "id": "z64",
                    "url": "https://emulationking.com/z64/",
                    "name": "Z64",
                    "description": "Z64 is an LLE video plugin developed by Angrylion. This plugin is the first to try and utilize MAME's accurate RDP core to try and render graphics. While able to render many games, this N64 video plugin does sacrifice performance."
                }
            ],
            "n64_audio_plugins": [
                {
                    "id": "azimer-audio",
                    "url": "https://emulationking.com/azimer-audio/",
                    "name": "Azimer HLE/LLE Audio",
                    "description": "Azimer HLE/LLE Audio is regarded as the best audio plugin you can get for N64 emulators. It successfully manages to emulate audio in almost every N64 game with little to no distortion or other adverse side effects."
                },
                {
                    "id": "shunyuan-hle-audio-plugin",
                    "url": "https://emulationking.com/shunyuan-hle-audio-plugin/",
                    "name": "Shunyuan HLE Audio",
                    "description": "Shunyuan HLE Audio is a fairly capable N64 Audio plugin that offers decen't emulation of the N64's audio. This plugin is worth trying out if you run into issues with Azimer's N64 audio plugin."
                }
            ],
            "n64_input_plugins": [
                {
                    "id": "nrage-input-plugin",
                    "url": "https://emulationking.com/nrage-input-plugin/",
                    "name": "Nrage Input",
                    "description": "Nrage Input is the most full-featured input plugin available for N64 emulators. Nrage supports both DirectInput and Xinput, allowing it to handle almost every controller. Nrage also supports features such as the GameBoy Color transfer pack."
                },
                {
                    "id": "xinput-plugin",
                    "url": "https://emulationking.com/xinput-plugin/",
                    "name": "Billards XInput Plugin",
                    "description": "Billards XInput Plugin is a small but useful N64 input plugin that offers support for the Xinput protocol. This means this plugin can only be used with controllers like the Xbox 360 controller and the Xbox One controller."
                }
            ]
        },
        "virtualboy": {
            "id": "virtualboy",
            "url": "https://emulationking.com/virtualboy/",
            "name": "Virtual Boy",
            "company": "nintendo",
            "year": "1995",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/Virtual-Boy-Console.png",
            "description": "The Virtual Boy is Nintendo’s 3rd foray into the video game console and also their biggest failure.\nWhile Nintendo attempted to tout the console as the first “portable” video game console capable of displaying 3D graphics out of the box it was an idea that never took with players. The console was such a commercial failure that it never made it out of Japan and North America.\nOne of the Virtual Boy’s worse points was that its screen was only capable of monochrome colors destroying the immersion of the system. Another problem users found was the lack of games that truly made use of its “3D” features with most of them just using the 3D functionality as a gimmick while still functioning like a 2D game would.",
            "Processor": "NEC V810 RISC Processor (32-bit)",
            "Processor Speed": "20MHz",
            "RAM": "1MB DRAM, 512KB P-Sram",
            "Cache": "1 KB",
            "Colors Available": "4 (32 Levels of Intensity)",
            "Resolution": "384 x 224 pixels",
            "Sound": "16-bit Stereo",
            "emulators": [
                "vbjin"
            ]
        },
        "snes": {
            "id": "snes",
            "url": "https://emulationking.com/snes/",
            "name": "SNES",
            "company": "nintendo",
            "year": "1990",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/SNES-Console.png",
            "description": "The Super Nintendo Entertainment System (often referred to as SNES, Super Nintendo or Super NES) is a 16-bit video game console and also Nintendo’s second foray into the game console market. The console introduced quite a few advanced graphical and sound features when compared against other consoles of its generation. It also was the first start at gaining significant progress in the field of 3D graphics, utilizing its “Super FX”  chip the SNES was able to run games with smoother and more detailed 3D graphics than had been seen before.\nThe SNES was a surprising global success with the console quickly becoming the best-selling 16-bit console despite having a relatively late start  and having to face quite fierce competition from SEGA’s Genesis in North American and European markets.The SNES was successful enough to still remain popular even in the 32-bit era and has continued to be popular among fans, collectors retro gamer’s, and emulation enthusiasts.\nThe SNES is one of the most emulated consoles available, having a plethora of emulators that successfully emulate the console completely such as bSNES which offers 100% accurate emulation of the SNES’s hardware, while it does require a more high end system it does mean that everything shown on the screen is exactly how it would be with the original system, right down to every little bug or quirk.",
            "Processor": "Ricoh 5A22 (16-bit-Core)",
            "Processor Speed": "3.58 MHz",
            "RAM": "128 kB",
            "Video RAM": "64 kB",
            "Max Sprites": "128",
            "Max Sprite Size": "64 x 64 pixels",
            "Max Backgrounds": "4 planes",
            "Max Background Size": "1024 x 1024 pixels",
            "Resolutions": "Progressive - 256×224, 512×224, 256×239, 512×239 Interlaced - 512×448, 512×478",
            "Audio Processor": "Sony SPC700, Sony DSP",
            "Audio Processor Speed": "1.024Mhz",
            "Audio RAM": "64 KB",
            "Audio Format": "ADPCM, 8-Channels",
            "Audio Output": "32Khz 16-bit stero",
            "emulators": [
                "higan",
                "snes9x",
                "zsnes"
            ]
        },
        "nes": {
            "id": "nes",
            "url": "https://emulationking.com/nes/",
            "name": "NES",
            "company": "nintendo",
            "year": "1983",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/NES-Console.png",
            "description": "The Nintendo Entertainment System (often abbreviated as NES) is an 8-bit video game console that was designed, developed and manufactured by Japanese company, Nintendo. The NES is strongly associated with the revitalization of the US video game industry after the crash of the industry in 1983.\nNintendo used the NES to bring to life some of what are they most popular game series to date, these being Super Mario Bros, The Legend of Zelda and Metroid. It also so the birth of Capcom’s Mega Man franchise, Konami’s Castlevania franchise, Square’s(Now Square Enix) Final Fantasy franchise and Enix’s(Now Square Enix) Dragon Quest franchise. All of these franchises are still highly popular and still exist today.\nWhile Nintendo’s NES brought to life some of the greatest game franchises it also gave console manufactures a new outlook in their relationship with third-party software developers by restricting developers from publishing software without licensed approval from the manufacturer. This led to the consoles having much more high quality software titles, and in turn better public outlook on the console.\nWhile the console is no longer being manufactured, the console has been emulated to the point where almost all hardware functionality has been replicated on the computer, with some emulators such as Nestopia providing cycle accurate emulation of the original hardware, meaning what is shown on screen should be exactly what the original console would of produced.",
            "Processor": "Ricoh 2A03",
            "Picture Processing Unit": "RP2C02",
            "Picture Processing Unit Speed": "1.79 MHz",
            "RAM": "16Kbit (2 Kib)",
            "Video RAM": "16 Kbit (2 KiB)",
            "Colors Available": "54",
            "Max Colors on Screen": "25",
            "Max Sprites": "64",
            "Max Sprites per Scan Line": "8",
            "Sprite Size": "8 x 8 or 8 x 16 pixels",
            "emulators": [
                "higan",
                "nestopia",
                "jnes",
                "nemulator",
                "fceux",
                "nintendulator"
            ]
        },
        "playstation5": {
            "id": "playstation5",
            "url": "https://emulationking.com/playstation5/",
            "name": "PlayStation 5",
            "company": "sony",
            "year": "2020",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2021/03/playstation5-console-vert-image.png",
            "description": "The PlayStation 5 is Sony’s ninth generation video game console and the successor to their wildly popular PlayStation 4.\nThe technical improvements introduced in this generation represent one of the most significant leaps in video game consoles’ performance.\nInstead of relying on older technologies, Sony has utilized AMD’s Zen 3 and RDNA 2 technologies for the PlayStation 5. Both of these technologies were only released in 2020, meaning that they were cutting edge at the time of the release.\nWhere Sony has made their most significant changes is their new PS5 DualSense controller. On the outside, it features a more refined shape with better button placements.\nOn the inside of the controller is where the real magic occurs. Thanks to the introduction of new haptic technology, the rumble has way more fidelity.\nAdditionally, the triggers have been reworked so that they can have a feel of tension as you press them. Games can configure these triggers so that they have different reactions depending on the task. For example, when pulling back a bow, you can feel the tension increase as you pull the trigger.\nOut of all the changes introduced by the new hardware, the controller is what helps set the console apart from previous generations.\nAt this stage there is <strong>no currently successful emulation projects for the PlayStation 5</strong>. Be wary of any projects claiming that they can emulate any part of the PS5 as it is a relatively new piece of hardware.\nWe will update this page and provide links to emulators as projects manage to get off the ground.",
            "CPU": "x86-64-AMD Ryzen Zen",
            "CPU Cores": "8 Cores / 16 Threads",
            "CPU Speed": "3.5GHz (Variable)",
            "GPU": "AMD Radeon RDNA 2-based",
            "GPU Speed": "2.23GHz (Variable)",
            "RDNA2 Compute Units": "36",
            "RAM": "16GB GDDR6",
            "Audio": "\"Tempest\" 3D AudioTech",
            "Internal Storage": "825GB NVMe"
        },
        "playstation4": {
            "id": "playstation4",
            "url": "https://emulationking.com/playstation4/",
            "name": "PlayStation 4",
            "company": "sony",
            "year": "2013",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2016/09/PS4-Console-PS4-Emulators.png",
            "description": "The PlayStation 4 (PS4) is Sony’s entry into the eighth generation of video game consoles, and the competitor to the Nintendo Wii U and the Microsoft Xbox One.\n\nIt has manged to gain over 40.0 million sold units in the 3 years since its launch, and is currently the number one selling video game console of the eighth generation of video game consoles..\nThe PS4 gained a good head start to the Xbox One thanks in large to a very smartly run marketing campaign, and the train wreck that was the Xbox One announcement event and there failed marketing attempts.\nSony utilized the confusion in the Xbox One marketing campaign to there great benefit, it helped spur a massive interest in there console and helped get the consumer onto there side. Microsoft’s attempts to fight back against the marketing just ended up pouring fuel into the PS4’s marketing campaign.\nEmulation of the PS4 is nothing but a pipe dream at the moment, with emulation of the PS3 only just being achieved, emulation of the PS4 will be some time off. If you see any PS4 emulator that actually claims to be able to run a PS4 game successfully at this time, please ignore it. It is likely an adware ridden piece of software with the core goal of making money off a non working piece of software.\nWe will update this page when there becomes some progress in the PS4 emulation scene.\n<h2>PS4 Emulators</h2>\nThere is currently <strong>no legitimate PS4 Emulators</strong> in development, or even just in the planning stages. Emulation of new consoles take a much longer time due to there sheer hardware complexity.\nPlease note if you find any PS4 Emulators on the internet, at this stage they are likely programs filled with harmful adware. Please stay clear from them. We will update this page as soon as there is legitimate PS4 Emulator.",
            "Processor": "Custom AMD \"Jaguar\" Accelerated Processing Unit",
            "Processor Speed": "1.6 GHz x 8",
            "RAM": "8GB GDDR5, 175 GB/s. Shared with GPU",
            "GPU": "Custom AMD \"Jaguar\" Accelerated Processing Unit",
            "GPU Speed": "800 MHz",
            "GCN Compute Units": "18",
            "Total GPU Cores": "1256"
        },
        "psvita": {
            "id": "psvita",
            "url": "https://emulationking.com/psvita/",
            "name": "PlayStation Vita",
            "company": "sony",
            "year": "2011",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2021/03/psvita-Console.png",
            "description": "The PlayStation Vita was Sony’s second attempt at building a handheld video game console. It was released in 2011 during the eighth generation of video game consoles, going up against the Nintendo 3DS. \nThe PS Vita boasted modest specs for the time. The first iteration even boasted an OLED screen. It also featured complete backwards compatibility for all PlayStation Portable games.\nYou could even use the PS Vita as a remote play device for your PlayStation 4 and PlayStation 3. Remote play allowed you to play games without needing to use a TV.\nWhile the PS Vita has built up quite a loyal fanbase that has modified the device for their own uses, overall, the console was a commercial failure. It failed to get near the same amount of sales as its competitor with the estimated final sales sitting at about 16 million units worldwide.\nAnalysts primarily point to this failure being of Sony’s own making. During the PS Vita’s lifetime, there were barely any games produced by Sony for the device. Additionally, due to Sony’s lack of support, there was never any real big push from 3rd party studios to support the device.\nThe PS Vita is a popular device for running emulated games, thanks to the broader community’s great work. People choose it as a suitable handheld emulation device thanks to its decent power, built-in support for PSP and PlayStation 1 games, and overall design.\nHowever, emulation of the PlayStation Vita has had slow progress, primarily due to programmers’ lack of interest. There is currently only one actively developed emulator that has managed to produce results.\nThat PS Vita emulator being Vita3k. This emulator is still highly experimental and can only play a few commercial games.",
            "CPU": "Quad-core ARM Cortex-A9 MPCore",
            "GPU": "Quad-core PowerVR SGX543MP4+",
            "RAM": "512MB",
            "VRAM": "128MB",
            "Storage": "1 GB Flash (PCH-2000 Model)",
            "Screen": "OLED (PCH-1000) / LCD (PCH-2000), multi-touch capacitive touchscreen",
            "Screen Size": "5 inch",
            "Screen Resolution": "950 x 544 @ 220 ppi"
        },
        "playstation3": {
            "id": "playstation3",
            "url": "https://emulationking.com/playstation3/",
            "name": "PlayStation 3",
            "company": "sony",
            "year": "2006",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/PlayStation-3-Logo-PS3-Emulators.png",
            "description": "The Sony PlayStation 3 is the successor to the highest selling video game console of all time, the PlayStation 2. It competed against Microsoft’s Xbox 360 and Nintendo’s Wii in what was a bitterly fought battle between the 3 companies, and a battle that was thought right up to the end of the seventh generation of video game consoles.\nThe PS3 started slowly with both the Nintendo Wii and the Xbox 360 launching a year before the PS3, while this hurt it in the short time it gave more will to Sony to push there console hard. Leading to the console having some of the greatest video games of all time, such as the excellent Metal Gear Solid IV, the Uncharted series, and The Last of Us, this is among a plethora of other highly successful and highly regarded games.\nHowever the delayed launch was not the only negative point to the PS3, while it included much more powerful GPU and CPU then its two competitors, there was a significant flaw with the hardware. That being it was incredibly hard to program for with Sony choosing to make use of the powerful but complex Cell processors. This made it difficult for companies to develop for the console especially near the start of the generation as most companies didn’t have the chance to work out the best way to utilize the processor.\nThis cell processor is also what makes emulating the PS3 extremely difficult, many people thought it would make emulation of the PS3 unachievable. However these doubts were put to rest when PS3 Emulator RPCS3 was released by DH & Hykem, it proved that emulation of the complicated Cell architecture could be achieved. This was an extremely remarkable and impressive achievement. Over 5 years on from its initial release, RPCS3 is now even managing to emulate actual commercial games and get in game, and even be playable at some decent speeds.",
            "Processor": "Cell Microprocessor",
            "Processor Speed": "3.2 GHz",
            "Processor Cores": "9 Cores",
            "Co-Processor": "Emotion Engine (1st Gen only, Used for PS2 Emulation)",
            "Co-Processor Speed": "294.912 MHz",
            "System RAM": "256 Mb XDR DRAM",
            "GPU": "RSX \"Reality Synthesizer\"",
            "GPU Speed": "550 MHz",
            "GPU Co-Processor": "\"Graphics Synthesizer\" (1st and 2nd gen only, used for PS2 Emulation)",
            "GPU Co-Processor Speed": "147.456 MHz",
            "Video RAM": "256 MB GDDR3",
            "Resolutions": "Up to 1080p output",
            "emulators": [
                "rpcs3"
            ]
        },
        "playstationportable": {
            "id": "playstationportable",
            "url": "https://emulationking.com/playstationportable/",
            "name": "PlayStation Portable",
            "company": "sony",
            "year": "2004",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/PSP-Image-PSP-Emulators.png",
            "description": "The PlayStation Portable (PSP) was Sony’s first foray into the hand-held gaming market. It was there attempt to tackle Nintendo’s massive dominance in the handheld market. Going up against the Nintendo DS, the PlayStation portable was a commercial failure, despite being a console that was quite well regarded and had a fantastic brand name thanks to the sheer success of the PlayStation 2.\n\nThe PSP went on to sell over 80 million copies over its 10 year life span, a number that was poultry in comparison to Nintendo’s 152 million sold units for the Nintendo DS.\nPSP emulation started off not long after the consoles initial release in 2004. The first to try and tackle it was the PSP Emulator, PSPE. While PSPE could never actually emulate a commercial PSP game, it did prove that PSP emulation could be done. This was followed by numerous other emulators. The most modern PSP Emulator is PPSSPP, which has proven itself to be able to emulate basically all PSP games faithfully while offering numerous extra features so the games can be rendered in HD. PSP Emulation is regarded as now being fairly complete, large in thanks to the efforts of the PPSSPP team.\nThe PSP sported high end hardware for its time, boasting a more powerful processor and GPU then its competitor the Nintendo DS. It also featured an assortment of different features such as a tv tuner, media player and various other multimedia capabilities. The device was also meant to sport the capability to be able to connect directly the the PlayStation 3 as well.\nThe PSP had a weird way of storing its games, unlike Nintendo’s hand-held consoles and the various others who tried to beat Nintendo over the years, Sony chose to make use of a optical disc format, bucking the trend of using cartridges for games. The format that ultimately went with with was the Universal Media Disc (UMD).",
            "Processor": "Sony CXD2962GG (32-bit based on MIPS R4000)",
            "Processor Speed": "222 MHz<br>111 MHz",
            "Memory": "32 MB eDRAM",
            "GPU": "Embedded into CPU",
            "Video RAM": "2 MB eDRAM",
            "Colors Available": "24-bit RGBA",
            "Media Engine": "Sony CXD1876",
            "Media Engine Speed": "222 MHz",
            "Media Engine Memory": "2 MB eDRAM",
            "emulators": [
                "ppsspp",
                "jpcsp",
                "soywiz-psp-emu",
                "pcsp"
            ]
        },
        "playstation2": {
            "id": "playstation2",
            "url": "https://emulationking.com/playstation2/",
            "name": "PlayStation 2",
            "company": "sony",
            "year": "2000",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/PlayStation-2-PS2-Emulators-Console-Pic.png",
            "description": "The PlayStation 2 (PS2) is a sixth-generation console and was Sony’s successor to there incredibly successful console, the PlayStation 1 (PSX). The PS2 went on to be the biggest selling console of all time, selling an incredible 155 million units throughout its extended lifetime from the year to 2000 right up to 2013.\nThe PlayStation 2 went up against some of the stiffest competition in gaming history, as well as having to go up against surprise entry from software giant Microsoft. It competed against Sega’s final console entry, the SEGA Dreamcast, Nintendo’s GameCube and Microsoft Xbox.\nA key feature to the PlayStation 2 was its ability to be fully backward compatible with the PlayStation 1 (PSX) games. This means a user who chose to buy the new console did not have to ditch there whole games library or retain the older console. This was in stark contrast to Sony’s competitors at the time, as a new console often meant all your games were rendered useless. The PS2 also managed to retain support for the previous generations’ Dualshock controllers.\nEmulation of the PS2 has been somewhat successful, largely in thanks to the PCSX2 emulation project. PCSX2 was originally started by the development team, who made the PlayStation 1 (PSX) Emulator, PCSX.\nPCSX2 proved that the emulation of the PS2 could be achieved. While it has taken a few years, the emulation of the PS2 has matured exceptionally well. Almost every single game now being playable and enough knowledge of the PS2 is now known to be able to emulate it while achieving great speed accurately.",
            "Processor": "Emotion Engine (128-bit)",
            "Processor Speed": "294.912 MHz (299 MHz on new versions)",
            "Co-Processor": "Floating -point unit (FPU) (32-bit)",
            "Co-Processor Speed": "147.456 MHz",
            "System Memory": "32 MB RDRAM",
            "GPU": "Graphics Synthesizer",
            "GPU Speed": "147.456 MHz",
            "VRAM": "4 MB",
            "Resolution": "256 x 224 to 1280 x 1024 pixels",
            "Audio Processor": "SPU",
            "Audio Processor Speed": "8 MHz",
            "Audio Processor Memory": "2 MB",
            "Audio Channels": "48",
            "Audio Sample Frequency": "44.1 kHZ or 48 kHZ",
            "emulators": [
                "pcsx2",
                "play-ps2",
                "ps2emu",
                "neutrinosx2"
            ]
        },
        "psx": {
            "id": "psx",
            "url": "https://emulationking.com/psx/",
            "name": "Playstation",
            "company": "sony",
            "year": "1994",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/PSX-Emulators-PSX-Console.jpg",
            "description": "The PlayStation, which is sometimes refereed to as the PS, PS1 and PSX  was Son’y first real foray into the video game console market. Releasing in 1994 in Japan and then 1995 in North America and the rest of the world, the PlayStation went on to become the biggest selling console of the fifth generation of video game consoles, and the first ever video game console to sell over 100 million units. It was the PlayStations and Sony’s jump start into becoming one of the most formidable opponents in the gaming world.\nThe PlayStation’s biggest competitors during the fifth generation of video game consoles was the Nintendo 64 and the Sega Saturn. Despite going up against incredibly stiff competition with video game giants Nintendo and Sega dominating the market, the PlayStation managed to overcome both of them, overtaking that of the Nintendo 64 and leaving the Sega Saturn in distant third place. One of the biggest advantages of the PlayStation was that it relied on discs, though cartridges were an awful lot faster and didn’t suffer as many durability issues, they just didn’t have the same storage space that a CD could provide. CD’s were an awful lot cheaper to produce, something that appealed heavily to publishers as there wasn’t as significant of a risk to produce large quantities of a game.\nPlayStation (PSX) emulation is fairly complete, with the vast majority of games able to run flawlessly with no major issues, the focus of most PSX emulators have now turned to focus on increasing the accuracy and speed of their emulation over trying to increase compatibility. This is alongside increasing features such as being able to successfully render PSX games at higher internal resolutions. There is several great PlayStation emulators, though most are plugin based, ePXSE, PCSX-R are both highly capable emulators.",
            "Processor": "LSI Logic Corp LR333x0-based Core",
            "Processor Speed": "33.8688 MHz",
            "System Memory": "2 MB",
            "Video Memory": "1 MB",
            "Colors Available": "16.7 million (24-bit)",
            "Resolution": "256 x 225 to 640 x 480 pixels",
            "emulators": [
                "epsxe",
                "pcsx-reloaded",
                "nopsx",
                "psx-emu",
                "psxeven",
                "ssspsx",
                "andripsx",
                "bleem"
            ]
        },
        "segadreamcast": {
            "id": "segadreamcast",
            "url": "https://emulationking.com/segadreamcast/",
            "name": "SEGA Dreamcast",
            "company": "sega",
            "year": "1998",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/sega-dream-cast.jpg",
            "description": "The Sega Dreamcast was released back on November 27, 1998 in Japan, September 9, 1999 in November and finally 1999 in Europe. It is also the final console that Sega released with no successors afterwards.\nAfter the setback Sega had with the Saturn system such as high production costs and very complex hardware they decided to take a different approach. The outcome of this decision was a console that was designed to be much more intelligent with subsystems working in parallel.\nThe console was originally very successful as the U.S launch was highly backed by a large marketing campaign but interest in the console rapidly declined once Sony started to build the hype for their upcoming console.\nThere were many factors to why Sega exited the console market but the Dreamcast was one of the leading issues with failing to meet sales expectations and the rise in tough competition such as the Playstation 2, Xbox and Nintendo’s latest console.\nEven though it had such as short lifespan and very limited support the console was still praised as being ahead of its time.\nThere were some pretty awesome games that were released for the Sega Dreamcast just to name a few Crazy Taxi, Shenmue, Jet Set Radio and as well of some great high quality ports from the Naomi arcade system board.",
            "Processor": "Hitachi SH-4 (128-bit)",
            "Processor Speed": "200 MHz",
            "System RAM": "16 MB SDRAM",
            "GPU": "NEC PowerVR2 DC",
            "GPU Speed": "100 MHz",
            "Video RAM": "8 MB",
            "Audio Processor": "Yamaha AICA (32-bit)",
            "Audio Processor Speed": "22.5 MHz",
            "Audio Co-Processor": "ARM7 RISC",
            "Audio Co-Processor Speed": "45 MHz",
            "Audio RAM": "2 MiB",
            "emulators": [
                "reicast",
                "nulldc",
                "demul",
                "chankast"
            ]
        },
        "segasaturn": {
            "id": "segasaturn",
            "url": "https://emulationking.com/segasaturn/",
            "name": "SEGA Saturn",
            "company": "sega",
            "year": "1994",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2020/01/SEGA-Saturn-Console-Icon.png",
            "description": "The Sega Saturn is the 5<sup>th</sup> generation console developed and sold by Sega. It was released on November 22, 1994 in Japan, May 11 1995 in North American and July 8, 1995 in Europe. It is the successor the successful Sega Genesis.\nThe North American launch was a surprise launch that caught many of the retailers by surprise as only a few retailers had been told about this. As a result few retailers refused to stock any of Sega’s products. The console boasted a dual-CPU setup with a total of eight processors. The games also were in a CD-ROM format.\nThe Saturn’s game library consisted mostly of the Arcade ports that included games such as Daytona USA, Last Bronx, Die Hard Arcade and many more. In 1998 surprisingly the system had more games than its competitor the Nintendo 64. The Saturn faced many problems in the American marketplace after selling well in Japan. The console was released 4 months prior and faced very shaky sales and to top it off the release of the Nintendo 64 in 1996 basically was the final nail in the coffin, with the SEGA Saturn being discontinued in 1998. The Sega Saturn sold a total of only 9.5 million units worldwide and was considered a commercial failure.\nAs there was a decline in the industry the failure of the Sega Saturn put a lot of financial strain onto the company. This caused departures within the company and for the discontinuation of the system leaving the Western Market without any Sega games for over a year.",
            "Processor": "Two Hitachi SuperH2 7604 RISC (32-bit)",
            "Processor Speed": "28.6 MHZ",
            "System Memory": "1 MB (8 Megabits) SDRAM | 1 MB (8 Megabits) DRAM",
            "Main GPU": "VDP1 (32-bit) Video Display Processor",
            "VDP1 Video RAM": "512K (4 Megabits)",
            "VDP1 Framebuffer RAM": "256k x 2 (2x2 Megabits)",
            "GPU Co-Processor": "VDP2 (32-bit) background and scroll plane video display processor",
            "VDP2 Video RAM": "512K (4 Megabits)",
            "VDP2 Color RAM": "4K",
            "Resolutions": "352 x 240, 640 x 240, 704 x 480 pixels",
            "emulators": [
                "yabause",
                "ssf",
                "satourne"
            ]
        },
        "segagenesis": {
            "id": "segagenesis",
            "url": "https://emulationking.com/segagenesis/",
            "name": "SEGA Genesis",
            "company": "sega",
            "year": "1988",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2020/01/SEGA-Genesis-Console-Icon.png",
            "description": "The Sega Genesis or also known as the Mega Drive outside of North America is a console that was developed and sold by Sega. It is also the successor the Master System console.\nLike most of Sega’s consoles this again didn’t go to well against the two competitors the NES and the NEC’s PC Engine. It still however was able to achieve success in North America and Europe. The huge game library was one of the factors that helped the console sell well.\nThe Sega Genesis boasted a game library of over 900 games these were developed by Sega and also a wide range of third party publishers. The games came in form of a ROM based cartridge. The console featured games such as Sonic the Hedgehog, Disney’s Aladdin, Mortal Kombat and many more classics that we know and love.\nThere were a number of peripherals released for the consoles such as a light gun, a mouse, a foam covered bat and many more extra items to add extra functionality to the console. At the end of 1994 when the newer 32bit bit consoles were released the console became obsolete very fast. By the time the Sega Genesis was discontinued it had sold an estimated 40 million units.\nThe Sega Genesis still maintains a strong fan base with people collecting the old consoles and games. As well as people turning to emulators to replay some of the classics they grew up with.",
            "Processor": "Motorola 68000",
            "Processor Speed": "7.61 MHz",
            "Co-Processor": "Zilog Z80",
            "Co-Processor Speed": "4 MHz",
            "System RAM": "64 KByte",
            "Available Colors": "512 palatte",
            "Max Colors on Screen": "64",
            "Planes": "3 (2 Scrolling playfields, 1 Sprite Plane)",
            "Resolution": "320 x 224 Pixels",
            "emulators": [
                "kega-fusion",
                "blastem",
                "genesis-plus",
                "gens32",
                "exodus"
            ]
        },
        "segamastersystem": {
            "id": "segamastersystem",
            "url": "https://emulationking.com/segamastersystem/",
            "name": "SEGA Master System",
            "company": "sega",
            "year": "1985",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2020/01/Sega-Master-System-icon.png",
            "description": "The Sega Master System or also known as the Master System is the third generation console that was developed and manufactured by Sega. Originally being released back in 1985 as the Sega Mark III in Japan was later redesigned for the North American launch in 1986.\nBoth the newer older versions of the console could play the cartridges and also the credit card sized “Sega Cards”. These cards retailed at lower prices than cartridges but had a drawback of having less memory then a cartridge. The Sega cards were eventually dropped because their very small memory limit. (Only 256 Kbit)\nThe system had superior hardware when it was compared to NES containing twice as much memory. The CPU also ran at a much faster pace but this wasn’t enough to stop the NES and its strong franchise lines from outdoing them in sales.There was a few accessories developed for the system such as 3D glasses and a light gun both being designed to work with a range of specially developed games.\nThe console faced strong competition from Nintendo with the Sega Master System only selling about 10-13 million units over its life time which is far less than the NES that sold over 62 million.\n\nThe game library was criticised of being too small and needed to be more substantial. The Master System did feature the Sega’s flagship character at the time (The Alex Kidd franchise). Other games such as Street Fighter II and Dynamite Headdy were also released for the system.",
            "Processor": "Motorola 68000",
            "Processor Speed": "3.55 MHz (Pal/SECAM), 3.58 (NTSC)",
            "Main RAM": "64 Kbits (8 KB)",
            "GPU": "Video Display Processor (VDP) derived from Texas Instruments TMS9918",
            "Video RAM": "128 Kbits (16KB)",
            "Resolution": "256 x 192 and 256 x 224 Pixels",
            "emulators": [
                "kega-fusion",
                "gearsystem",
                "crabemu",
                "nemulator"
            ]
        },
        "sg-1000": {
            "id": "sg-1000",
            "url": "https://emulationking.com/sg-1000/",
            "name": "SG-1000",
            "company": "sega",
            "year": "1983",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2020/01/SG-1000-Console-Icon.png",
            "description": "The SG-1000 or Sega Game 1000 is a cartridge based video game console manufactured by Sega.\nThis console marked Sega’s very first entry into the home hardware video game market and was released in 1983. The console cost 15,000 Japenese Yen to buy and was released in several different markets including Japan & Australia.\nDue to the competition at the time the SG-1000 was released into the markets it was not very successful. Issues such as a poor controller, lack of support for the A/V output, however lessons were learnt and help in the development of the master system.\nThere was a total of 68 standard cartridge releases and 29 Sega cartridge releases with a total of 97.\nThere were several peripherals for the SG-1000 such as keyboards, different controllers, a racing wheel and a few more different peripherals.",
            "Processor": "NEC 780C (Zilog Z80 clone)",
            "Processor Speed": "3.58 MHz (NTSC), 3.55 MHz (PAL)",
            "System Memory": "16 kbit (2 kB)",
            "GPU": "Texas Instruments TMS9928A",
            "GPU Memory": "128 kbit (16 kB)",
            "Resolution": "256 x 192 pixels",
            "Maximum Sprites": "32",
            "Maximum Colors": "16",
            "emulators": [
                "kega-fusion",
                "crabemu"
            ]
        },
        "xboxseries": {
            "id": "xboxseries",
            "url": "https://emulationking.com/xboxseries/",
            "name": "Xbox Series X/S",
            "company": "microsoft",
            "year": "2020",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2021/03/Xbox-Series-Console.png",
            "description": "The Xbox Series S/X made up a part of Microsoft’s ninth generation of video game consoles and was released at the end of 2020. These consoles are the successor to the Xbox One and represent the companies fourth attempt at building its own video game console.\nLike the PlayStation 5, the Xbox Series console sported some of the latest processing technologies from AMD. These processing technologies are AMD’s Zen 2 CPU architecture and their RDNA 2 GPU architecture.\nThe use of these architectures allows the Xbox’s processor to match that of what was a relatively high-end computer at the time of release.\nValue-wise this put the Xbox Series console in an excellent position. They boasted pretty high-end CPU and GPU performance at a fraction of what it would cost to build a PC of the same capabilities.\nWhen marketing their latest Xbox consoles Microsoft focused a lot on their backward compatibility capabilities.\nThe Xbox Series consoles are fully backward compatible with the Xbox One. They even support a large number of games from the Xbox 360 and the original Xbox.\nOn the hardware side, the Xbox Series consoles set out to achieve a few things. The first was to improve the storage speed of the device significantly. Game consoles for years have relied on slow hard drives. The Xbox Series made the jump to an NVMe drive. These drives are incredibly fast, allowing the console to load data almost instantly.\nThese gave rise to features such as Xbox’s Quick Resume. This feature stored the game’s current game state on the NVMe drive to quickly load back into memory.\nAs the Xbox Series consoles are relatively new, there have been no successful attempts at emulating the video game console. Be careful if you see any website claiming they have a fully working Xbox Series emulator.\nWe will update this page once there is progress on developing an emulator of the Xbox Series.",
            "CPU": "Custom AMD 8-core Zen 2",
            "CPU Speed (X)": "3.8 GHz, 3.6 GHz with SMT",
            "CPU Speed (S)": "3.6 GHz, 3.4 GHz with SMT",
            "GPU": "Custom AMD Radeon RDNA 2",
            "GPU Speed (X)": "52 CUs @ 1.825 GHz",
            "GPU Speed (S)": "20 CUs @ 1.565 GHz",
            "RAM (X)": "16 GB GDDR6 SDRAM",
            "RAM (S)": "10 GB GDDR6 SDRAM",
            "Storage (X)": "1 TB NVMe SSD",
            "Storage (S)": "512 GB NVMe SSD",
            "Audio": "Custom Project Acoustics 3D Audio"
        },
        "xboxone": {
            "id": "xboxone",
            "url": "https://emulationking.com/xboxone/",
            "name": "Xbox One",
            "company": "microsoft",
            "year": "2013",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2016/09/Xbox-One-Console-Xbox-One-Emulators.png",
            "description": "The Xbox One was Microsoft’s entry into the eighth generation of Video Game Consoles. It perhaps had one of the most botched console releases of all time. This is can be attributed to a very poor marketing effort that left consumers confused.\nThe announcement conference of the Xbox One featured a large segment dedicated to non gaming features, and then the time that was left focused on policies that were never explained properly. Such as the apparent “always-online” feature, and the original policy of being unable to trade in games, replacing the normal console system with a system much like the extremely popular PC Gaming platform, Steam.\nThe next few weeks after the Xbox One’s announcement there was a few attempts to try and clarify there policies but those attempts just ended up throwing fuel on the fire and confusing the consumers even further. Eventually the two key policies of the console ended up being rolled back for the more traditional style. But it ended up with two high level Microsoft employees having to stand down, the most notable of these being the head of Xbox, Don Mattrick. Ultimately the Xbox One never recovered from the disaster that it was the announcement, Sony utilized the mess up to promote there console and appear to be the good guys helping them gain a majority early on in the consoles life.\nEmulation of the Xbox One is nothing but a pipe dream at this moment, there is no current effort to try and emulate the console, and there does not currently appear to be any real interest in a Xbox One emulator. Please note if you do find any supposed Xbox One emulators on the internet, steer clear of them as they are more then likely loaded with adware.\nIt is currently to difficult to find out how well the Xbox One is doing as Microsoft chose to cease disclosing the Xbox One Sold unit numbers.\n<div class=\"et_pb_row et_pb_row_2 et_pb_row_fullwidth\">\n<div class=\"et_pb_column et_pb_column_4_4 et_pb_column_2 et_pb_css_mix_blend_mode_passthrough et-last-child\">\n<div class=\"et_pb_module et_pb_text et_pb_text_3 et_pb_bg_layout_light et_pb_text_align_left\">\n<div class=\"et_pb_text_inner\">\n<h2>Xbox One Emulators</h2>\n</div>\n</div>\n<div class=\"et_pb_module et_pb_text et_pb_text_4 et_pb_bg_layout_light et_pb_text_align_left\">\n<div class=\"et_pb_text_inner\">\nThere is currently <strong>no</strong> Xbox One emulator in development, or any Xbox One emulator released at all.\n\nPlease note that if you find any on the internet at this time, it is likely a <strong>fake, </strong>even more so if it claims to actually be able to one any games fully.\nPlease steer clear of any Xbox One Emulators. We will update this page as soon as a legitimate attempt at developing an Xbox One Emulators shows up.\n</div>\n</div>\n</div>\n</div>",
            "Processor": "Custom AMD \"Jaguar\" Accelerated Processing Unit",
            "Processor Speed": "8 cores, clocked at 1.75 GHz",
            "System RAM": "8GB DDR3, 68.3 GB/s",
            "Additional RAM": "32 MB ESRAM, 109 GB/s",
            "GPU": "Custom AMD \"Jaguar\" Accelerated Processing Unit",
            "GPU Speed": "853 MHz",
            "GCN Computer Units": "12",
            "Total GPU Cores": "769",
            "GPU RAM": "Shares System RAM"
        },
        "xbox360": {
            "id": "xbox360",
            "url": "https://emulationking.com/xbox360/",
            "name": "Xbox 360",
            "company": "microsoft",
            "year": "2005",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/Xbox-360-Console-Microsoft-Xbox-360-Emulators.png",
            "description": "The Xbox 360 was Microsoft’s entry into the seventh generation of video game consoles, It went up against two very impressive showing, that being Sony’s PlayStation 3, and the extremely successful Nintendo Wii. The Xbox 360 managed to sell over 84 million units, an impressive feat despite suffering some serious setbacks. Initial versions of the Xbox 360 suffered from a severe hardware failure, often refereed to as the “Red Ring of Death”. This was caused by a poor heat sink and bracket that would over time cause the processor to bend and be lifted from the main board.\nEmulation of the Xbox 360 seemed like a very far fetched idea up considering the sheer difficulty developers had trying to emulate the original Xbox. There is one incredibly promising Xbox 360 emulator that has surfaced, and that is the surprising Xenia. it has already managed to get in game in a variety of different games and is already showing great promise that it will manage to successfully emulate the system.\nThe Xbox 360 was an impressive showing from Microsoft, boasting a much improved online service, something that ended up becoming a core pillar of the device thanks to its sheer success in the previous generation of consoles. The Xbox 360 also boasted a rather robust set of media center abilities, however unlike the PlayStation 3, Microsoft made the decision to only include a DVD drive. While Microsoft eventually brought out an addon that implemented the HD DVD, it ended up a failed effort as the HD DVD ultimately failed after Blu-ray gained significant support.\nUltimately the Xbox 360 was a very successful video game console, while not the top selling seventh generation video game console, it did bring with it some of the most memorable games of the generation. One of the most notable game series of those is the Gears of War series, which has now become a pillar of Xbox gaming alongside the fantastic open world racing game, Forza Horizon and the stellar Forza Motorsport series.",
            "Processor": "Custom IBM Power-PC Based CPU",
            "Processor Cores": "3",
            "Processor Speed": "3.2 GHz per core",
            "System RAM": "512 MB GDDR3",
            "GPU": "Custom ATI Graphics Processor",
            "GPU Speed": "500 MHz",
            "GPU Memory": "10 MB",
            "emulators": [
                "xenia"
            ]
        },
        "xbox": {
            "id": "xbox",
            "url": "https://emulationking.com/xbox/",
            "name": "Xbox",
            "company": "microsoft",
            "year": "2001",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/Xbox-Console-Xbox-Emulators.png",
            "description": "The Xbox was Microsfts first real foray into  Video Game Console development, while they have done gaming on the PC for many years prior, they had never touched console development till the Xbox’s release. It came in the sixth generation of video game consoles, going up against the Nintendo GameCube, the SEGA Dreamcast and the Sony PS2.\nThe Xbox was different to all of the consoles of its time, Instead of utilizing highly customized pieces of hardware like the Dreamcast and PlayStation 2 did, the Xbox instead used hardware that was much more familiar to them. That being they utilized a PC style system and architecture for there console, bringing in the in-built hard drive to store save games directly to the console, removing the need to purchase memory cards.\nEmulation of the Xbox so far has not managed to get very far, despite a couple of attempts emulation has basically never gotten past managing to get in-game in a couple of games. Performance is not to great in the emulators either. The difficulty of Xbox Emulation is likely due to how much in common it has with the PC Architecture and the sheer lack of any real documentation on how everything works. There is currently only one real Xbox emulator project that is making ground, and that is the XQEMU project.\nIt also brought with it an Ethernet port, and was the first video game console to bring together a proper online gaming community with there console thanks to the introduction of Xbox Live. Xbox Live didn’t just let you play games with other people, it also let you add friends to a buddy list and interact with them. Xbox’s network prowess was helped by there better and more reliable services coupled alongside the fantastic online gameplay of Halo 2.\nUltimately the Xbox fared extremely well for there first video game console, coming distant second to the PlayStation 2. Ending with over 24 million units sold, it proved more popular then Nintendo’s GameCube and eclipsed that of the SEGA Dreamcast.",
            "Processor": "Custom Intel Pentium III Coppermine-based processor (32-bit)",
            "Processor Speed": "733 MHz",
            "Processor L1 Cache": "64KB",
            "Processor L2 Cache": "128KB",
            "Main RAM": "64 MB DDR SDRAM (Shared)",
            "GPU": "\"NV2A\" ASIC (Co-Developed by Microsoft and Nvidia)",
            "GPU Speed": "233 MHz",
            "Audio Processor": "NVIDIA \"MCPX\" (a.k.a SoundStorm \"NVAPU\")",
            "Audio Channels": "64 3D (256 Stereo)",
            "emulators": [
                "cxbx",
                "dxbx",
                "xeon"
            ]
        },
        "ms-dos": {
            "id": "ms-dos",
            "url": "https://emulationking.com/ms-dos/",
            "name": "MS-DOS",
            "company": "microsoft",
            "year": "1981",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2014/05/MS-DOS-Logo.png",
            "description": "MS-DOS (short for Microsoft Disk Operating System) is an operating system built for x86 based personal computers. It was the most popular of the DOS family of operating systems being the main operating system for IBM PC compatible personal computers.\nWhile it reined supreme during the 1980’s through to the mid-1990s, it was slowly replaced by operating systems that offered a graphical user interface (GUI) especially so by the Microsoft Windows.\nDue to MS-DOS, and DOS in general being around for a long period almost all programs written for it will not run on a modern operating system, requiring software like DOSBox to emulate its architecture to allow old software and games to be run on modern systems."
        },
        "atarijaguar": {
            "id": "atarijaguar",
            "url": "https://emulationking.com/atarijaguar/",
            "name": "Atari Jaguar",
            "company": "atari",
            "year": "1993",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2020/01/Atari-Jaguar-icon-thumbnail.png",
            "description": "The Atari Jaguar is a console that was released by Atari back 1993. This was the last console to be marketed under the Atari brand until 2004 when they released the Atari Flashback.\nThe system even through marketed as the first 64 bit console to enter the market it was still a commercial failure and thus forcing Atari out of the console market. The console had only sold about 250 thousand.\nThe Jaguar faced many problems that contributed to its failure such as extensive delays in development of the software for the console and also the introduction of products into the market by both Sega and Sony in 1995.\nThe Atari Jaguar had quite a few different accessories that could add functionality to the console. Just to name a few there was the cd add-on, memory track, team tap and many more.\nThere was a total of 82 games released for the console 67 were for the console itself and the other 15 were for the CD add-on. Just to name a few there was Alien Vs Predator, Breakout 2000, Missile Command 3D, Total Carnage and many more.",
            "Processor": "\"Tom\" Chip",
            "Processor Speed": "26.59 MHz<br>Processor Features GPU, Objecting Processing, Blitter, DRAM Controller",
            "Co-Processor": "\"Jerry\" Chip",
            "Co-Processor Speed": "26.59 MHz<br>Co-Processor Features Digital Signal Processor, CD-Quality Sound, Wavetable Synthesis, Clock control block, Joystick Control",
            "RAM": "2 MB",
            "emulators": [
                "virtualjaguar",
                "project-tempest",
                "jagulator"
            ]
        },
        "atarilynx": {
            "id": "atarilynx",
            "url": "https://emulationking.com/atarilynx/",
            "name": "Atari LYNX",
            "company": "atari",
            "year": "1989",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2020/01/atari-lynx-console-image.png",
            "description": "The Atari lynx is a handheld console that released back in September 1989 by Atari. It is widely recognised as the world’s first electronic game that has a colour LCD screen/\nThis handheld device has many several innovative features for its time such as the colour screen, a backlit display, and switchable right/left handed configuration and also the ability to network with up to 17 other unites.\nWhile the Atari Lynx started off as successful this eventually started to slow down as more competition came onto the market. Lifetime sales of the Lynx totalled out to be about 7 million units when combined with the game gear. The Gameboy had sold 16 million units by the same time.\nThe handheld console received good praise by the critics at the time with one critic claiming that it “throws the Gameboy into the prehistoric age” citing the built-in object scaling capabilities and the strong multiplayer system gave it a huge advantage over the Gameboy.",
            "Processor": "MOS 65SC02 (8-bit)",
            "Processor Speed": "4 MHz",
            "System Memory": "64 KB",
            "GPU": "Suzy (16-bit custom CMOS chip)",
            "GPU Speed": "16 MHz",
            "Resolution": "160 x 102 pixels",
            "Available Colors": "4,096 (12-bit) palette",
            "Max Colors on Screen": "16",
            "emulators": [
                "handy"
            ]
        },
        "atari7800": {
            "id": "atari7800",
            "url": "https://emulationking.com/atari7800/",
            "name": "Atari 7800",
            "company": "atari",
            "year": "1986",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2020/01/Atari-78001-console-thumbnail.png",
            "description": "The Atari 7800 or also known as the Atari 7800 ProSystem is a console that was released by Atari back in January 1986.\nIt is often seen that the release in 1986 is considered a re-release because it had originally been announced on 21, May 1984 to replace the aging Atari 5200 but was shelved due to the sale of the company producing it (GCC).\nDue to this delay it gave the NES time to build up and was dominating the market by the time 7800 was released into the market making it a very hard sell.\nThere were 13 games announced for the consoles launch this included some hits such as Centipede, Dig Dug and Ms. Pac-man. Also due to the strong feedback Atari received regarding not being able to play previous games on the 5200 they made sure this console was able to play almost all the games from the 2600.\nAlso as growing concerns from the community that a home PC was a better investment than a console the system was designed to be fully fledged home computer. You were able to plug in a keyboard and other peripherals such as disk drives and printers.\nThe console even though didn’t do nearly as well as the NES, but was still profitable for Atari, with it managing to sell over 3.8 million units worldwide. On January 1<sup>st</sup> 1992 Atari announced that the production of the Atari 7800 will end only being able to capture 12% while its rival Nintendo controlled 80%",
            "Processor": "Atari SALLY 6502",
            "Processor Speed": "1.79 MHz (Drops to 1.119 when TIA or RIOT chips are accessed)",
            "System RAM": "4 KB",
            "GPU": "MARIA custom graphics controller",
            "GPU Speed": "7.16 MHz",
            "Resolution": "160 x 240 (NTSC), 160 x 288 (PAL) or 320 x 240(NTSC), 320 x 288 (PAL)",
            "Colors Available": "256 Pallete",
            "Max Colors on Screen": "Max colors on screen: 256",
            "emulators": [
                "emu7800",
                "prosystem-emulator"
            ]
        },
        "atari5200": {
            "id": "atari5200",
            "url": "https://emulationking.com/atari5200/",
            "name": "Atari 5200",
            "company": "atari",
            "year": "1984",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2020/01/Atari-5200-console-image.jpg",
            "description": "The Atari 5200 or also known as the Atari 5200 SuperSystem is a console developed and introduced to market back in 1982. The console was based on Atari’s already existing 400/800 computer systems with the software being customized for the console.\nThe console did not do very well in the market when compared to its predecessor, the Atari 2600. There were many factors that contributed to this outcome such as initially not being able to play any of the games from the 2600. The Atari 5200 was discontinued only 2 years after being on market with a total of only 1 million units sold.\nIt wasn’t all bad news they did bring a revolutionary new controller with an analogue joy stick to market. As well as the first automatic TV switchbox that allows it to automatically switch from regular TV viewing to a game system signal. They also had 4 ports for controllers where almost every other device on the market at the time only had 2.",
            "Processor": "Custom MOS Technology 6502C",
            "Processor Speed": "1.79 MHz",
            "System Memory": "16 KB",
            "GPU": "Alphanumeric Television Interface Controller(ANTIC) and Graphic Television Interface Adapter (GTIA)",
            "Resolution": "384 x 240 (Overscan)<br>Colors Available: 256 palette",
            "Colors on Screen": "256",
            "emulators": [
                "atari800",
                "jum52",
                "rainbow",
                "altirra",
                "atariplusplus",
                "kat5200"
            ]
        },
        "atari2600": {
            "id": "atari2600",
            "url": "https://emulationking.com/atari2600/",
            "name": "Atari 2600",
            "company": "atari",
            "year": "1982",
            "image": "https://cdn.emulationking.com/wp-content/uploads/2020/01/Atari-2600-console-image.png",
            "description": "The Atari 2600 was released back in September 1977 by Atari. It has been recognized as the console for popularizing the use of the microprocessor hardware and ROM cartridges. The Atari 2600 wasn’t always under that name it was also sold as the Atari VCS butt was later renamed.\n\nThe console was released with nine games this included some classics such as Outlaw, Space War and Breakout. Throughout the consoles lifetime many games were developed for it by Atari. The game also had many hits such as pong, Pacman and many others that are still well known today.\nThe Atari 2600 came typically was bundled with two joystick controllers, a conjoined pair of paddle controllers and a cartridge game that was firstly Combat and then later was changed to Pacman.\n\nThe console due its large game library and a low price continued to sell well into the late 1980s and wasn’t discontinued until 1992.\n\nThe console has sold over 30 million units with the bestselling game for the console being Pacman sitting at 7 million copies.\nThere is still a strong demand for the Atari 2600 but not easily accessible so many people have moved to emulators to be able to relive their childhood growing up with this fantastic console.",
            "Processor": "MOS Technology 6507",
            "Processor Speed": "1.19 MHz",
            "System RAM": "128 Bytes",
            "GPU": "Television Interface Adapter (TIA)",
            "Resolution": "160 x 192 pixels<br>Max Colors 128",
            "Playfield Resolution": "40 x 192 pixels",
            "Player Sprites": "8 x 192 pixels",
            "Ball and missile sprites": "1 x 192 pixels",
            "emulators": [
                "stella",
                "z26",
                "emu7800",
                "pc-atari-emulator"
            ]
        }
    },
    "emulators": {
        "yuzu-emulator": {
            "id": "yuzu-emulator",
            "url": "https://emulationking.com/yuzu-emulator/",
            "name": "Yuzu",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2020/01/yuzu-logo.png",
            "shortDesc": "Yuzu is a fantastic emulator for the Nintendo Switch. It successfully manages to emulate numerous commercially available games. In a short time, Yuzu has managed to emulate various aspects of the Nintendo Switch.",
            "description": "Yuzu is a popular open-source emulator for the Nintendo Switch and is the first to manage to emulate the video game console successfully. This Switch emulator is primarily written by the same team that created the popular 3DS Emulator, Citra.\nWhile still a relatively new emulator, Yuzu has managed to already successfully emulate numerous elements of the Nintendo Switch at speed comparable to the original hardware.\nThe team has even emulated the BCAT Switch service that is used to add content to games dynamically. Using the emulated service, the Yuzu team can replicate and create their own in-game events.\nAn example of the things this enables is giving you extra items when starting the game in Breath of the Wild or more ability chunks in Splatoon 2.\nIn addition to this, the emulator can even render Switch games at higher resolutions than the original hardware intended, meaning you can play games at resolutions higher than 1080p.\nWhile Yuzu can not currently run most commercial games, the team is making a tremendous amount of progress every day. The Yuzu team provides a list of all Switch games and how well they work with the emulator. You can view this list by checking out the compatibility list.\nRecent versions of Yuzu have added support for Vulkan. Vulkan allows faster rendering thanks to less CPU overhead and also giving a speed boost to those using AMD GPUs.\nYuzu has builds available for Windows and Linux. Builds for macOS are no longer available due to Apple removing OpenGL support from macOS in favor of their own graphics API.\nIf you want to check out the development process of this Switch emulator, you can check out the official Yuzu GitHub repository. The repository also contains steps on how you can compile this Switch emulator on your system.\nBelow you will find download links for Yuzu for both the Windows and Linux operating systems.",
            "platforms": [
                "nintendoswitch"
            ],
            "runs": [
                "windows",
                "linux"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2020/01/yuzu-nintendo-switch-emulator-screenshot-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2020/01/yuzu-nintendo-switch-emulator-screenshot-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2020/01/yuzu-nintendo-switch-emulator-screenshot-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2020/01/yuzu-nintendo-switch-emulator-screenshot-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2020/01/yuzu-nintendo-switch-emulator-screenshot-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2020/01/yuzu-nintendo-switch-emulator-screenshot-06.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2020/01/yuzu-nintendo-switch-emulator-screenshot-07.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2020/01/yuzu-nintendo-switch-emulator-screenshot-08.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2020/01/yuzu-nintendo-switch-emulator-screenshot-09.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2020/01/yuzu-nintendo-switch-emulator-screenshot-10.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2020/01/yuzu-nintendo-switch-emulator-screenshot-11.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2020/01/yuzu-nintendo-switch-emulator-screenshot-12.jpg"
            ],
            "versions": {
                "2022-08-18": {
                    "url": "https://consolo.is.cc/emulationking/yuzu-emulator/yuzu-windows-msvc-20220818-5fcb5e4c3_mainline.zip",
                    "os": "Windows",
                    "date": "2022/08/18",
                    "branch": "Mainline"
                },
                "2022-08-17": {
                    "url": "https://consolo.is.cc/emulationking/yuzu-emulator/yuzu-windows-msvc-20220817-90366a461_mainline.zip",
                    "os": "Windows",
                    "date": "2022/08/17",
                    "branch": "Mainline"
                },
                "2022-08-16": {
                    "url": "https://consolo.is.cc/emulationking/yuzu-emulator/yuzu-windows-msvc-20220816-248f82ac6_mainline.zip",
                    "os": "Windows",
                    "date": "2022/08/16",
                    "branch": "Mainline"
                },
                "2022-08-15": {
                    "url": "https://consolo.is.cc/emulationking/yuzu-emulator/yuzu-windows-msvc-20220815-0d3ccfbd2_mainline.zip",
                    "os": "Windows",
                    "date": "2022/08/15",
                    "branch": "Mainline"
                },
                "2022-08-14": {
                    "url": "https://consolo.is.cc/emulationking/yuzu-emulator/yuzu-windows-msvc-20220814-60db504e7_mainline.zip",
                    "os": "Windows",
                    "date": "2022/08/14",
                    "branch": "Mainline"
                },
                "2022-08-13": {
                    "url": "https://consolo.is.cc/emulationking/yuzu-emulator/yuzu-windows-msvc-20220813-9f7e98c05_mainline.zip",
                    "os": "Windows",
                    "date": "2022/08/13",
                    "branch": "Mainline"
                },
                "2022-08-12": {
                    "url": "https://consolo.is.cc/emulationking/yuzu-emulator/yuzu-windows-msvc-20220812-91c58b56a_mainline.zip",
                    "os": "Windows",
                    "date": "2022/08/12",
                    "branch": "Mainline"
                }
            }
        },
        "cemu": {
            "id": "cemu",
            "url": "https://emulationking.com/cemu/",
            "name": "Cemu",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2018/12/CemuLogoWiiUEmulator.png",
            "shortDesc": "Cemu was a surprise Nintendo Wii U Emulator, and so far has been the most successful one, in just over a year it has gone form just being able to boot games to being able to run several games without any game breaking hitches.",
            "description": "Cemu is a Nintendo Wii U emulator for Windows. it was the biggest breakthrough in emulation for the Wii U. While there had been a couple of attempts prior to the release of Cemu to emulate the Wii U, none had managed to boot up a Wii U game or get near being able to get in game.\nCemu had popped seemingly out of nowhere, with version 1.0.0.0 being released in October 2015. Before this emulation of the Wii U was seemingly out of reach but Cemu proved that it could be done when it could successfully boot titles to the loading screens.\nShortly after the first release, games started being able to get in game with varying degrees of speed and graphical issues. As of the latest version, many games are in fact now playable. Games such as Super Mario World and Mario Kart 8 can now be played through from start to finish with little to no issue and startlingly accurate graphics, though there will be issues here and there.\nCemu has come an extremely long way in an incredibly short time, in little over a year it has gone from just being able to boot games to being able to successfully emulate a few games completely at high speeds. It is definitely an emulator to keep an eye on as so far it has been extremely promising.",
            "platforms": [
                "wii-u"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Cemu-Wii-U-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Cemu-Wii-U-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Cemu-Wii-U-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Cemu-Wii-U-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Cemu-Wii-U-Emulator-Pic-06.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Cemu-Wii-U-Emulator-Pic-05.jpg"
            ],
            "versions": {
                "1.26.2": {
                    "url": "https://consolo.is.cc/emulationking/cemu/cemu_1.26.2.zip",
                    "os": "Windows"
                },
                "1.26.1": {
                    "url": "https://consolo.is.cc/emulationking/cemu/cemu_1.26.1.zip",
                    "os": "Windows"
                },
                "1.26.0": {
                    "url": "https://consolo.is.cc/emulationking/cemu/cemu_1.26.0.zip",
                    "os": "Windows"
                },
                "1.25.6": {
                    "url": "https://consolo.is.cc/emulationking/cemu/cemu_1.25.6.zip",
                    "os": "Windows"
                },
                "1.25.5": {
                    "url": "https://consolo.is.cc/emulationking/cemu/cemu_1.25.5.zip",
                    "os": "Windows"
                },
                "1.25.4": {
                    "url": "https://consolo.is.cc/emulationking/cemu/cemu_1.25.4.zip",
                    "os": "Windows"
                },
                "1.25.3": {
                    "url": "https://consolo.is.cc/emulationking/cemu/cemu_1.25.3.zip",
                    "os": "Windows"
                }
            }
        },
        "decaf-emulator": {
            "id": "decaf-emulator",
            "url": "https://emulationking.com/decaf-emulator/",
            "name": "Decaf Emulator",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/09/Decaf-Emulator-Logo-Wii-U-Emulator-Small.png",
            "shortDesc": "Decaf Emulator is the only open sourced Wii U emulator around, so far it isn’t as advanced in its emulation of the Wii U as Cemu is, but it is making remarkable progress.",
            "description": "Decaf Emulator is the only currently actively developed, open source Nintendo Wii U Emulator. It is the open source alternative to the excellent proprietary Wii U emulator, CEMU.\nWhile Decaf doesn’t emulate the Wii U as good as CEMU at the moment, it is an extremely promising start and is already making big strides to catch up to CEMU in emulation capabilities.\nInitially, Decaf emulator was a Windows 10 only Wii U emulator, and this was due to its initial use of DirectX 12. However, the primary developer of Decaf, Exjam, made the decision to drop DirectX 12 in favor of OpenGL 4.5. This change allows Decaf emulator to be multi-platform.\nDecaf is already able to run some commercial Wii U games, so it’s great if you’re looking to play Wii u games. However, at this moment, you are likely to run into an assortment of graphical issues and severe bugs. Decaf is very much in the experimental stage, but Decaf has made quick progress in just a few short months.",
            "platforms": [
                "wii-u"
            ],
            "runs": [
                "windows",
                "linux"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Decaf-Emulator-Wii-U-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Decaf-Emulator-Wii-U-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Decaf-Emulator-Wii-U-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Decaf-Emulator-Wii-U-Emulator-Pic-04.jpg"
            ],
            "versions": {
                "2019-06-18": {
                    "url": "https://consolo.is.cc/emulationking/decaf-emulator/decaf-bin-18_06_2019.zip",
                    "os": "Windows",
                    "date": "2019/06/18"
                }
            }
        },
        "citra": {
            "id": "citra",
            "url": "https://emulationking.com/citra/",
            "name": "Citra",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/Cemu-Logo-3DS-Emulator.png",
            "shortDesc": "Citra is a superb Nintendo 3DS Emulator that is already managing to emulate several Nintendo 3DS games. Development of Citra is moving quickly, with large increases in both speed and compatibility coming often.",
            "description": "Citra is an up and coming experimental Nintendo 3DS Emulator and 3DS debugger that is already capable of running several commercial 3DS games along a plethora of homebrew.\nCitra has come a long way in an incredibly short time, going from being a basic emulator that could struggle to boot anything to being able to run several games with varying degrees of success in just over 2 years. Citra has quickly become THE Nintendo 3DS Emulator, thanks to a large development community that has worked tirelessly to reverse engineer the functions of the 3DS and the coming together of the various other 3DS emulator attempts has allowed Citra to become the most promising attempt yet to fully emulate the Nintendo 3DS.\nWhile Citra is coming along to be the best Nintendo 3DS Emulator, and is in fact the only one being actively developed now, don’t expect it to be able to run most games you throw at it, and don’t expect to achieve great speeds with the games that do run, at this time, Citra is still highly experimental. While it has in recent months shown a great amount of improvement if your not prepared to battle through bugs to play a game, please wait a few more months and allow the developers to further develop Citra.",
            "platforms": [
                "nintendo-3ds"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Citra-Emulator-Nintendo-3DS-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Citra-Emulator-Nintendo-3DS-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Citra-Emulator-Nintendo-3DS-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Citra-Emulator-Nintendo-3DS-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Citra-Emulator-Nintendo-3DS-Emulator-Pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Citra-Emulator-Nintendo-3DS-Emulator-Pic-06.jpg"
            ],
            "versions": {
                "nightly-1779 2022-08-15": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra-windows-mingw-20220814-58d0705_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/15",
                    "branch": "Nightly"
                },
                "nightly-1778 2022-08-05": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra-windows-mingw-20220804-a51b1cd_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/05",
                    "branch": "Nightly"
                },
                "nightly-1777 2022-08-02": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra-windows-mingw-20220801-bf6e4a4_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/02",
                    "branch": "Nightly"
                },
                "nightly-1776 2022-07-29": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra-windows-mingw-20220728-6764264_nightly.7z",
                    "os": "Windows",
                    "date": "2022/07/29",
                    "branch": "Nightly"
                },
                "nightly-1775 2022-07-24": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra-windows-mingw-20220723-357025d_nightly.7z",
                    "os": "Windows",
                    "date": "2022/07/24",
                    "branch": "Nightly"
                },
                "nightly-1774 2022-07-18": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra-windows-mingw-20220717-2d95b99_nightly.7z",
                    "os": "Windows",
                    "date": "2022/07/18",
                    "branch": "Nightly"
                },
                "nightly-1773 2022-07-08": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra-windows-mingw-20220706-353aaaf_nightly.7z",
                    "os": "Windows",
                    "date": "2022/07/08",
                    "branch": "Nightly"
                },
                "canary-2239 2022-08-19": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra-windows-mingw-20220819-82179e1_canary.7z",
                    "os": "Windows",
                    "date": "2022/08/19",
                    "branch": "Canary"
                },
                "canary-2238 2022-08-18": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra-windows-mingw-20220818-6d388d0_canary.7z",
                    "os": "Windows",
                    "date": "2022/08/18",
                    "branch": "Canary"
                },
                "canary-2237 2022-08-17": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra-windows-mingw-20220817-cde88be_canary.7z",
                    "os": "Windows",
                    "date": "2022/08/17",
                    "branch": "Canary"
                },
                "canary-2236 2022-08-16": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra-windows-mingw-20220816-976fa35_canary.7z",
                    "os": "Windows",
                    "date": "2022/08/16",
                    "branch": "Canary"
                },
                "canary-2235 2022-08-15": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra-windows-mingw-20220815-159f734_canary.7z",
                    "os": "Windows",
                    "date": "2022/08/15",
                    "branch": "Canary"
                },
                "canary-2234 2022-08-14": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra-windows-mingw-20220814-4e39a8d_canary.7z",
                    "os": "Windows",
                    "date": "2022/08/14",
                    "branch": "Canary"
                },
                "canary-2233 2022-08-13": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra-windows-mingw-20220813-0e4bdbf_canary.7z",
                    "os": "Windows",
                    "date": "2022/08/13",
                    "branch": "Canary"
                },
                "beta-15 2021-05-08": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra_app-release-bed6a4f_android.apk",
                    "os": "Android",
                    "date": "2021/05/08",
                    "branch": "Android"
                },
                "beta-14 2021-02-28": {
                    "url": "https://consolo.is.cc/emulationking/citra/citra_app-release-a6860a9_android.apk",
                    "os": "Android",
                    "date": "2021/02/28",
                    "branch": "Android"
                }
            }
        },
        "tronds": {
            "id": "tronds",
            "url": "https://emulationking.com/tronds/",
            "name": "TronDS",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2018/12/TronDSLogo.png",
            "shortDesc": "TronDS was one of 3 promising Nintendo 3DS Emulators, while it made some decent inroads and was capable of emulating some homebrew development ultimately ended. It was not capable of emulating commercial 3DS games.",
            "description": "TronDS is a Nintendo 3DS Emulator for Windows that has now ended in development. TronDS was one of three promising 3DS Emulators that all started up around the same time, each making significant inroads into 3DS emulation. Tron3DS made the least inroads into being able to run commercial games out of the 3, but it was good at emulating homebrew.\nTronDS did manage to achieve a certain level of emulation, with an ARM9/ARM11 interpreter for the Nintendo 3DS appcore, the core that is dedicated to running user applications. HLE support of the base 3DS operating system to help support userland applications. Basic framebuffer rendering and also featured a  ARM11 debugger.\nTronDS appears to have now completely ceased development, with the majority of developers and users now focusing on the effortos of the Nintendo 3DS Emulator Citra.",
            "platforms": [
                "nintendo-3ds"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/TronDS-3DS-Emulator-Screen-1.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/TronDS-3DS-Emulator-Screen-2.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/TronDS-3DS-Emulator-Screen-3.jpg"
            ],
            "versions": {
                "1.0.0.5": {
                    "url": "https://consolo.is.cc/emulationking/tronds/TronDS1005.zip",
                    "os": "Windows"
                }
            }
        },
        "dolphin": {
            "id": "dolphin",
            "url": "https://emulationking.com/dolphin/",
            "name": "Dolphin",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2015/03/Dolphin-emu-logo.png",
            "shortDesc": "Dolphin successfully emulates almost every single game available on both the Nintendo Game Cube and the Nintendo Wii. It is the only Nintendo Wii emulator available and the best GameCube emulator one will be able to find, proving successful where many others fell flat.",
            "description": "Dolphin Emulator is a GameCube emulator and Nintendo Wii emulator that started off its routes as just being a pure GameCube emulator. However once the release of the Nintendo Wii came round, the team realized that the hardware was so similar that increasing Dolphin’s support to also cover the Nintendo Wii was not a huge technical challenge. They found that it did not require significant rewrites of Dolphin Emulator to be able to also be a Wii Emulator.\nDolphin Emulator made its mark by being the first GameCube emulator that was actually able to successfully emulate a commercially released game. However despite achieving this, Dolphin was nearly gone completely when it was discontinued in 2004. Luckily a year later in 2005, the developers revived the Dolphin Emulator project adding minor improvements and beginning the first basic audio support.\nThen in 2008 is when Dolphin Emulator really started making its breakthroughs after being moved into the public domain and being open sourced. Leading to its development as the best emulator for both the GameCube and the Wii. Dolphin emulator now successfully emulates almost every single game available on both systems. Its development has seemed to of never slowed down as the now large amount of developers have managed to successfully emulate even some of the most complicated functions of the GameCube and Wii.\nThanks to its large pool of developers, Dolphin Emulator is the best GameCube emulator about, and the best and only Nintendo Wii emulator. However expect with some games, to emulate them perfectly you will require a computer with decent hardware, as some functions are quite resource intensive to emulate.",
            "platforms": [
                "wii",
                "gamecube"
            ],
            "runs": [
                "windows",
                "linux",
                "apple",
                "android"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Dolphin-Emulator-Nintendo-Wii-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Dolphin-Emulator-Nintendo-Wii-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Dolphin-Emulator-Nintendo-Wii-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Dolphin-Emulator-Nintendo-Wii-Emulator-Pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Dolphin-Emulator-Nintendo-Wii-Emulator-Pic-06.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Dolphin-Emulator-Nintendo-Wii-Emulator-Pic-07.jpg"
            ],
            "versions": {
                "5.0": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-x64-5.0_stable.exe",
                    "os": "Windows",
                    "branch": "Stable"
                },
                "5.0-17210 2022-08-18": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-17210-x64_development.7z",
                    "os": "Windows",
                    "date": "2022/08/18",
                    "branch": "Development"
                },
                "5.0-17199 2022-08-17": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-17199-x64_development.7z",
                    "os": "Windows",
                    "date": "2022/08/17",
                    "branch": "Development"
                },
                "5.0-17197 2022-08-14": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-17197-x64_development.7z",
                    "os": "Windows",
                    "date": "2022/08/14",
                    "branch": "Development"
                },
                "5.0-17195 2022-08-12": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-17195-x64_development.7z",
                    "os": "Windows",
                    "date": "2022/08/12",
                    "branch": "Development"
                },
                "5.0-17193 2022-08-11": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-17193-x64_development.7z",
                    "os": "Windows",
                    "date": "2022/08/11",
                    "branch": "Development"
                },
                "5.0-17186 2022-08-10": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-17186-x64_development.7z",
                    "os": "Windows",
                    "date": "2022/08/10",
                    "branch": "Development"
                },
                "5.0-17178 2022-08-10": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-17178-x64_development.7z",
                    "os": "Windows",
                    "date": "2022/08/10",
                    "branch": "Development"
                },
                "5.0-16793 2022-07-06": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-16793-x64_beta.7z",
                    "os": "Windows",
                    "date": "2022/07/06",
                    "branch": "Beta"
                },
                "5.0-16380 2022-05-06": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-16380-x64_beta.7z",
                    "os": "Windows",
                    "date": "2022/05/06",
                    "branch": "Beta"
                },
                "5.0-16101 2022-03-02": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-16101-x64_beta.7z",
                    "os": "Windows",
                    "date": "2022/03/02",
                    "branch": "Beta"
                },
                "5.0-15993 2022-02-01": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-15993-x64_beta.7z",
                    "os": "Windows",
                    "date": "2022/02/01",
                    "branch": "Beta"
                },
                "5.0-15445 2021-11-01": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-15445-x64_beta.7z",
                    "os": "Windows",
                    "date": "2021/11/01",
                    "branch": "Beta"
                },
                "5.0-15260 2021-10-03": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-15260-x64_beta.7z",
                    "os": "Windows",
                    "date": "2021/10/03",
                    "branch": "Beta"
                },
                "5.0-15105 2021-09-03": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-15105-x64_beta.7z",
                    "os": "Windows",
                    "date": "2021/09/03",
                    "branch": "Beta"
                },
                "2020-01-21": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-11526.dmg",
                    "os": "Apple",
                    "date": "2020/01/21"
                },
                "5.0 Stable": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-5.0.dmg",
                    "os": "Apple"
                },
                "2019-06-20": {
                    "url": "https://consolo.is.cc/emulationking/dolphin/dolphin-master-5.0-10549-x64.zip",
                    "os": "Windows",
                    "date": "2019/06/20"
                }
            }
        },
        "desmume": {
            "id": "desmume",
            "url": "https://emulationking.com/desmume/",
            "name": "DeSmuME",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/DeSmuME-Logo-Nintendo-DS-Emulator.png",
            "shortDesc": "DeSmuME is one of the best NDS emulators around, managing to play the vast majority of games easily and without sacrificing performance, it is also the most portable Nintendo DS Emulators.",
            "description": "DeSmuME is one of the best Nintendo DS Emulators around, over the years it has managed to achieve fast emulation while managing to retain a relatively high compatibility rate. DeSmuMe was the first NDS emulator that was capable of successfully running several NDS roms.\nThanks to DeSmuME’s OpenGL render and dynamic recompiler it is one of the best performing emulators for the DS that you can find.\nDeSmuME came about after several developers who had forked YopYop156’s code decided to unite together which ended up with the release of DeSmuME 0.5.0. The merging of resources has allowed DeSmuME to become one of the best NDS emulators around, its only real competitor being NO$GBA.\nDevelopment has slowed down significantly, as work has been done to port DeSmuME to other systems such as Mac OS X, with a lot of development time being spent on the Coaca port. However there still is a significant amount of changes to the core system that has been fixing issues in a variety of games.\nDeSmuME was originally capable of connecting to the Nintendo DS’s WiFI service, but that functionality was eventually terminated after Nintendo detected the connections, users have lobbied for the WiFi functionality to be introduced back into DeSmuME but Nintendo eventually shut down the online play of NDS Games completely rendering the effort pointless.",
            "platforms": [
                "nintendods"
            ],
            "runs": [
                "windows",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DeSmuME-Nintendo-DS-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DeSmuME-Nintendo-DS-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DeSmuME-Nintendo-DS-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DeSmuME-Nintendo-DS-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DeSmuME-Nintendo-DS-Emulator-Pic-05.png"
            ],
            "versions": {
                "2022-08-05": {
                    "url": "https://consolo.is.cc/emulationking/desmume/DeSmuME-VS2019-x64-Release_05_08_2022.exe",
                    "os": "Windows",
                    "date": "2022/08/05"
                },
                "2022-07-30": {
                    "url": "https://consolo.is.cc/emulationking/desmume/DeSmuME-VS2019-x64-Release_30_07_2022.exe",
                    "os": "Windows",
                    "date": "2022/07/30"
                },
                "2022-07-21": {
                    "url": "https://consolo.is.cc/emulationking/desmume/DeSmuME-VS2019-x64-Release_21_07_2022.exe",
                    "os": "Windows",
                    "date": "2022/07/21"
                },
                "2022-06-28": {
                    "url": "https://consolo.is.cc/emulationking/desmume/DeSmuME-VS2019-x64-Release_28_06_2022.exe",
                    "os": "Windows",
                    "date": "2022/06/28"
                },
                "2022-06-20": {
                    "url": "https://consolo.is.cc/emulationking/desmume/DeSmuME-VS2019-x64-Release_20_06_2022.exe",
                    "os": "Windows",
                    "date": "2022/06/20"
                },
                "2022-06-05": {
                    "url": "https://consolo.is.cc/emulationking/desmume/DeSmuME-VS2019-x64-Release_05_06_2022.exe",
                    "os": "Windows",
                    "date": "2022/06/05"
                },
                "0.9.11": {
                    "url": "https://consolo.is.cc/emulationking/desmume/desmume-0.9.11-win64.zip",
                    "os": "Windows"
                }
            }
        },
        "nogba": {
            "id": "nogba",
            "url": "https://emulationking.com/nogba/",
            "name": "no$gba",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/nogba-logo-NDS-Emulator.png",
            "shortDesc": "no$gba is one of if not the best Nintendo DS Emulator available, is sadly Windows only but offers some of the best compatibility and performance available for NDS Emulators.",
            "description": "No$GBA is a closed source GBA Emulator and Nintendo DS emulator. While the emulator originally started off as a Game Boy Advance emulator. It has now branched out to also offer emulation for the Nintendo DS.\nNo$GBA was the first Game Boy Advance emulator to successfully support the ability to play multiplayer  games on the same PC. No$GBA was also the first emulator to successfully emulate commercial Nintendo DS roms.\nNo$GBA has successfully managed to provide highly compatible emulation for the Nintendo DS. Making it one of the best Nintendo DS emulators about as it also manages to emulate the Nintendo DS without sacrificing performance. Recent versions of No$GBA have gone as far to also offer emulation of the Nintendo DSi.\nDespite a somewhat on and off development, No$GBA is still one of, if not the best Nintendo DS Emulator. It offers a high amount of capability, good performance while also being able to emulate the GBA successfully.",
            "platforms": [
                "nintendods",
                "gameboyadvance"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/nosgba-NDS-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/nosgba-NDS-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/nosgba-NDS-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/nosgba-NDS-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/nosgba-NDS-Emulator-Pic-05.jpg"
            ],
            "versions": {
                "3.05": {
                    "url": "https://consolo.is.cc/emulationking/nogba/no$gba-w_3_05.zip",
                    "os": "Windows"
                },
                "3.04": {
                    "url": "https://consolo.is.cc/emulationking/nogba/no$gba-w_3_04.zip",
                    "os": "Windows"
                },
                "3.0": {
                    "url": "https://consolo.is.cc/emulationking/nogba/no$gba-3-00-gaming.zip",
                    "os": "Windows"
                }
            }
        },
        "ideas-emulator": {
            "id": "ideas-emulator",
            "url": "https://emulationking.com/ideas-emulator/",
            "name": "iDeaS",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/ideas-Logo-NDS-Emulator.png",
            "shortDesc": "iDeaS was a popular and promising emulator, managing to achieve almost complete support for the Nintendo DS’s multiple processors. Boasting a high compatibility the only downside was the emulation speed and the incomplete GPU renderer.",
            "description": "iDeaS Emulator is a once popular Nintendo DS Emulator. It was capable of running a lot of commercial NDS games. To achieve decent graphical speed iDeaS Emulator makes use of an OpenGL renderer. iDeaS had successfully managed to emulate the ARM7 CPU completely, which also gives it the ability to emulate GBA games.\nThe iDeaS team had also managed to make significant inroads on emulating the ARM9 Dual Screen processor with estimated completion of the emulation of the processor being at about 99%. This allows it to successfully run many commercial games such as Super Mario 64 DS and Pokemon Black and White. However while these games should all run fine, the GPU emulation was never fully completed as development ended.\niDeaS comes with a plugin system as well, this is something that is not found in any other Nintendo DS emulator, allowing developers to add extra support into the emulator without needing access to the core code. We have provided the available plugins below, however we cant say that they all still function correctly.",
            "platforms": [
                "nintendods"
            ],
            "runs": [
                "windows",
                "linux"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/ideas-Nintendo-DS-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/ideas-Nintendo-DS-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/ideas-Nintendo-DS-Emulator-Pic-03.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/ideas-Nintendo-DS-Emulator-Pic-04.gif"
            ],
            "versions": {
                "1.0.4.0": {
                    "url": "https://consolo.is.cc/emulationking/ideas-emulator/ideas1039.tar.bz2",
                    "os": "Linux"
                },
                "1.0.3.9": {
                    "url": "https://consolo.is.cc/emulationking/ideas-emulator/ideas1040.7z",
                    "os": "Windows"
                },
                "Audio": {
                    "url": "https://consolo.is.cc/emulationking/ideas-emulator/syncro%20audio%20plugin%20win-linux.zip",
                    "os": "Download"
                },
                "Mic": {
                    "url": "https://consolo.is.cc/emulationking/ideas-emulator/mic%20plugin%20win.zip",
                    "os": "Download"
                },
                "WiFi": {
                    "url": "https://consolo.is.cc/emulationking/ideas-emulator/wifiplugin%20win-linux.zip",
                    "os": "Download"
                },
                "DsPad": {
                    "url": "https://consolo.is.cc/emulationking/ideas-emulator/DsPad1.6.1%20win-linux.zip",
                    "os": "Download"
                },
                "Direct Input": {
                    "url": "https://consolo.is.cc/emulationking/ideas-emulator/dinputplugin%20win.zip",
                    "os": "Download"
                },
                "AVI Capture": {
                    "url": "https://consolo.is.cc/emulationking/ideas-emulator/avicapplugin%20win.zip",
                    "os": "Download"
                },
                "AceKard": {
                    "url": "https://consolo.is.cc/emulationking/ideas-emulator/acekardplugin%20win-linux.zip",
                    "os": "Download"
                }
            }
        },
        "duos-emulator": {
            "id": "duos-emulator",
            "url": "https://emulationking.com/duos-emulator/",
            "name": "DuoS",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/DuoS-Logo-Nintendo-DS-EMulator.png",
            "shortDesc": "DuoS was an extremely promising NDS Emulator, showcasing strong performance, allowing the NDS to be emulated on low end systems. This was all while managing to provide decent compatibility.",
            "description": "DuoS Emulator is a NDS emulator for Windows. DuoS started its routes in 2012 and was showing to be a very promising new emulator. It features both a dynamic recompiler and hardware GPU acceleration alongside a software renderer.\nThe developer had explored the very thorough documentation from No$GBA and the excellent GPU core in DeSuME as he developed his own emulator, giving him a good insight into how the NDS works and the best way to emulate certain features of the device.\nThis allowed DuoS Emulator to successfully emulate a large part of the Nintendo DS in a very short time and do it with significant speed.\nIt was a very promising emulator but sadly development appeared to of completely ceased a year after it started. If development was continued DuoS would of surely become one of the best NDS Emulators around.",
            "platforms": [
                "nintendods"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DuoS-Nintendo-DS-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DuoS-Nintendo-DS-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DuoS-Nintendo-DS-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DuoS-Nintendo-DS-Emulator-Pic-04.jpg"
            ],
            "versions": {
                "DuoS Emulator": {
                    "url": "https://consolo.is.cc/emulationking/duos-emulator/DuoS.zip",
                    "os": "Windows"
                }
            }
        },
        "dualis-emulator": {
            "id": "dualis-emulator",
            "url": "https://emulationking.com/dualis-emulator/",
            "name": "Dualis",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/dualis-logo-Nintendo-DS-Emulator.png",
            "shortDesc": "Dualis is a NDS emulator that never really got far, its primary purpose ended up being able to run some homebrew and demo software that’s made to test functionality. It fails to run any commercial ROMs.",
            "description": "Dualis is a NDS emulator for Windows. it is primarily written in C++ and x86 assembly. it is a fairly rudimentary emulator and lacks an awful lot of functionality and has no compatibility with any commercially available game.\nAlongside this it also does not offer any real extensive emulation of the NDS’s features, lacking any support for the ARM7 processor at all.\nDualis is primarily for homebrew only, as it is unable to successfully run any NDS game dump.\nWe recommend using other emulators such as DeSumME or NO$GBA, they are much more complete emulators for both homebrew purposes and ROM development purposes.",
            "platforms": [
                "nintendods"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/dualis-Nintendo-DS-Screenshot-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/dualis-Nintendo-DS-Screenshot-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/dualis-Nintendo-DS-Screenshot-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/dualis-Nintendo-DS-Screenshot-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/dualis-Nintendo-DS-Screenshot-Pic-05.png"
            ],
            "versions": {
                "20.4": {
                    "url": "https://consolo.is.cc/emulationking/dualis-emulator/dualis-20.4.zip",
                    "os": "Windows"
                }
            }
        },
        "gcube": {
            "id": "gcube",
            "url": "https://emulationking.com/gcube/",
            "name": "GCube",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2018/12/gcubelogo.png",
            "shortDesc": "GCube is an open source emulator for the GameCube, unlike most emulators it didn’t strive to be compatible with all games. But instead it was developed with the main purpose of running at least one commercial game fully emulated.",
            "description": "GCube is an open source emulator for the Nintendo GameCube, unlike most emulators it the team didn’t strive for it to be compatible with all available games. But instead it was developed with the hopes of fully emulating at least one commercial game.\nHowever development on this emulator was stopped with the release of 0.3. This final release was never able to run any commercial games, but was successful at running some minor homebrew apps.\nThere was an attempt to continue development of the GCube emulator under a fork called SuperGCube, however that emulator has since been discontinued.",
            "platforms": [
                "gamecube"
            ],
            "runs": [
                "windows",
                "linux"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/gcube-Nintendo-Wii-Emulator-Pic-01.jpg"
            ],
            "versions": {
                "0.3": {
                    "url": "https://consolo.is.cc/emulationking/gcube/gcube-0.3-mac.tar.bz2",
                    "os": "Apple"
                }
            }
        },
        "dolwin": {
            "id": "dolwin",
            "url": "https://emulationking.com/dolwin/",
            "name": "Dolwin",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2018/12/dolwinlogo.png",
            "shortDesc": "Dolwin is the first ever GameCube emulator to be publicly released. it is open source and written in C. However sadly development stalled in 2005 and not a single new release has been seen since.",
            "description": "Dolwin is the first ever GameCube emulator to be publicly released. it is open source and written in C. However sadly development stalled in 2005 and not a single new release has been seen since. This could be partly due to the success of the Game Cube and Wii emulator, Dolphin.\nBefore development ceasing, the emulator did manage to boot and even run some commercial games and a few demos. However for the most part the emulator is fairly incomplete and should not be expected to run any games perfectly or even be able to boot them.\nIf you are are after the best emulator for the GameCube, see Dolphin.",
            "platforms": [
                "gamecube"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Dolwin-Nintendo-GameCube-Emulator-Pic-01.png"
            ],
            "versions": {
                "0.1.0": {
                    "url": "https://consolo.is.cc/emulationking/dolwin/Dolwin010bin.zip",
                    "os": "Windows"
                }
            }
        },
        "gekko": {
            "id": "gekko",
            "url": "https://emulationking.com/gekko/",
            "name": "Gekko",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2015/03/gekko_logo.png",
            "shortDesc": "Gekko is an experimental emulator written purely in C/C++ to try and achieve the best portability possible. The original core was originally written for x86 Windows systems and managed to boot many commercial games .",
            "description": "Gekko is an experimental emulator written purely in C/C++ to try and achieve the best portability possible. The original core was originally written for x86 Windows systems and managed to boot many commercial games.\nWhile originally started back in 2006, the emulator was revived again in 2012. The new intent was to continue work on the code and introduce the ability to run natively on x64 systems and also run on other platforms such as Linux.\nWhile development seemed to start progressing well again, development seems to of ceased yet again in 2013. With no signs of development coming from the team.\nThe team before development ended again had managed to write a new video core that was capable of getting games running in interpreter to run nearly full speed. The new Video Core also introduced dual-core support to the video emulation. However like many other emulation project’s for the GameCube, the Gekko couldn’t seem to catch up to the development of Dolphin.",
            "platforms": [
                "gamecube"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Gekko-Nintendo-GameCube-Emulator-Pic-01.png"
            ],
            "versions": {
                "0.3": {
                    "url": "https://consolo.is.cc/emulationking/gekko/Gekko%20Public%20Release.zip",
                    "os": "Windows"
                }
            }
        },
        "supergcube": {
            "id": "supergcube",
            "url": "https://emulationking.com/supergcube/",
            "name": "SuperGCube",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2018/12/supergcubelogo.png",
            "shortDesc": "SuperGCube is the continuation of the open source emulator GCube. However it made a decision to make it solely a windows project. The decision to continue the source code of GCube was made due to the original code base.",
            "description": "SuperGCube is the continuation of the open source emulator GCube. However the new developer team made a decision to make it solely a Microsoft Windows Operating System only project. This is to try and reduce the amount of work needed to get the emulator to successfully emulate games..\nThe decision to continue the source code of GCube was made due to the original code base having a very efficient and highly-optimized  emulation core.\nThe core is able to achieve a reasonable speed, however currently only has an interpreter implemented. There was plans to implement a recompiler, however the project was put on indefinite hiatus by its developers.\n<strong>Note</strong>: Please note if your only intent is to run commercial games you have dumped yourself, then the best emulator for you to utilize is Dolphin Emulator.",
            "platforms": [
                "gamecube"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/SuperGCube-Nintendo-GameCube-Emulator-Pic-01.jpg"
            ],
            "versions": {
                "0.4a rev0110": {
                    "url": "https://consolo.is.cc/emulationking/supergcube/SuperGCube_0.4a_rev_0110_win32.zip",
                    "os": "Windows"
                }
            }
        },
        "whinecube": {
            "id": "whinecube",
            "url": "https://emulationking.com/whinecube/",
            "name": "WhineCube",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2015/03/whinecube-logo-Nintendo-GameCube-Emulator.png",
            "shortDesc": "WhineCube was part of a string of GameCube emulators for Windows written in C++. Though in comparison to its competitors, the emulator was never able to run any commercial games. However it could still run some.",
            "description": "WhineCube was part of a string of GameCube emulators for Windows written in C++.  Though in comparison to its competitors, the emulator was never able to run any commercial games. However it could still run some homebrew.\nWhile the emulator never was able to achieve much compatibility, it did succeed in making progress in other areas of emulation that was extremely beneficial to emulators such as Dolphin.\n\nIn particular, a lot of work was put into documenting how the BBA network works and on working out how to generally emulate the BBA, this was alongside working out various other low level functionality of the Nintendo GameCube.\nAgain like many other GameCube emulators, the development stunted and was eventually discontinued in the wake of Dolphin that was rapidly improving at the time. A lot of development focus from separate emulators was moved to focus on improving Dolphin.",
            "platforms": [
                "gamecube"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/WhineCube-Nintendo-GameCube-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/WhineCube-Nintendo-GameCube-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/WhineCube-Nintendo-GameCube-Emulator-Pic-03.png"
            ],
            "versions": {
                "r7": {
                    "url": "https://consolo.is.cc/emulationking/whinecube/whinecube_r7.zip",
                    "os": "Windows"
                },
                "r8": {
                    "url": "https://consolo.is.cc/emulationking/whinecube/whinecube_r8_src.zip",
                    "os": "File-code"
                }
            }
        },
        "gcemu": {
            "id": "gcemu",
            "url": "https://emulationking.com/gcemu/",
            "name": "GCEmu",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2018/12/gcemu_placeholder_logo.png",
            "shortDesc": "GCEmu is a extremely incomplete emulator that was more designed as a proof of concept to show what is actually achievable. Its aim was to show that emulation of the GameCube.",
            "description": "GCEmu is a extremely incomplete emulator that was more designed as a proof of concept to show what is actually achievable.\nIts aim was to show that emulation of the GameCube can be done at a reasonable speed with the right recompilation techniques and other tricks.\nDevelopment of GCEmu appeared to end sometime after its release in 2005.\nWe recommend a much more complete emulator for general usage, that emulator being Dolphin. This is more here for those who are interested in trying out some of the older generation of emulators and seeing how emulation of the GameCube improved over time.",
            "platforms": [
                "gamecube"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/GCemu-Nintendo-GameCube-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/GCemu-Nintendo-GameCube-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/GCemu-Nintendo-GameCube-Emulator-Pic-03.jpg"
            ],
            "versions": {
                "2005-12-11": {
                    "url": "https://consolo.is.cc/emulationking/gcemu/gcemu-release_20051211.zip",
                    "os": "Windows",
                    "date": "2005/12/11"
                }
            }
        },
        "visual-boy-advance": {
            "id": "visual-boy-advance",
            "url": "https://emulationking.com/visual-boy-advance/",
            "name": "Visual Boy Advance",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2015/03/visual-boy-advanced-logo-transparent.png",
            "shortDesc": "Visual Boy Advance is an open source emulator for the Game Boy, Game Boy Color and the Game Boy Advance. The emulator even goes as far to also offer emulation for the Super Game Boy and the Super Game Boy 2.",
            "description": "Visual Boy Advance (VBA) is an open-source emulator for the Game Boy, Game Boy Color and the Game Boy Advance. The emulator even goes as far as to also offer emulation for the Super Game Boy and the Super Game Boy 2.\nWhile, for the most part, the code is built to be cross-platform for a variety of systems, the code for non-windows systems has been left neglected in the latest forks.\nVisual Boy Advance is the best choice for emulation of the Game Boy Color and the Game Boy Advance as it offers the best compatibility without sacrificing speed.\nWhile the original branch of Visual Boy Advance has ceased development, there were a few forks that popped up. These forks introduced certain features, such as the ability to link two Game Boys together through the emulator.\nThese forks were ultimately combined together in a single package that went by the name Visual Boy Advance – Merge (VBA-M). This fork adds several features while also ensuring the codebase was probably maintained and bugs were quenched as they popped up.\nThis has helped ensure the VBA emulator is one of the best choices for the Game Boy systems.",
            "platforms": [
                "gameboyadvance",
                "gameboycolor"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/visual-boy-advance-VBA-M-GBA-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/visual-boy-advance-VBA-M-GBA-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/visual-boy-advance-VBA-M-GBA-Emulator-Pic-03.jpg"
            ],
            "versions": {
                "v2.1.4": {
                    "url": "https://consolo.is.cc/emulationking/visual-boy-advance/visualboyadvance-m-Win-32bit_v2_1_4.zip",
                    "os": "Windows"
                },
                "1.7.1": {
                    "url": "https://consolo.is.cc/emulationking/visual-boy-advance/VisualBoyAdvance-1.7.1-SDL-linux-glibc22.tar.gz",
                    "os": "Linux"
                },
                "2.1.4": {
                    "url": "https://consolo.is.cc/emulationking/visual-boy-advance/visualboyadvance-m-2.1.4-Mac-32bit.zip",
                    "os": "Apple"
                },
                "2.1.3": {
                    "url": "https://consolo.is.cc/emulationking/visual-boy-advance/visualboyadvance-m-2.1.3-Mac-32bit.zip",
                    "os": "Apple"
                }
            }
        },
        "mgba": {
            "id": "mgba",
            "url": "https://emulationking.com/mgba/",
            "name": "mGBA",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/mgba_logo_transparent.png",
            "shortDesc": "mGBA while being a new GBA emulator to hit the web is one of the best, built with portability, speed and accuracy in mind its quickly propped itself up as a GBA emulator to look out for.",
            "description": "mGBA is a fairly new Game Boy Advance (GBA) emulator. With the project only just starting in 2013 it is one of the newest emulator for the Game Boy Advance around, and also one of the most promising to appear in recent years.\nIt is loosely based on Web Browser based GBA emulator GBA.js project, however the developers claim very little of the emulators code can be found in mGBA now.\nThe aim of mGBA is to be fast enough to run on low end hardware without sacrificing both portability and accuracy, and so far early versions of the emulator have proven it can provide all three things, so far proving accurate, portable and very fast allowing it to run smoothly on weaker systems such as the PS Vita, Nintendo Wii and 3DS smoothly.",
            "platforms": [
                "gameboyadvance"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/mgba-Nintendo-GBA-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/mgba-Nintendo-GBA-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/mgba-Nintendo-GBA-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/mgba-Nintendo-GBA-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/mgba-Nintendo-GBA-Emulator-Pic-05.png"
            ],
            "versions": {
                "0.9.3": {
                    "url": "https://consolo.is.cc/emulationking/mgba/mGBA-0.9.3-win32.7z",
                    "os": "Windows"
                },
                "0.9.2": {
                    "url": "https://consolo.is.cc/emulationking/mgba/mGBA-0.9.2-win32.7z",
                    "os": "Windows"
                },
                "0.9.1": {
                    "url": "https://consolo.is.cc/emulationking/mgba/mGBA-0.9.1-win32.7z",
                    "os": "Windows"
                },
                "0.9.0": {
                    "url": "https://consolo.is.cc/emulationking/mgba/mGBA-0.9.0-win32.7z",
                    "os": "Windows"
                },
                "0.8.0": {
                    "url": "https://consolo.is.cc/emulationking/mgba/mGBA-0.8.0-win32.7z",
                    "os": "Windows"
                },
                "0.7.2": {
                    "url": "https://consolo.is.cc/emulationking/mgba/mGBA-0.7.2-win64.7z",
                    "os": "Windows"
                }
            }
        },
        "higan": {
            "id": "higan",
            "url": "https://emulationking.com/higan/",
            "name": "higan",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2014/05/higan-logo-transparent.png",
            "shortDesc": "higan is a relatively new emulator on the GBA scene, but like all projects run by Byuu the emulator aims to be as accurate as possible in its emulation of the GBA system.",
            "description": "Higan is the most advanced emulator available for the Super Nintendo Entertainment System. Unlike most emulators, higan’s primary goal is accuracy at the cost of performance.\nThe higan emulator was previously known as bsnes, and is still actively developed. The code is available to view over on GitHub.\nThe aim is to emulate the SNES original hardware as accurately as possible through the use of low-level emulation. It has the added ability of also using cycle-accurate emulation.\nHigan touts the ability to run every commercially SNES title that has been released without any bugs that were not originally in the game itself.\nThe higan emulator has grown to now experimentally emulate the NES, Game Boy, Game Boy Color, and the Game Boy Advance. This wide range of consoles makes it one of the more versatile emulators around. However, the emulation outside of the SNES still needs more work to get to the same accuracy and capabilities.\nThe emulator also offers support for Windows, Mac OS X, and Linux (Available from Debian packages).",
            "platforms": [
                "gameboyadvance",
                "gameboycolor",
                "snes",
                "nes"
            ],
            "runs": [
                "windows",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/higan-NES-Emulator-SNES-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/higan-NES-Emulator-SNES-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/higan-NES-Emulator-SNES-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/higan-NES-Emulator-SNES-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/higan-NES-Emulator-SNES-Emulator-Pic-05.png",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/higan-NES-Emulator-SNES-Emulator-Pic-06.png"
            ],
            "versions": {
                "v107": {
                    "url": "https://consolo.is.cc/emulationking/higan/higan_v107-windows.zip",
                    "os": "Windows",
                    "branch": "Stable"
                },
                "2021-08-18": {
                    "url": "https://consolo.is.cc/emulationking/higan/higan_windows_18_08_2021_nightly.zip",
                    "os": "Windows",
                    "date": "2021/08/18",
                    "branch": "Nightly"
                },
                "2021-07-12": {
                    "url": "https://consolo.is.cc/emulationking/higan/higan_windows_12_07_2021_nightly.zip",
                    "os": "Windows",
                    "date": "2021/07/12",
                    "branch": "Nightly"
                },
                "2021-07-05": {
                    "url": "https://consolo.is.cc/emulationking/higan/higan_macosx_05_07_2021_nightly.zip",
                    "os": "Apple",
                    "date": "2021/07/05",
                    "branch": "Nightly"
                },
                "2021-05-11": {
                    "url": "https://consolo.is.cc/emulationking/higan/higan_windows_11_05_2021_nightly.zip",
                    "os": "Windows",
                    "date": "2021/05/11",
                    "branch": "Nightly"
                },
                "2021-05-04": {
                    "url": "https://consolo.is.cc/emulationking/higan/higan_windows_04_05_2021_nightly.zip",
                    "os": "Windows",
                    "date": "2021/05/04",
                    "branch": "Nightly"
                },
                "2021-05-02": {
                    "url": "https://consolo.is.cc/emulationking/higan/higan_windows_02_05_2021_nightly.zip",
                    "os": "Windows",
                    "date": "2021/05/02",
                    "branch": "Nightly"
                },
                "2021-04-14": {
                    "url": "https://consolo.is.cc/emulationking/higan/higan_windows_14_04_2021_nightly.zip",
                    "os": "Windows",
                    "date": "2021/04/14",
                    "branch": "Nightly"
                },
                "2021-04-08": {
                    "url": "https://consolo.is.cc/emulationking/higan/higan_windows_08_04_2021_nightly.zip",
                    "os": "Windows",
                    "date": "2021/04/08",
                    "branch": "Nightly"
                },
                "v106": {
                    "url": "https://consolo.is.cc/emulationking/higan/higan_v106-windows.zip",
                    "os": "Windows"
                }
            }
        },
        "gbeplus": {
            "id": "gbeplus",
            "url": "https://emulationking.com/gbeplus/",
            "name": "GBE+",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/gbe-plus-logo-transparent.png",
            "shortDesc": "GBE+ is one of the newer emulators to the GBA and GBC emulation scene, however is offering fantastic potential as a GBA emulator, sporting some features that arent traditionally found in GBA emulators such as the ability to import custom graphics.",
            "description": "GBE + is a GBA Emulator and GBC emulator written by Shonumi. It is the continuation of his original GBA Emulator, GB Enhanced. The goal of the project is to create an emulator written in C++ utilizing the SDL library that proves to be highly portable while sporting functionality that is not traditionally found in GBA and GBC emulators. The plan is to attempt to document the GBC’s and GBA’s functions through clean easy to understand code while still allowing an assortment of enhancements.\nWhile the GBA Emulation is still rather experimental it should be able to run most games with a varying amount of playability or visible glitches. The GBC side of the emulation however is much more complete and is considered more ready for prime time use.\n\nA feature that is a big star of the GBE+ project and is something new to the GBA and GBC emulation scene is the ability to use custom graphics.\nThis custom graphics is the ability for GBE + to dump or extract sprites and backgrounds directly out of the game, let the user then edit them, and then have the ability to re-inject those sprites and backgrounds directly back into the game dynamically. This feature is a big plus for the emulator as it allows users to modify the look and feel of a game without needing to utilize rom hacking. Anything that you can see in a game can be edited, with a few exceptions. However this does mean you can bring colour into what used to be a monochrome game.\nGBE+ is still very much a work in progress emulator, but is proving to be incredibly promising, introducing features into the GBA and GBC emulation scene that have been sadly lacking. With any like Shonumi will continue work on this emulator as so far the project is showing an incredible amount of promise.",
            "platforms": [
                "gameboyadvance",
                "gameboycolor"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/GBE-GBC-Emulator-GBA-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/GBE-GBC-Emulator-GBA-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/GBE-GBC-Emulator-GBA-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/GBE-GBC-Emulator-GBA-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/GBE-GBC-Emulator-GBA-Emulator-Pic-05.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/GBE-GBC-Emulator-GBA-Emulator-Pic-06.png"
            ],
            "versions": {
                "1.6": {
                    "url": "https://consolo.is.cc/emulationking/gbeplus/gbe_plus_1.6.7z",
                    "os": "Windows"
                },
                "1.5": {
                    "url": "https://consolo.is.cc/emulationking/gbeplus/gbe_plus_1.5.7z",
                    "os": "Windows"
                },
                "1.3": {
                    "url": "https://consolo.is.cc/emulationking/gbeplus/gbe_plus_1.3.zip",
                    "os": "Windows"
                }
            }
        },
        "boycottadvance": {
            "id": "boycottadvance",
            "url": "https://emulationking.com/boycottadvance/",
            "name": "BoycottAdvance",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/boycott-advance-logo-transparent.png",
            "shortDesc": "BoycottAdvance has now ceased active development, but was at one point regarded as one of the best Nintendo 64 Emulators around, making use of an extremely fast recompiler core that gave it an edge in performance.",
            "description": "Boycott Advance is a capable free and portable GBA Emulator that has been ported across several systems, ranging from Windows to Linux.\nIt is able to emulate commercial ROM’s along with homebrew successfully. However, don’t expect the best emulation, performance should be fine as it was developed for much older Pentium systems.\nFor some time Boycott Advance failed to emulate sound, it was until after the release of version 0.2.1 did the GBA emulator start to actually to be able to support sound.\nDevelopment of Boycott Advance has sadly come to a stop and hasn’t seen in progress for over 13 years. However, it still remains a capable emulator and worth checking out, even if it has now been surpassed by many other emulators such as VBA-M and higan. It is certainly still worth a download.",
            "platforms": [
                "gameboyadvance"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Boycott-Advance-GBC-Emulator-GBA-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Boycott-Advance-GBC-Emulator-GBA-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Boycott-Advance-GBC-Emulator-GBA-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Boycott-Advance-GBC-Emulator-GBA-Emulator-Pic-04.jpg"
            ],
            "versions": {
                "0.2.8": {
                    "url": "https://consolo.is.cc/emulationking/boycottadvance/BoyCottAdvance-SDL-0.2.8R1.i386.linux.tar.gz",
                    "os": "Linux"
                },
                "0.4.0": {
                    "url": "https://consolo.is.cc/emulationking/boycottadvance/ba-040.dmg",
                    "os": "Apple"
                }
            }
        },
        "rascalboy-advance": {
            "id": "rascalboy-advance",
            "url": "https://emulationking.com/rascalboy-advance/",
            "name": "RascalBoy Advance",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/RascalBoy-Advance-Logo-GBA-Emulator.png",
            "shortDesc": "RascalBoy Advance was one of the more promising emulators for the GBA, it challenged Visual Boy advance a time for the top spot but development sadly ceased.",
            "description": "RascalBoy Advance was yet another very promising GBA Emulator. It had successfully managed to emulate a vast majority of the features of the GBA. It was seen as one of the biggest competitors to Visual Boy Advance, and the only one that had managed to get near its emulation capabilities and feature set. This made it one of the best  GBA emulators that you could find around, and development up until its sudden end was extremely promising.\nRascalBoy Advance also has support for local multiplayer utilizing a special plugin they released allows users to connect up to 4 copies of the emulator together for multiplayer. It was one of the first emulators to be able to achieve this.\n\nHowever like many other GBA emulators, development sadly appears to of completely ceased.\nWhile development has ceased, RascalBoy Advance still proves to be an incredibly capable emulator, and is still more then good enough to be the everyday emulator for any user.",
            "platforms": [
                "gameboyadvance"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/RascalBoy-Advance-GBA-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/RascalBoy-Advance-GBA-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/RascalBoy-Advance-GBA-Emulator-Pic-04.jpg"
            ],
            "versions": {
                "1.3.0.0": {
                    "url": "https://consolo.is.cc/emulationking/rascalboy-advance/rascalboy1300.zip",
                    "os": "Windows"
                },
                "1.0.0.0": {
                    "url": "https://consolo.is.cc/emulationking/rascalboy-advance/rbamulti_1000.zip",
                    "os": "Download"
                }
            }
        },
        "batgba": {
            "id": "batgba",
            "url": "https://emulationking.com/batgba/",
            "name": "BatGBA",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/batgba-logo-GBA-Emulator.png",
            "shortDesc": "BatGBA is a once promising emulator that has sadly been long put to rest, it required the GBA Bios to be able to emulate some games but had begun work on trying to emulate all required functions within BatGBA itself.",
            "description": "BatGBA is a now out dated GBA Emulator. It was once promising but was eventually surpassed by the many other GBA emulators. it was one of the first emulators to start really tackling the GBA, however like a few other emulators of its time requires the GBA Bios.\nThe emulation abilities of BatGBA was never fully fleshed out, as newer versions of the emulator was moving to eventually remove the requirement to need a GBA bios alongside the emulator, with work being done to emulate the BIOS within BatGBA itself.\nSadly this is another promising emulator that never survived long enough to become fully fleshed out, and was surpassed by emulators such as Visual Boy Advance. If your after a stable and fast GBA emulator your better off looking at newer emulators such as mGBA or Visual Boy Advance.",
            "platforms": [
                "gameboyadvance"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/BatGBA-GBA-Emulator-Pic-01.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/BatGBA-GBA-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/BatGBA-GBA-Emulator-Pic-04.jpg"
            ],
            "versions": {
                "2.25b": {
                    "url": "https://consolo.is.cc/emulationking/batgba/batgba225b.zip",
                    "os": "Windows"
                }
            }
        },
        "dreamgba": {
            "id": "dreamgba",
            "url": "https://emulationking.com/dreamgba/",
            "name": "DreamGBA",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/dreamgba-transparent-logo.png",
            "shortDesc": "DreamGBA is a now dated GBA Emulator that required the GBA Bios to be able to run, it was at the time a promising emulator that was successfully able to emulate several GBA games.",
            "description": "DreamGBA is a GBA emulator that was created by the same team that wrote the GBC Emulator DreamGBC. The emulator has sadly been out of development for a long time now, but it did suffer from some big down sides. It was originally somewhat promising, being able to successfully run several different games such as Castlevania and Tactics Ogre. This was alongside also being able to successfully emulate there sound, a bit of a feat at the time of DreamGBA’s creation.\nHowever though, as said earlier, DreamGBA suffered from a rather large issue, and this is that it required the GBA Bios to be able to run It is a feature that ended up damaging DreamGBA’s prospects in the long run as obtaining the GBA bios from a console back then was not a simple task.\nEven now most legal sites won’t distribute the GBA bios as it is copyrighted material by Nintendo, however a quick google search will quickly find you the GBA bios. However there are now much better emulators available, all that don’t require the usage of the GBA bios.",
            "platforms": [
                "gameboyadvance"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DreamGBA-GBA-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DreamGBA-GBA-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DreamGBA-GBA-Emulator-Pic-03.jpg"
            ],
            "versions": {
                "2.5": {
                    "url": "https://consolo.is.cc/emulationking/dreamgba/dreamgba2_5.zip",
                    "os": "Windows"
                }
            }
        },
        "kigb": {
            "id": "kigb",
            "url": "https://emulationking.com/kigb/",
            "name": "KiGB",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2015/03/logo-final.gif",
            "shortDesc": "KiGB is a cross-platform GBC Emulator. KiGB is designed to emulate the Game Boy Color as accurate as possible, managing to emulate features of the GBC that were difficult to replicate without precise emulation of the hardware.",
            "description": "KiGB is a cross-platform emulator for the Game Boy Color. The emulator claims to be the most accurate for the system, like many other emulators it provides support for both the Game Boy, Game Boy Color and Super Game Boy.\nIt also has the added bonus that it works on Windows, Linux and Mac OS X. Making it one of the most portable Game Boy emulators around.\nThe emulator has not been developed since 2008, but the developers ensure that the emulator provides the best possible compatibility. They even went as far to test the emulator on all games and demo’s in the GoodGBX V2.02 ROM set.\nThis means that it has compatibility with over 6,000 roms. The emulator also has support for link play for the vast majority of games, again this is done over the TCP protocol meaning this can be done both locally and over the Internet.",
            "platforms": [
                "gameboycolor"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/KiGB-GBC-Emulator-Pic-01.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/KiGB-GBC-Emulator-Pic-02.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/KiGB-GBC-Emulator-Pic-03.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/KiGB-GBC-Emulator-Pic-04.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/KiGB-GBC-Emulator-Pic-05.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/KiGB-GBC-Emulator-Pic-06.gif"
            ],
            "versions": {
                "2.05": {
                    "url": "https://consolo.is.cc/emulationking/kigb/kigb_lin.tar.gz",
                    "os": "Linux"
                }
            }
        },
        "gearboy": {
            "id": "gearboy",
            "url": "https://emulationking.com/gearboy/",
            "name": "GearBoy",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2015/03/Gearboy-Logo-GBC-Emulator.png",
            "shortDesc": "GearBoy is an open source GBC Emulator that strives to achieve accurate emulation of the Game Boy Color while also keeping its code base highly portable. GearBoy is also being used as RetroArch’s core for GBC and GB emulation.",
            "description": "Gearboy is an open source emulator for the Game Boy Color written in C++. Gearyboy has a highly accurate CPU emulation, including accurate instruction timing.\nTo prove its accuracy the Gearboy team have tested it against blaargs “cpu_instrs.gb” test and “instr_timing.gb” test. The emulator even goes as far to also emulate the LCD controller, so everything is drawn to the screen as it would of been on the Game Boy Color.\nGearboy maintains support for all common memory bank controllers and their associated RAM cartridges.\nWhile this emulator is highly compatible with original Game Boy games, to a point its Game Boy Color side is not as accurately produced and not as compatible or emulated.",
            "platforms": [
                "gameboycolor"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Gearboy-GBC-Emulator-Pic01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Gearboy-GBC-Emulator-Pic02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Gearboy-GBC-Emulator-Pic03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Gearboy-GBC-Emulator-Pic04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Gearboy-GBC-Emulator-Pic05.png",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Gearboy-GBC-Emulator-Pic06.png"
            ],
            "versions": {
                "2.7.0": {
                    "url": "https://consolo.is.cc/emulationking/gearboy/Gearboy-2.7.0-Linux.tar.xz",
                    "os": "Linux"
                }
            }
        },
        "gambatte": {
            "id": "gambatte",
            "url": "https://emulationking.com/gambatte/",
            "name": "Gambatte",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2018/12/gambatte-logo-GBC-Emulator.png",
            "shortDesc": "Gambatte is a highly portable and highly accurate GBC Emulator with its core code being designed so that it can be used independently of its UI. Gambattee is used as the Game Boy Color emulator for the OpenEmu project.",
            "description": "Gambatte is an open-source GBC (Game Boy Color) emulator that is designed to be portable. The core emulation is kept separate from the UI. This was done to ensure the emulation can be platform-dependent and easily ported to separate operating systems.\nBesides Gambatte’s platform-independent design, it is also designed to be accurate. Being based on many corner-case hardware tests and reverse engineering. Thanks to the emulator’s accuracy focus, it does mean that it is also highly compatible with a multitude of games.\nThe QT GUI frontend of Gambatte is designed to also provide more platform-specific functions such as handling of the video, sound, and timers. The GUI frontend is meant to be able to run on all systems as well. However, the Gambatte team has only provided builds for both Windows and Mac OS X.\nGambatte is available as a core for RetroArch and as a standalone emulator.",
            "platforms": [
                "gameboycolor"
            ],
            "runs": [
                "windows",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Gambatte-GBC-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Gambatte-GBC-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Gambatte-GBC-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/Gambatte-GBC-Emulator-Pic-04.jpg"
            ],
            "versions": {
                "r571": {
                    "url": "https://consolo.is.cc/emulationking/gambatte/gambatte_qt_macx_intel-r571.dmg",
                    "os": "Apple"
                }
            }
        },
        "basicboy": {
            "id": "basicboy",
            "url": "https://emulationking.com/basicboy/",
            "name": "BasicBoy",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2015/03/basicboy-logo-thumbnail-transparent.png",
            "shortDesc": "BasicBoy is a GBC emulator that was written entirely in the Visual Basic programming language. While now dated, the Game Boy Color emulator offered decent compatibility and accuracy despite been written in Visual Basic.",
            "description": "BasicBoy is a Game Boy Color emulator written purely in Microsoft Visual Basic.\nThere is not much to say about this emulator as it doesn’t sport any big feature or even that great compatibility.\nThe biggest achievement is the fact that the emulator is written purely using Visual Basic.",
            "platforms": [
                "gameboycolor"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/basicboy-GBC-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/basicboy-GBC-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/basicboy-GBC-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/basicboy-GBC-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/basicboy-GBC-Emulator-Pic-05.png",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/basicboy-GBC-Emulator-Pic-06.png"
            ],
            "versions": {
                "2.0.3": {
                    "url": "https://consolo.is.cc/emulationking/basicboy/BasicBoy2.0.3bin.zip",
                    "os": "Windows"
                }
            }
        },
        "bgb": {
            "id": "bgb",
            "url": "https://emulationking.com/bgb/",
            "name": "BGB",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2018/12/bgb-emulator-GBC-Emulator.png",
            "shortDesc": "BGB is a Game Boy Color emulator that was designed to be used as a debugging tool as well as an emulator. BGB accurately emulates the GBC hardware alongside providing a powerful debugger making this emulator a solid choice.",
            "description": "BGB is an emulator/debugger for the Game Boy, Game Boy Color and Super Game Boy systems. The goal of BGB is to try and provide an accurate emulation of the hardware.\nThis is to try and be an emulator that is not only good at running a multitude of games as how they would of on the original system, but also makes the emulator a powerful debugging tool.\nThanks to its attempt at accurate emulation, it also means the emulator has an exceptional compatibility with games.\nThe emulator also has the added ability of being able to use the game link functionality over the Internet. Allowing two users to link their consoles no matter where their located.",
            "platforms": [
                "gameboycolor"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/bgb-GBC-Emulator-Pic-01.png"
            ],
            "versions": {
                "1.5.9": {
                    "url": "https://consolo.is.cc/emulationking/bgb/bgbbgb_1_5_9.zip",
                    "os": "Windows"
                },
                "1.5.8": {
                    "url": "https://consolo.is.cc/emulationking/bgb/bgbbgb_1_5_8.zip",
                    "os": "Windows"
                },
                "1.5.7": {
                    "url": "https://consolo.is.cc/emulationking/bgb/bgbw64-1.5.7.zip",
                    "os": "Windows"
                }
            }
        },
        "dreamgbc": {
            "id": "dreamgbc",
            "url": "https://emulationking.com/dreamgbc/",
            "name": "DreamGBC",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2018/12/dreamGBC-Logo-GBC-Emulator.png",
            "shortDesc": "DreamGBC is a fast and highly compatible GBC emulator. The DreamGBC project aimed to emulate as much of the Game Boy Color as possible while offering various game enhancing features.",
            "description": "DreamGBC is yet another Game Boy Color emulator. There isn’t an awful lot to say about this emulator. It does appear to be discontinued with no development been seen since 2005.\nThe objective of DreamGBC was to emulate as many GameBoy carts along with various features that improve games but weren’t on a real Game Boy Color.\nThe two upsides to DreamGBC is that it does seem fairly compatible and is easily configurable.",
            "platforms": [
                "gameboycolor"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/DreamGBC-GBC-Emulator-Pic-01.jpg"
            ],
            "versions": {
                "Final Beta 5": {
                    "url": "https://consolo.is.cc/emulationking/dreamgbc/dreamgbc2000finalbeta5.zip",
                    "os": "Windows"
                }
            }
        },
        "gest": {
            "id": "gest",
            "url": "https://emulationking.com/gest/",
            "name": "GEST",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2018/12/GEST-logo-GBC-Emulator.png",
            "shortDesc": "GEST is a highly compatible and somewhat accurate Game Boy Color emulator that was built upon the Visual Boy Advance codebase. GEST improved upon the original VBA code by increasing the amount of features it emulated.",
            "description": "Game Boy Emulation SysTem (GEST) is an open source Game Boy Color emulator for Windows written in C++. The graphics, sound and SGB emulation is heavily based on the work by the VisualBoyAdvance team.\nThanks to it being based off Visual Boy Advance, the emulator is very highly compatible. Also thanks to its base it is also a very accurate emulator.\nThe emulator provides a wide support for memory bank controller, also including support for the Game Boy Camera. Included along with the Game Boy link emulation, the emulator also provides support for IR link, but is rather imperfect.\nGEST like many emulators has not seen any signs of development for some years, the final release was in 2011.",
            "platforms": [
                "gameboycolor"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/GEST-GBC-Emulator-Pic-01.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/GEST-GBC-Emulator-Pic-02.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/GEST-GBC-Emulator-Pic-03.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/GEST-GBC-Emulator-Pic-04.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/GEST-GBC-Emulator-Pic-05.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/GEST-GBC-Emulator-Pic-06.gif"
            ],
            "versions": {
                "1.1.1": {
                    "url": "https://consolo.is.cc/emulationking/gest/GEST_v1.1.1.zip",
                    "os": "Windows"
                }
            }
        },
        "gnuboy": {
            "id": "gnuboy",
            "url": "https://emulationking.com/gnuboy/",
            "name": "gnuboy",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2018/12/gnuboy-logo-banner-GBC-Emulator.png",
            "shortDesc": "gnuboy is a highly portable but now dated GBC emulator. While gnuboy managed to emulate the vast majority of the GBC hardware, it does lack the accuracy and compatibility of more modern Game boy Color emulators.",
            "description": "Gnuboy is a highly portable open source emulator for the Game Boy Color. While not being the most advanced emulator it did prove extremely portable, being ported to an abundance of different hand held and obscure systems.\nSadly though we are currently only able to provide a build for Windows, we are looking into providing builds for other systems as soon as we setup our buildbot.",
            "platforms": [
                "gameboycolor"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/gnuboy-GBC-Emulator-Pic-01.jpg"
            ],
            "versions": {
                "r136": {
                    "url": "https://consolo.is.cc/emulationking/gnuboy/win32_svn_gnuboy_rr136m.zip",
                    "os": "Windows"
                }
            }
        },
        "playguy": {
            "id": "playguy",
            "url": "https://emulationking.com/playguy/",
            "name": "PlayGuy",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2015/03/playguy-logo-thumbnail-transparent.png",
            "shortDesc": "PlayGuy is a highly capable Game Boy Colour emulator that features 100% emulation of the GBC’s processor as well as having accurate timing emulation. PlayGuy was for its time one of the best GBC emulators around.",
            "description": "PlayGuy is an emulator for the Game Boy Color that offers Full CPU core emulation. It offers a vast majority of the support for Game Boy carts.\nFull emulation of the audio among other features that have become standard for emulators such as filters. With the also added benefit of real-time clock support.\nThe development of PlayGuy has sadly ceased despite making fairly good process, with the website now offline and no new versions been seen since 2007.",
            "platforms": [
                "gameboycolor"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/PlayGuy-GBC-Emulator-Pic-01.jpg"
            ],
            "versions": {
                "1.03b": {
                    "url": "https://consolo.is.cc/emulationking/playguy/PlayGuy_1_03b.zip",
                    "os": "Windows"
                }
            }
        },
        "tgb-dual": {
            "id": "tgb-dual",
            "url": "https://emulationking.com/tgb-dual/",
            "name": "TGB Dual",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2015/03/tgb-dual-logo-thumbnail-transparent.png",
            "shortDesc": "TGB Dual was one of the first GBC emulators to implement the  Game Boy link functionality. TGB Dual uses TCP networking to allow users to connect over the internet or to another instance running on the same computer. ",
            "description": "TGB Dual is one of the first Game Boy Color emulators to add support for the Game Boy Link function. Like the other emulators that have now implemented, the linking function works over the Internet.\nWhile not a integral function for the Game Boy to operate it does allow some of the finer features of games such as Pokemon to work.\nThe emulator also has support for a vast variety of games, however the emulator has been known to be prone to crashing.\nWhile the latest version of the emulator is only in Japanese, someone has gone and translated an earlier version that we have been able to also provide here.",
            "platforms": [
                "gameboycolor"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/TGB-Dual-GBC-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2015/03/TGB-Dual-GBC-Emulator-Pic-02.png"
            ],
            "versions": {
                "0.96": {
                    "url": "https://consolo.is.cc/emulationking/tgb-dual/tgb_dual_8_3-1023.zip",
                    "os": "Windows"
                }
            }
        },
        "project-64": {
            "id": "project-64",
            "url": "https://emulationking.com/project-64/",
            "name": "Project 64",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2013/01/Project64Logo.png",
            "shortDesc": "Project 64 is probably the most famous of the Nintendo 64 Emulators, it has been around for an extremely long time and has done an amazing job at successfully emulating the Nintendo 64, while still being performance friendly.",
            "description": "Project 64 or PJ64 is a windows only Nintendo 64 emulator developed primarily by Zilmar, it originally popped seemingly out of nowhere, and has been in on and off development since its first public release Project 64 1.0 on May 26th, 2001. \nProject 64 is also renowned for having the highest compatibility rate, best performance along with the lowest amount of bugs, and is touted by many as being the best N64 Emulator out there and if not that, it is definitely the most widely used.\nIt is currently been highly criticized for its seemingly lack of development since version 1.6 was released, though Zilmar has since renamed the latest version 1.7 to 2.0 designating that there has been some major developments in Project 64 since its 1.6 release.\nHowever, though the emulator and the RSP is almost solely developed by Zilmar, the plugins that are packaged alongside Project 64, are solely developed by Jabo, and as of today is the only known person to actually of seen the source code of them, not even Zilmar who he closely worked alongside with has seen the source code of his plugins and are yet to be the fastest plugins and at times as the highest compatibly with drawing some things that other plugins still struggle with or don’t draw at all, but suffers from a severe lack of support for hires-textures, while in later versions it does add support, it does not follow the normal naming conventions making all texture packs made for other plugins completely unusable.",
            "platforms": [
                "nintendo64"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2013/01/project-64-n64-emulator-pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2013/01/project-64-n64-emulator-pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2013/01/project-64-n64-emulator-pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2013/01/project-64-n64-emulator-pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2013/01/project-64-n64-emulator-pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2013/01/project-64-n64-emulator-pic-06.jpg"
            ],
            "versions": {
                "2.4.0": {
                    "url": "https://consolo.is.cc/emulationking/project-64/Project64-2.4-windows.zip",
                    "os": "Windows"
                },
                "2.3.2": {
                    "url": "https://consolo.is.cc/emulationking/project-64/pj64-v2.3.2-setup.exe",
                    "os": "Windows"
                }
            }
        },
        "mupen64": {
            "id": "mupen64",
            "url": "https://emulationking.com/mupen64/",
            "name": "Mupen64 Plus",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2013/01/mupen64plus-logo.jpg",
            "shortDesc": "Mupen64 Plus is another extremely capable Nintendo 64 emulator that has been around for a long time, it has been ported to numerous systems and is regarded as one of the best Nintendo 64 Emulators.",
            "description": "Mupen64 Plus (previously known as Mupen64) is a cross-platform Nintendo 64 emulator originally developed by Hacktarux but is now actively developed by richard42g.\nIt is the only emulator that has been developed for use on OSX, Linux, FreeBSD, Windows, and even lately has been ported to work on the Android based phones and tablets, this making its use rather prominent for non windows users.\nIt is the only emulator currently released that has support for a 64-bit dynamic recompiler as well as a 32 bit dynamic recompiler.\nWhile Mupen64 was originally designed to follow Zilmar’s plugin specs, in recent years Richard42g has started to re-write it as his own, this creates problems for getting any plugin that conforms to Zilmars specs to work out of the box with Mupen64 plus.\nHowever thankfully Richard42g does keep a nice group of plugins up to date that follow his specs and as of late has been trying to get the latest Glide64 to work properly with the emulator.",
            "platforms": [
                "nintendo64"
            ],
            "runs": [
                "windows",
                "linux",
                "apple",
                "android"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2013/01/Mupen64plus-Nintendo-64-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2013/01/mupen64plus-Nintendo-64-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2013/01/mupen64plus-Nintendo-64-Emulator-Pic-03.jpg"
            ],
            "versions": {
                "2.5.9": {
                    "url": "https://consolo.is.cc/emulationking/mupen64/mupen64plus-bundle-osx-2.5.9.zip",
                    "os": "Apple"
                }
            }
        },
        "1964-emulator": {
            "id": "1964-emulator",
            "url": "https://emulationking.com/1964-emulator/",
            "name": "1964 Emulator",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2013/01/1964nobg.png",
            "shortDesc": "1964 Emulator has now ceased active development, but was at one point regarded as one of the best Nintendo 64 Emulators around, making use of an extremely fast recompiler core that gave it an edge in performance.",
            "description": "1964 is a Nintendo 64 emulator written primarily in C for Microsoft Windows by Schibo and Rice, and is one of the oldest emulators and one of the most popular emulators second to only Project 64. It support the vast majority of commercially available N64 games. 1964 had the advantage of having full support for net-play using the now defunct Kaillera networking library.\nThough 1964’s netplay suffers from a lot of desync problems due to the way the games tend to be emulated at different rates to each other. 1964 is also the only currently available emulator that uses a dynamically recompiling CPU emulator, allowing for much faster speeds then the default interpreter and non dynamic recompiling core like that is present in Project 64.\nAs of June 7, 2009, official development of 1964 ended with their release of version 1.1, that fixed certain bugs that were left hanging over from the development. However in recent years some developers have tried modding the released source code to help improve game play, like modifications to the frequency at which emulated N64 core is processed to increase FPS in certain games like Goldeneye 64 to its originally intended max rate of 60fps, and also allowing it decreased for games that normally run at a lower rate already like Mario Kart 64.",
            "platforms": [
                "nintendo64"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2013/01/1964-Nintendo-64-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2013/01/1964-Nintendo-64-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2013/01/1964-Nintendo-64-Emulator-Pic-03.jpg"
            ],
            "versions": {
                "1.01": {
                    "url": "https://consolo.is.cc/emulationking/1964-emulator/1964_101-source.zip",
                    "os": "File-code"
                }
            }
        },
        "vbjin": {
            "id": "vbjin",
            "url": "https://emulationking.com/vbjin/",
            "name": "vbjin",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2014/05/vbjin-logo-VirtualBoy-Emulator-transparent.png",
            "shortDesc": "vbjin is one of the only emulators that offer support for the Virtual Boy. vbjin successfully manages to emulate the minuscule library that is available for the Virtual Boy and is the only real option if you want to check out the system.",
            "description": "Vbjin is a Virtual Boy emulator for the Windows operating system, it is one of the few working ones seeing as Virtual Boy has a severe lack of emulation due to its lack of popularity and its commercial failure.\nvbjin offers support for a plethora of different features offering compatibility for must virtual boy games.\nvbjin is from the merger of the PCEjin emulator and mednafen’s Virtual boy core.",
            "platforms": [
                "virtualboy"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/vbjin-Virtual-Boy-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/vbjin-Virtual-Boy-Emulator-Pic-02.jpg"
            ],
            "versions": {
                "r61": {
                    "url": "https://consolo.is.cc/emulationking/vbjin/VBjin-svn61.zip",
                    "os": "Windows"
                }
            }
        },
        "snes9x": {
            "id": "snes9x",
            "url": "https://emulationking.com/snes9x/",
            "name": "snes9x",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2014/05/snes9x-logo.png",
            "shortDesc": "snes9x is one of the most popular and portable SNES emulators. Unlike higan, snes9x has a focus on achieving the best speeds possible making it a great alternative to higan if your computer can not handle the cycle-accurate emulation.",
            "description": "Snes9x is an open source emulator for the Super Nintendo written in C++. The emulator is  designed to be highly portable, compatible and offer good emulation speed. This allows it to be easily compiled across multiple systems easily.\n\nThe team behind Snes9x provides official builds for several systems.\nThese systems being Windows, Linux, Mac OS X and Android. ZSNES was one of the first emulators to offer support for the advanced features of the SNES. Recent versions of the emulator have heavily improved its accuracy while trying not to sacrifice its speed.\nThe emulator is a perfect replacement of bsnes (higan) if your computer is unable to handle the accuracy that higan uses at the sacrifice of speed. Despite the original Snes9x team abandoning the project, a new team has come together to continue work on it.\nHowever work has not progressed hugely. Despite this it remains one of the best emulators for the SNES, with a very high compatibility rate and extra enhancement features. Of course it doesn’t emulate games as accurately as an emulator like higan would, however it doesn’t have the associated higher-end hardware requirements.",
            "platforms": [
                "snes"
            ],
            "runs": [
                "windows",
                "linux",
                "apple",
                "android"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/snes9x-SNES-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/snes9x-SNES-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/snes9x-SNES-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/snes9x-SNES-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/snes9x-SNES-Emulator-Pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/snes9x-SNES-Emulator-Pic-06.jpg"
            ],
            "versions": {
                "1.61": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x-1.61-win32_stable.zip",
                    "os": "Windows",
                    "branch": "Stable"
                },
                "1.60": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x-1.60-win32.zip",
                    "os": "Windows",
                    "branch": "Stable"
                },
                "1.53": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x-1.53-gtk-81-x86_64.tar.bz2",
                    "os": "Linux",
                    "branch": "Stable"
                },
                "1.5.38": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/Snes9xEXPlus-9-1.5.38.apk",
                    "os": "Android",
                    "branch": "Stable"
                },
                "1.61-1073": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x-1.61-1073-8c0a4a4-win32_30_04_2022_nightly.zip",
                    "os": "Windows",
                    "branch": "Nightly"
                },
                "1.61-1072": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x-1.61-1072-f3fafab-win32_25_04_2022_nightly.zip",
                    "os": "Windows",
                    "branch": "Nightly"
                },
                "3c729a9763263bc3a69f48370e43ae05e672970a": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x_macos_19_04_2022_nightly.zip",
                    "os": "Apple",
                    "branch": "Nightly"
                },
                "1.61-1071": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x-1.61-1071-3c729a9-win32_19_04_2022_nightly.zip",
                    "os": "Windows",
                    "branch": "Nightly"
                },
                "1085ed6fad46eee3335db6f8e732399e513a95d8": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x_macos_13_04_2022_nightly.zip",
                    "os": "Apple",
                    "branch": "Nightly"
                },
                "1.61-1070": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x-1.61-1070-1085ed6-win32_13_04_2022_nightly.zip",
                    "os": "Windows",
                    "branch": "Nightly"
                },
                "7cbe92afa0aec329116af42ea296532a3ed44faa": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x_macos_12_04_2022_nightly.zip",
                    "os": "Apple",
                    "branch": "Nightly"
                },
                "1.61-1069": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x-1.61-1069-7cbe92a-win32_12_04_2022_nightly.zip",
                    "os": "Windows",
                    "branch": "Nightly"
                },
                "6628042fe386197648334063f70e6a94350b9bf7": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x_macos_11_04_2022_nightly.zip",
                    "os": "Apple",
                    "branch": "Nightly"
                },
                "1.61-1066": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x-1.61-1066-6628042-win32_11_04_2022_nightly.zip",
                    "os": "Windows",
                    "branch": "Nightly"
                },
                "ba472fe3ef236028ab898a8c4059306faad8206b": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x_macos_11_04_2022_nightly.zip",
                    "os": "Apple",
                    "branch": "Nightly"
                },
                "1.61-1065": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x-1.61-1065-ba472fe-win32_11_04_2022_nightly.zip",
                    "os": "Windows",
                    "branch": "Nightly"
                },
                "78d006ffdbb5cb6944177db52c3640152948d928": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x_macos_24_03_2022_nightly.zip",
                    "os": "Apple",
                    "branch": "Nightly"
                },
                "1.61-1059": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x-1.61-1059-78d006f-win32-x64_24_03_2022_nightly.zip",
                    "os": "Windows",
                    "branch": "Nightly"
                },
                "0a20681778aa7f5b12b61810917fc31855808181": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x_macos_21_03_2022_nightly.zip",
                    "os": "Apple",
                    "branch": "Nightly"
                },
                "93d538dfafbe88976ccdbc7a09c4f71a4d34ad1a": {
                    "url": "https://consolo.is.cc/emulationking/snes9x/snes9x_linux64_18_03_2022_nightly.zip",
                    "os": "Linux",
                    "branch": "Nightly"
                }
            }
        },
        "zsnes": {
            "id": "zsnes",
            "url": "https://emulationking.com/zsnes/",
            "name": "zsnes",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2014/05/zsnes-logo.png",
            "shortDesc": "zsnes is a SNES emulator that suffers from low accuracy when compared to higan and snes9x. Most of znes’s development focused on achieving portability and performance, with the bulk of the emulator being written in x86 assembly.",
            "description": "ZSNES is one of the first SNES emulators to support a wide variety of games and also one of the most popular SNES emulators.\nZSNES unlike bsnes focuses more on performance. This helps give it a small memory footprint comparatively. Despite this it does still manage to successfully emulate the SNES’s more complicated features. Such as the SuperFX chip. It also includes some extra non-essential features such as 44.1khz audio, movie creation, and a plethora of different video filters.\nSadly ZSNES is no longer in active development with its last stable release being back in 2007, however despite this its still one of the best SNES emulators around especially when confronted with a more performance restricted system. ZSNES offers support for Microsoft Windows and Linux with a port available for Mac OSX.\nPlease note Linux builds require you to build it yourself, instructions are included in the downloads.",
            "platforms": [
                "snes"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/zsnes-SNES-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/zsnes-SNES-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/zsnes-SNES-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/zsnes-SNES-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/zsnes-SNES-Emulator-Pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/zsnes-SNES-Emulator-Pic-06.jpg"
            ],
            "versions": {
                "1.51": {
                    "url": "https://consolo.is.cc/emulationking/zsnes/zsnes151src.tar.bz2",
                    "os": "File-code"
                }
            }
        },
        "nestopia": {
            "id": "nestopia",
            "url": "https://emulationking.com/nestopia/",
            "name": "Nestopia",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2014/05/nestopia.png",
            "shortDesc": "Nestopia is a highly optemized, cycle accurate emulator for the NES. Thanks to Nestopia’s cycle based emulation it offers near 100% compatiblity with every NES game.",
            "description": "Nestopia is the one of the only cycle accurate emulators for the Nintendo Entertainment System (NES). Thanks to its highly optimized cycle accurate nature it allows the emulator to have an almost 100% compatibility.\nThanks to the emulator being heavily optimized and the NES system not being overly complicated, the cycle accurate coding does not come at a significant performance requirement like newer systems such as the Nintendo 64 or even the SNES.\nNestopia also has support for all major operating system, Windows, Macintosh and Linux making it one of the more versatile of emulators. If your not bound by a very low powered CPU, one with less than 600MHz this emulator is your best option for playing NES games.\nSadly Nestopia is no longer in active development with the original programming team officially ending its development in 2008, however their have been multiple forks off the base code.",
            "platforms": [
                "nes"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/Nestopia-NES-Emulator-Pic-01-1.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/Nestopia-NES-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/Nestopia-NES-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/Nestopia-NES-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/Nestopia-NES-Emulator-Pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/Nestopia-NES-Emulator-Pic-06.jpg"
            ],
            "versions": {
                "1.49": {
                    "url": "https://consolo.is.cc/emulationking/nestopia/nestopia_1.49-win32.zip",
                    "os": "Windows"
                },
                "1.41": {
                    "url": "https://consolo.is.cc/emulationking/nestopia/nestopia-141%20MAC.dmg",
                    "os": "Apple"
                },
                "1.50": {
                    "url": "https://consolo.is.cc/emulationking/nestopia/nestopia-1.50-source.tar.gz",
                    "os": "File-code"
                },
                "1.45": {
                    "url": "https://consolo.is.cc/emulationking/nestopia/nestopia-1.45source.tgz",
                    "os": "File-code"
                },
                "1.40": {
                    "url": "https://consolo.is.cc/emulationking/nestopia/Nestopia140src.zip",
                    "os": "File-code"
                }
            }
        },
        "jnes": {
            "id": "jnes",
            "url": "https://emulationking.com/jnes/",
            "name": "Jnes",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2014/05/jnes-logo.png",
            "shortDesc": "Jnes is a Windows and Android NES emulator developed by Jabo, one of the developers of Project 64.",
            "description": "Jnes is a NES emulator designed and programmed by Jabo (More known for his work on Project64 and his audio and video plugins for it).\nJnes boasts a high compatibility, managing to successfully emulate the graphics, sound, controllers, zapper and many memory mapping boards that are found in most USA games and even going as far as to offer support for memory mapping boards in some popular Japanese boards.\nAlongside this it also features Kaillera for online gaming alongside other features such as instant saves and cheats. Jnes offer support for both the Microsoft Windows operating system and Android",
            "platforms": [
                "nes"
            ],
            "runs": [
                "windows",
                "android"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/jnes-nes-emulator-screenshot-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/jnes-nes-emulator-screenshot-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/jnes-nes-emulator-screenshot-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/jnes-nes-emulator-screenshot-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/jnes-nes-emulator-screenshot-05.png",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/jnes-nes-emulator-screenshot-06.png"
            ],
            "versions": {
                "1.2.1": {
                    "url": "https://consolo.is.cc/emulationking/jnes/jnes_1_2_1.exe",
                    "os": "Windows"
                }
            }
        },
        "nemulator": {
            "id": "nemulator",
            "url": "https://emulationking.com/nemulator/",
            "name": "Nemulator",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/06/nemulator-thumbnail.png",
            "shortDesc": "Nemulator is regarded as one of the best NES emulators around. Nemulator offers support for almost all of the NES’s features including undocumented and unofficial features.",
            "description": "Nemulator is a multiple system emulator, being both a SEGA Master System Emulator and a NES Emulator. Developed by James Slepicka, Nemulator has managed to successfully achieve a substantial level of compatibility for both the SEGA Master System and the NES. Despite starting off as a NES Emulator, the developer decided to focus on another emulator after managing to emulate the NES extremely successfully with little to not problems.\nNemulator’s NES Emulation is now fully developed with support for the vast majority of the NES’s abundant function mappers, Nemulator even goes as far as to add support for even unofficial and undocumented opcodes allowing it to run the vast majority of NES games without any issues. The NES Emulator also features support for cycle-accurate timing.\nIn Version 4.0, the developer decided to introduce additional support to the emulator, adding in support for the SEGA Master System. While this emulation is relatively new to Nemulator, it so far appears to be functioning quite well and is definitely an emulator worth checking out for both the SEGA Master System and the NES.",
            "platforms": [
                "nes",
                "segamastersystem"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Nemulator-SEGA-Master-System-Emulator-NES-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Nemulator-SEGA-Master-System-Emulator-NES-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Nemulator-SEGA-Master-System-Emulator-NES-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Nemulator-SEGA-Master-System-Emulator-NES-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Nemulator-SEGA-Master-System-Emulator-NES-Emulator-Pic-05.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Nemulator-SEGA-Master-System-Emulator-NES-Emulator-Pic-06.png"
            ],
            "versions": {
                "4.4": {
                    "url": "https://consolo.is.cc/emulationking/nemulator/nemulator4.4.zip",
                    "os": "Windows"
                },
                "4.3.1": {
                    "url": "https://consolo.is.cc/emulationking/nemulator/nemulator4.3.1.zip",
                    "os": "Windows"
                },
                "4.2": {
                    "url": "https://consolo.is.cc/emulationking/nemulator/nemulator4.2.zip",
                    "os": "Windows"
                }
            }
        },
        "fceux": {
            "id": "fceux",
            "url": "https://emulationking.com/fceux/",
            "name": "FCEUX",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2014/05/fceux-logo-transparent.png",
            "shortDesc": "FCEUX aims to be a bit of a jack of all trades. Offering accurate emulation alongside a set of useful debugging, rom-hacking tools and more .",
            "description": "FCEUX is the continuation of NES emulator FCE and its forks under the name FCEU.\nFCEUX aims to be an “all in one” emulator for the NES, offering accurate emulation with both more casual player options and more advanced options for the more experienced emulator users.\nFor the more experienced users the emulator provides access  to tools for debugging, rom-hacking, map making, Tool-assisted movies and lastly but not least lua scripting.\nWhile the emulator used to have a functional netplay recent versions have broken all support for it and it has yes to be patched back in.",
            "platforms": [
                "nes"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/fceux-NES-Emulator-Screenshot-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/fceux-NES-Emulator-Screenshot-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/fceux-NES-Emulator-Screenshot-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/fceux-NES-Emulator-Screenshot-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/fceux-NES-Emulator-Screenshot-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/fceux-NES-Emulator-Screenshot-06.jpg"
            ],
            "versions": {
                "2.2.3": {
                    "url": "https://consolo.is.cc/emulationking/fceux/fceux-2.2.3.src.tar.gz",
                    "os": "File-code"
                }
            }
        },
        "nintendulator": {
            "id": "nintendulator",
            "url": "https://emulationking.com/nintendulator/",
            "name": "Nintendulator",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/06/nintendulator-thumbnail.png",
            "shortDesc": "Nintendulator aims to be a hardware accurate NES emulator. Nintendulator manages to even emulate odd quirks of the NES hardware that others often neglect to handle properly.",
            "description": "Nintendulator is an open source WIN32 NES emulator written in C++. The goal of Nintendulator was to emulate the console right down to all of its hardware quirks allowing the emulator to successfully emulate certain game behaviors that some emulators simply aren’t able to.\nThough due to its hardware accurate nature Nintendulator requires a much higher processor requirement than other available emulators, with the system requiring clocking in at about 1.5GHz, though for modern computers this requirement is basically nothing.\nUnlike other emulators that has the individual mappers programmed directly into the emulator, Nintendulator loads them in via DLL’s. While Nintendulator’s main aim is to be an hardware accurate emulator it does have support for other aspects such as: Game Genie cheat support,input movie recording and playback, AVI capturing and also a debugger with moderate breakpoint support.",
            "platforms": [
                "nes"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2014/05/Nintendulator-NES-Emulator-Pic-01.gif"
            ],
            "versions": {
                "0.985 Beta": {
                    "url": "https://consolo.is.cc/emulationking/nintendulator/nintendulator0985bin_amd64.zip",
                    "os": "Windows"
                }
            }
        },
        "rpcs3": {
            "id": "rpcs3",
            "url": "https://emulationking.com/rpcs3/",
            "name": "RCPS3",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/RPCS3-Logo-PS3-Emulator.png",
            "shortDesc": "RCPS3 is the premiere PS3 emulator. It has managed to make considerable strides in emulating the complicated PS3 architecture and can now run several games without any significant hitches.",
            "description": "RPCS3 is one of the most surprising emulators of all, in that it is a PS3 Emulator. Many originally thought that PS3 Emulation would be completely impossible due to the highly complicated nature of the PS3’s architecture and its highly complicated Cell Processor that was difficult to develop for let alone developing.\nBut the RPCS3 team managed to pull off the impossible, proving that emulation of the PS3’s complicated architecture could actually be done successfully. Originally developed by programmers DH and Hykem back in 2011, they managed to show that making a PS3 emulator could be done by emulating simple homebrew.\n3 years later, and the PS3 emulator started showing success in being able to emulate actual commercial PS3 games with numerous games now able be playable in some form. However emulation is currently quite slow, as is to be expected with such a complicated project. As long as development continues of this project though, and more developers come on board theres a massive chance full emulation of the PS3 could be achieved now that the ground work has been laid.\n<strong>Note: </strong>We currently do not have access to Mac OS X builds of this emulator.",
            "platforms": [
                "playstation3"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/RPCS3-PS3-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/RPCS3-PS3-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/RPCS3-PS3-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/RPCS3-PS3-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/RPCS3-PS3-Emulator-Pic-05.jpg"
            ],
            "versions": {
                "0.0.21-13331 2022-03-03": {
                    "url": "https://consolo.is.cc/emulationking/rpcs3/rpcs3-v0.0.21-13331-e33b1306_win64_nightly.7z",
                    "os": "Windows",
                    "date": "2022/03/03",
                    "branch": "Nightly"
                },
                "0.0.21-13329 2022-03-01": {
                    "url": "https://consolo.is.cc/emulationking/rpcs3/rpcs3-v0.0.21-13329-0dbfe314_win64_nightly.7z",
                    "os": "Windows",
                    "date": "2022/03/01",
                    "branch": "Nightly"
                },
                "0.0.21-13326 2022-02-28": {
                    "url": "https://consolo.is.cc/emulationking/rpcs3/rpcs3-v0.0.21-13326-a8e62e1b_linux64_nightly.AppImage",
                    "os": "Linux",
                    "date": "2022/02/28",
                    "branch": "Nightly"
                },
                "0.0.20-13325 2022-02-28": {
                    "url": "https://consolo.is.cc/emulationking/rpcs3/rpcs3-v0.0.20-13325-42aa8f26_win64_nightly.7z",
                    "os": "Windows",
                    "date": "2022/02/28",
                    "branch": "Nightly"
                },
                "0.0.20-13324 2022-02-27": {
                    "url": "https://consolo.is.cc/emulationking/rpcs3/rpcs3-v0.0.20-13324-af95ff5f_win64_nightly.7z",
                    "os": "Windows",
                    "date": "2022/02/27",
                    "branch": "Nightly"
                },
                "0.0.20-13322 2022-02-26": {
                    "url": "https://consolo.is.cc/emulationking/rpcs3/rpcs3-v0.0.20-13322-7d26e61d_win64_nightly.7z",
                    "os": "Windows",
                    "date": "2022/02/26",
                    "branch": "Nightly"
                },
                "0.0.20-13320 2022-02-25": {
                    "url": "https://consolo.is.cc/emulationking/rpcs3/rpcs3-v0.0.20-13320-6db5d836_win64_nightly.7z",
                    "os": "Windows",
                    "date": "2022/02/25",
                    "branch": "Nightly"
                },
                "0.0.8 2020-01-27": {
                    "url": "https://consolo.is.cc/emulationking/rpcs3/rpcs3-v0.0.8-9451-7f07b79c_win64.7z",
                    "os": "Windows",
                    "date": "2020/01/27",
                    "branch": "Nightly"
                }
            }
        },
        "ppsspp": {
            "id": "ppsspp",
            "url": "https://emulationking.com/ppsspp/",
            "name": "PPSSPP",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/ppsspp-emu-logo-transparent.png",
            "shortDesc": "PPSSPP is one of the best PSP emulators around. It boasts a speedy core while retaining a tremendous compatibility rate, making PPSSPP the go-to emulator for PSP emulation.",
            "description": "PPSSPP is one of the highest regarded PSP emulators, and probably one of the most successful emulators for the PSP. It boasts an impressive multi platform lineup, being able to be run an assortment of systems such as Windows, Linux, Mac OS X, iOS, Android and even more obscure systems like Blackberry.\nThe original author, Henrik Rydgård, planned the emulator to be not only extremely fast, but also very highly portable, and he managed to pull that off incredibly successfully. For those who don’t know Henrik Rydgård was one of the co-founders of the superb Dolphin Emulator.\nIn just 3 years PPSSPP managed to become the best PSP emulator around, boasting a high compatibility rate while still being able to render the games faithfully and fast.\nThe developers even managed to end up adding support for Sony’s Proprietary audio codec, ATRAC3plus. Along with this there is a variety of different enhancements you can use to make the PSP games look much nicer at higher resolutions, including being able to increase the internal rendering resolution that the PSP would of rendered at, rather then just stretching the image to the screen size.\n<strong>Note</strong>: Linux and Mac OS X builds rely on SDL, instructions are below on how to install the correct version of SDL for PPSPP to run on those systems.\n<h2 class=\"h5\">Linux PPSSPP Instructions</h2>\n<ul>\n<li>Open a Terminal instance</li>\n<li><b>For Debian/Ubuntu and their derivatives:</b> Install the “libsdl2-dev” package.</li>\n<li><b>For Fedora/RHEL and their derivatives:</b> Install the “SDL2-devel” package.</li>\n<li><b>For BSD-based distros:</b> Install the “sdl2” package.</li>\n</ul>\n<h2 class=\"h5\">Mac OS X Instructions</h2>\n<ul>\n<li>Open the Terminal app.</li>\n<li>Paste this into a Terminal:\n <code class=\"small\">ruby -e \"$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)\"</code></li>\n<li>Follow the instructions, and wait for installation to finish.</li>\n<li>Paste this into a Terminal: <code>brew install sdl2</code></li>\n</ul>",
            "platforms": [
                "playstationportable"
            ],
            "runs": [
                "windows",
                "linux",
                "apple",
                "android"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PPSSPP-PSP-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PPSSPP-PSP-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PPSSPP-PSP-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PPSSPP-PSP-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PPSSPP-PSP-Emulator-Pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PPSSPP-PSP-Emulator-Pic-06.jpg"
            ],
            "versions": {
                "1.13.1": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp_win_1_13_1_stable.zip",
                    "os": "Windows",
                    "branch": "Stable"
                },
                "1.13": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp_win_1_13_stable.zip",
                    "os": "Windows",
                    "branch": "Stable"
                },
                "1.12.3": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp_win_1_12_3_stable.zip",
                    "os": "Windows",
                    "branch": "Stable"
                },
                "1.12.2": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp_win_1_12_2_stable.zip",
                    "os": "Windows",
                    "branch": "Stable"
                },
                "1.12.1": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp_win_1_12_1_stable.zip",
                    "os": "Windows",
                    "branch": "Stable"
                },
                "1.12": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp_win_1_12_stable.zip",
                    "os": "Windows",
                    "branch": "Stable"
                },
                "1.11.3": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp_win_1_11_3_stable.zip",
                    "os": "Windows",
                    "branch": "Stable"
                },
                "1.6.3": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp_1.9.4_MacOS.zip",
                    "os": "Apple",
                    "branch": "Stable"
                },
                "1.7.5": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp_1.9.4_Linux.zip",
                    "os": "Linux",
                    "branch": "Stable"
                },
                "2022-08-18": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp-v1.13.1-355-g0749f1465-windows-amd64_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/18",
                    "branch": "Nightly"
                },
                "2022-08-17": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp-v1.13.1-335-g2eed8c9f1-windows-amd64_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/17",
                    "branch": "Nightly"
                },
                "2022-08-16": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp-v1.13.1-296-g5f9718ef9-windows-amd64_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/16",
                    "branch": "Nightly"
                },
                "2022-08-14": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp-v1.13.1-289-ga35d26190-windows-amd64_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/14",
                    "branch": "Nightly"
                },
                "2022-08-13": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp-v1.13.1-270-g4d096925f-windows-amd64_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/13",
                    "branch": "Nightly"
                },
                "2022-08-12": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp-v1.13.1-259-gade8b8876-windows-amd64_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/12",
                    "branch": "Nightly"
                },
                "1.9.4": {
                    "url": "https://consolo.is.cc/emulationking/ppsspp/ppsspp_1.9.4_Android.apk",
                    "os": "Android"
                }
            }
        },
        "jpcsp": {
            "id": "jpcsp",
            "url": "https://emulationking.com/jpcsp/",
            "name": "JPCSP",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/JPCSP-PSP-Emulator-Screenshot-01.jpg",
            "shortDesc": "JPCSP is another great PSP emulator. Despite being written in Java the emulator still manages to run numerous games at 100% speed.",
            "description": "JPCSP is one of the most advanced PSP Emulators available. JCPSP has shown an incredible amount of progress and impressive speed despite being built in a slower language then most other emulators. There is one big advantage to using Java for an emulator, and that is that the code tends to be multiplatform friendly from the get go, meaning you don’t have to waste a lot of development time tweaking code to work on specific platforms.\nDespite JPCSP being written mainly in java, it manages to achieve 100% emulation speed in some commercial games, this is quite an impressive feat for any PSP Emulators. It achieves this by taking the full advantage of dual-core CPU’s, allowing it to match the same dual-core architecture that is featured in the PSP itself. The more cores you have should also improve emulation even more, as it allows the free cores to work just on Java’s JIT compiler and the graphics cache.\nDespite this project still just being a beta, it already offers compatibility for over 600 games. While not as vast as PPSSPP’s 919 odd games that are marked as playable, it is still impressive none the less.\nThanks to continued active development, JPCSP has taken the place as probably the second best PSP emulator, and challenges PPSSPP extremely well.",
            "platforms": [
                "playstationportable"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/JPCSP-PSP-Emulator-Screenshot-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/JPCSP-PSP-Emulator-Screenshot-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/JPCSP-PSP-Emulator-Screenshot-04.jpg"
            ],
            "versions": {
                "2019-11-07": {
                    "url": "https://consolo.is.cc/emulationking/jpcsp/jpcsp-ra6266b67-27-01-2020-macosx.7z",
                    "os": "Apple",
                    "date": "2019/11/07"
                }
            }
        },
        "soywiz-psp-emu": {
            "id": "soywiz-psp-emu",
            "url": "https://emulationking.com/soywiz-psp-emu/",
            "name": "Soywiz PSP Emu",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/07/soywiz-psp-emulator-logo-thumb.png",
            "shortDesc": "Soywiz PSP Emu is a PSP emulator written in C# for both Windows and Linux. While not in active development, it is a capable PSP emulator.",
            "description": "Soywiz PSP Emu was a Sony PSP emulator written in C# for Windows and LInux. It was a capable emulator that was able to run several commercial PSP games at a decent speed, development was going quite speedily till the developer decided to move onto a new project, namely jspspemu.\nSoywize PSP emu had implemented an assortment of extra features alongside a strong dynamic recompiler core, this included the ability to increase the size of the render target to improve there rendering when scaled to larger screen sizes.\nUltimately like many emulators, this showed a tremendous amount of improvements and progress on emulating the PSP until development ultimately was abandoned.",
            "platforms": [
                "playstationportable"
            ],
            "runs": [
                "windows",
                "linux"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Soywiz-PSP-emu-PSP-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Soywiz-PSP-emu-PSP-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Soywiz-PSP-emu-PSP-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Soywiz-PSP-emu-PSP-Emulator-Pic-04.jpg"
            ],
            "versions": {
                "r525": {
                    "url": "https://consolo.is.cc/emulationking/soywiz-psp-emu/cspspemu%20r525.zip",
                    "os": "File-code"
                }
            }
        },
        "pcsp": {
            "id": "pcsp",
            "url": "https://emulationking.com/pcsp/",
            "name": "PCSP",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/07/pcsp-emulator-logo-thumb.png",
            "shortDesc": "PCSP is a PSP emulator that is only really able to run homebrew applications. PCSP does not have enough development to be able to run commercial roms.",
            "description": "PCSP is a PSP emulator written in C++ for Windows. PCSP was never able to emulate any commercial games, however it could run some homebrew, ultimately development never got far enough for PCSP to emulate enough of the PSP to run any games.\nDevelopment of the emulator has also sadly ceased. There was an attempt to rewrite the emulator under a new project PSPE4All but that project ultimately never got off the ground, and no release was ever made.\nDon’t expect to be able to run any commercial game with this emulator, for that purpose we recommend an emulator such as PPSSPP instead.",
            "platforms": [
                "playstationportable"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSP-PSP-Emulator.jpg"
            ],
            "versions": {
                "0.5.5": {
                    "url": "https://consolo.is.cc/emulationking/pcsp/pcsp_v0.5.5.zip",
                    "os": "Windows"
                }
            }
        },
        "pcsx2": {
            "id": "pcsx2",
            "url": "https://emulationking.com/pcsx2/",
            "name": "PCSX2",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX2-Logo-PS2-Emulator.png",
            "shortDesc": "PCSX2 is the best available PlayStation 2 emulator. It boasts a high level of compatibility and features support for many of the more unique features of the PS2.",
            "description": "PCSX2 is a extremely successful PS2 Emulator that is available on Windows, Linux and even Mac OS X. Made by part of the team that brought about PCSX-Reloaded for the PlayStation one. It manages to emulate the PS2 extremely well, being both fast, accurate and highly compatible. Boasting that over 94.94% of the PS2’s massive 2568 games are playable.\nThis is an amazing progress for any emulator, let alone one that tries to tackle one of the more complicated systems in the 6th generation of video game consoles. PCSX2’s success is in part thanks to it being the only real actively developed PS2 Emulator. Focused development, and over 14 years of active development time has allowed the emulator to mature extremely well. The team over the years has tackled a variety of different complicated issues with emulating the PS2. The early versions of PCSX2 focused on just getting into the PS2 loading screen and being able to actually emulate the complicated PlayStation 2 bios,\nRecent versions have begun focusing on trying to bring highly accurate emulation without sacrificing the speed of the emulator, this is alongside trying to fix a lot of the edge cases that have cropped up while trying to emulate some games. While emulation might work perfectly for one, some games use certain tricks that require special coding to be able to emulate.\nIts worth noting that PCSX2 makes use of the same plugin specification that was set out by the now long abandoned PSEmu Pro emulator for the PlayStation 1. This allows some features of the PS2 such as the graphics and audio to be handled externally, this does mean that compatibility can differ depending on what plugins you use.\n<strong>Note</strong>: PCSX2 requires the PS2 Bios files to be able to run.",
            "platforms": [
                "playstation2"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX2-PS2-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX2-PS2-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX2-PS2-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX2-PS2-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX2-PS2-Emulator-Pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX2-PS2-Emulator-Pic-06.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX2-PS2-Emulator-Pic-07.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX2-PS2-Emulator-Pic-09.jpg"
            ],
            "versions": {
                "1.4.0": {
                    "url": "https://consolo.is.cc/emulationking/pcsx2/pcsx2_0.9.7.dmg",
                    "os": "Apple",
                    "branch": "Stable"
                },
                "2022-08-16": {
                    "url": "https://consolo.is.cc/emulationking/pcsx2/pcsx2-v1.7.3224-windows-x86_16_08_2022_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/16",
                    "branch": "Nightly"
                },
                "2022-08-17": {
                    "url": "https://consolo.is.cc/emulationking/pcsx2/pcsx2-v1.7.3218-windows-x86_17_08_2022_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/17",
                    "branch": "Nightly"
                },
                "2022-08-15": {
                    "url": "https://consolo.is.cc/emulationking/pcsx2/pcsx2-v1.7.3212-windows-x86_15_08_2022_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/15",
                    "branch": "Nightly"
                },
                "2022-08-14": {
                    "url": "https://consolo.is.cc/emulationking/pcsx2/pcsx2-v1.7.3208-windows-x86_14_08_2022_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/14",
                    "branch": "Nightly"
                },
                "2022-08-13": {
                    "url": "https://consolo.is.cc/emulationking/pcsx2/pcsx2-v1.7.3205-windows-x86_13_08_2022_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/13",
                    "branch": "Nightly"
                },
                "2022-08-09": {
                    "url": "https://consolo.is.cc/emulationking/pcsx2/pcsx2-v1.7.3198-windows-x86_09_08_2022_nightly.7z",
                    "os": "Windows",
                    "date": "2022/08/09",
                    "branch": "Nightly"
                }
            }
        },
        "play-ps2": {
            "id": "play-ps2",
            "url": "https://emulationking.com/play-ps2/",
            "name": "Play!",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/play-logo-emulator.png",
            "shortDesc": "Play! is a PS2 emulator that aims to emulate the PlayStation 2 to a high enough level that it would not need to rely on the PS2 BIOS to operate as other PlayStation 2 emulators do.",
            "description": "Play! is a relatively new PS2 emulator that has the goal of being portable across Windows, OSX, iOS, and Android platforms. It is primarily developed by a single developer, that developer being Jean-Philip Desjardins.\nPlay! is written in C/C++ and is designed to make use of instruction caching and a dynamic recompiler scheme to try and achieve better performance while emulating the PS2’s complicated CPU.\nThe project is designed as a way for Jean-Philip Desjardins to sharpen his own programming skills and for him to gain more experience in the computer engineering and software engineering fields. Which so far, is an excellent showcase as the emulator is slowly but surely showing some good progress. It currently can run a few games, which is a great achievement in itself, but it runs them with a lot of issues.\nIf the development is kept up, Play! should become a fantastic emulator with a few years of active development put into it.",
            "platforms": [
                "playstation2"
            ],
            "runs": [
                "windows",
                "apple",
                "android"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Play-PS2-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Play-PS2-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Play-PS2-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Play-PS2-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Play-PS2-Emulator-Pic-05.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Play-PS2-Emulator-Pic-06.png"
            ],
            "versions": {
                "2022-08-10": {
                    "url": "https://consolo.is.cc/emulationking/play-ps2/Play-x86-32_10_08_2022_nightly.exe",
                    "os": "Windows",
                    "date": "2022/08/10",
                    "branch": "Nightly"
                },
                "2022-08-02": {
                    "url": "https://consolo.is.cc/emulationking/play-ps2/Play-x86-32_02_08_2022_nightly.exe",
                    "os": "Windows",
                    "date": "2022/08/02",
                    "branch": "Nightly"
                },
                "2022-07-30": {
                    "url": "https://consolo.is.cc/emulationking/play-ps2/Play-x86-32_30_07_2022_nightly.exe",
                    "os": "Windows",
                    "date": "2022/07/30",
                    "branch": "Nightly"
                },
                "2022-07-29": {
                    "url": "https://consolo.is.cc/emulationking/play-ps2/Play-x86-32_29_07_2022_nightly.exe",
                    "os": "Windows",
                    "date": "2022/07/29",
                    "branch": "Nightly"
                },
                "2022-07-28": {
                    "url": "https://consolo.is.cc/emulationking/play-ps2/Play-x86-32_28_07_2022_nightly.exe",
                    "os": "Windows",
                    "date": "2022/07/28",
                    "branch": "Nightly"
                },
                "2022-07-26": {
                    "url": "https://consolo.is.cc/emulationking/play-ps2/Play-x86-32_26_07_2022_nightly.exe",
                    "os": "Windows",
                    "date": "2022/07/26",
                    "branch": "Nightly"
                },
                "2022-07-21": {
                    "url": "https://consolo.is.cc/emulationking/play-ps2/Play-x86-32_21_07_2022_nightly.exe",
                    "os": "Windows",
                    "date": "2022/07/21",
                    "branch": "Nightly"
                },
                "2020-01-27": {
                    "url": "https://consolo.is.cc/emulationking/play-ps2/Play-26-01-2020-windows-64.exe",
                    "os": "Windows",
                    "date": "2020/01/27"
                }
            }
        },
        "ps2emu": {
            "id": "ps2emu",
            "url": "https://emulationking.com/ps2emu/",
            "name": "PS2emu",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/ps2emu-logo-thumbnail.png",
            "shortDesc": "PS2emu is an experimental PlayStation 2 emulator that was used as a testbed for techniques to speed up PS2 emulation. This emulator cannot run any PS2 games and is no longer in development.",
            "description": "PS2emu is an extremely basic PS2 Emulator. It was in development by a trio of talented emulator devs, namely Roor who made AndriPSX, and also shunt and scar_T. PS2emu never really gained enough development time to actually become anything to great.\nIt ended up as an attempt to trial at several new techniques that would enable the PS2 to be emulated much faster then other emulators at the time, however the Dynamic Recompiler featured in the only alpha they released was only about 10% complete. It was a good proof of concept, but sadly as said before, development never really gained much momentum and it never saw another release.\nThere was signs of Roor coming back to finish off his development on the emulator, but he seems to of disappeared again as well.\n<strong>Note</strong>: PS2emu requires the PS2 Bios files to be able to run.\nAlso note that this emulator requires plugins and does not come with any in the download.",
            "platforms": [
                "playstation2"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PS2emu-PS2-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PS2emu-PS2-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PS2emu-PS2-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PS2emu-PS2-Emulator-Pic-04.jpg"
            ],
            "versions": {
                "0.1 Alpha": {
                    "url": "https://consolo.is.cc/emulationking/ps2emu/PS2EMU_-_Alpha_01.zip",
                    "os": "Windows"
                }
            }
        },
        "neutrinosx2": {
            "id": "neutrinosx2",
            "url": "https://emulationking.com/neutrinosx2/",
            "name": "NeutrinoSX2",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/neutrinosx2-logo-thumbnail.png",
            "shortDesc": "NeutrinoSX2 was one of the earliest open-source attempts to emulate the PlayStation 2 system. While unable to emulate commercial games, it helped create an understanding of how the PS2 could be emulated.",
            "description": "NeutrinoSX2 was one of the first open source PS2 emulators. The project ultimately never ended up getting further then being able to emulate some purpose built functionality test demos for the PS2.\nThe projects primary developer was Maud, who got into developing the emulator after writing code that interpreted a file that he found in Ico that had source of part of the game in assembly.\nIts unknown why development ended, but NeutrinoSX2 left a wealth of information for those who were interested in developing an emulator for the PS2, it featured clean and well documented code as long as documentation of some of the inner working of the PS2. \nIf you are after an emulator that can actually successfully run commercial PS2 games, then we highly recommend you use PCSX2.\n<strong>Note</strong>: NeutrinoSX2 requires the PS2 Bios files to be able to run.",
            "platforms": [
                "playstation2"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/NeutrinoSX2-PS2-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/NeutrinoSX2-PS2-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/NeutrinoSX2-PS2-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/NeutrinoSX2-PS2-Emulator-Pic-04.jpg"
            ],
            "versions": {
                "0.08.1": {
                    "url": "https://consolo.is.cc/emulationking/neutrinosx2/nsx2-0.08.1-win32.zip",
                    "os": "Windows"
                }
            }
        },
        "epsxe": {
            "id": "epsxe",
            "url": "https://emulationking.com/epsxe/",
            "name": "ePSXe",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/ePSXe-emulator-logo-PSX-Emulator.png",
            "shortDesc": "ePSXe is regarded as one of the best PS1 Emulators around thanks to its high compatibility and fast emulation speed. ePSXe manages to emulate almost every PSX Game available successfully.",
            "description": "ePSXe is a PlayStation (PSX) Emulator for Windows, Linux, Mac OS X and even Android. It is one of the most popular emulators available for the PSX and one of the most successful at emulating the system.  \nePSXe is considered to be one of the very best PSX Emulators that you can find.\nIt has been one of the most successful PSX Emulators, successfully emulating various parts of the PSX with little to no issues, like many N64 emulators however, ePSXe uses a plugin to extend certain functionality, allowing 3rd party devs to improve the graphics, sound and various other features without needing to modify the core.\nDon’t worry though, PSX does include a few excellent defaults so you don’t have to go hunting for the right plugin.\nRecent versions of ePSXe have moved to try and improve the accuracy of the emulator and introduce support for a HLE version of the bios, this means  you wont have to go hunting for the PlayStation bios files anymore. \nWhile its still a work in progress, the OS HLE is showing that it can be done, although compatibility is not the same as the actual bios at the moment.",
            "platforms": [
                "psx"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/ePSXe-Emulator-PSX-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/ePSXe-Emulator-PSX-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/ePSXe-Emulator-PSX-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/ePSXe-Emulator-PSX-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/ePSXe-Emulator-PSX-Emulator-Pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/ePSXe-Emulator-PSX-Emulator-Pic-06.jpg"
            ],
            "versions": {
                "2.0.5": {
                    "url": "https://consolo.is.cc/emulationking/epsxe/ePSXe205.app.zip",
                    "os": "Apple"
                }
            }
        },
        "pcsx-reloaded": {
            "id": "pcsx-reloaded",
            "url": "https://emulationking.com/pcsx-reloaded/",
            "name": "PCXS Reloaded",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/pcsxr-logo-thumbnail.png",
            "shortDesc": "PCXS Reloaded is a popular open-source PSX emulator. PCSX Reloaded’s compatibility is on par with that of ePSXe and offers similar performance.",
            "description": "PCSX-Reloaded is a PSX Emulator for Windows, Mac OS X and Linux. It is a continuation of the two previous PSX Emulation project, PCSX and PCSX-DF. \nPCSX-Reloaded has jumped over several different development teams over the years with PCSX-Reloaded being the current main version of the emulator.\n Recent version’s of PSX-Reloaded have appeared to of abandoned the PC builds of the emulator with primary focus now seemingly to be on the Mac OS X and Linux versions of the emulator.\nIt is considered one of the biggest competitors to ePSXe, however unlike ePSXe, PCSX-Reloaded is open source, allowing anyone to pick up the code and improve on it.\nPCSX-Reloaded’s emulation is regarded as about on-par with that of ePSXe. While being a somewhat accurate the main focus of PCSX-Reloaded is to maintain a great compatibility while providing fast emulation speeds. PCSX also attempts to emulate the functionality of the PSX Bios, however it is very much a work in progress and doesn’t provide the same level of compatibility as the actual bios files yet.\nPCXS-Reloaded also uses the same plugin specifications of ePSXe, allowing it to make use of the exact same plugins that ePSXe uses. This is a good thing as it ensures that certain features like the graphic plugins will have a continue focus on developing them further.",
            "platforms": [
                "psx"
            ],
            "runs": [
                "windows",
                "linux"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX-Reloaded-PSX-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX-Reloaded-PSX-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX-Reloaded-PSX-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX-Reloaded-PSX-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX-Reloaded-PSX-Emulator-Pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PCSX-Reloaded-PSX-Emulator-Pic-06.jpg"
            ],
            "versions": {
                "1.9.93": {
                    "url": "https://consolo.is.cc/emulationking/pcsx-reloaded/pcsxr-1.9.93.tar.bz2",
                    "os": "Linux"
                }
            }
        },
        "nopsx": {
            "id": "nopsx",
            "url": "https://emulationking.com/nopsx/",
            "name": "No$PSX",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/nopsx-logo-thumbnail.png",
            "shortDesc": "No$PSX is a no thrills PSX emulator that doesn’t require a copy of the bios. It can run almost every PS1 game. The only downside to No$PSX is that if offers no enhancement features.",
            "description": "No$PSX is a extremely capable no thrills PSX Emulator made by the talented developer behind several other emulators such as No$GBA. \nThe core goal of No$PSX was to be able to work out of the box. This means there is no specific needs for a very particular version of Windows, no specially modified Video driver, no obscure and hard to find plugins, no requirement for virtual cd-roms, no requirement to have the PSX Bios to operate or require specific game setting tweaks to get games to run without any issues.\nEmulation of the PSX Hardware is basically fully complete, with all features completed and working in some form, however there is always some edge cases that can be ran into so there may be some games that suffer from various issues still. A lot of work however has been done to try and ensure the core is as stable as possible.\nNo$PSX like some of the other top PSX emulators, emulates the BIOS via what is called a BIOS-clone. \nThis has a few advantages, first of those is that it is free and legal, the PSX Bios itself is covered under copyright so your technically not allowed to download it. Secondly the cloned bios has the ability to be much faster then the original PSX bios, meaning No$PSX can run some games faster just thanks to an optimized clone.\nHowever there is one down side, there is a chance that compatibility may not be as good, this is mainly due to games that need to apply unknown patches to the clone bios. No$PSX tries to replicate them patches where possible but it can’t cover all of them.",
            "platforms": [
                "psx"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/nopsx-PSX-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/nopsx-PSX-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/nopsx-PSX-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/nopsx-PSX-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/nopsx-PSX-Emulator-Pic-05.png"
            ],
            "versions": {
                "2.0 Debug Build": {
                    "url": "https://consolo.is.cc/emulationking/nopsx/no$psx_2_0.zip",
                    "os": "Windows"
                },
                "2.0 Gaming Build": {
                    "url": "https://consolo.is.cc/emulationking/nopsx/no$psx_2_0_gaming.zip",
                    "os": "Windows"
                }
            }
        },
        "psx-emu": {
            "id": "psx-emu",
            "url": "https://emulationking.com/psx-emu/",
            "name": "pSX",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/pSX-Logo-Thumbnail.png",
            "shortDesc": "pSX is a PlayStation 1 emulator that claims to emulate the PSX hardware fully. While not as developed as ePSXe or PCSX reloaded, it should offer decent compatibility.",
            "description": "pSX is one of the lessor known emulators for the PlayStation 1. It claims that it manages to fully emulate the PlayStation 1, however its actual accuracy and ability to emulate games without large issues is questionable.\nThe original website for pSX is sadly now offline so its hard to find to much information on this emulator.\nThe emulator also includes an R3000 debugger for those who are interested in the inner working of the PlayStation and those who are also interested in doing translations of games.\nCompatibility of the emulator however is still decent, and well worth trying, its not as developed as ePSXe or PCSX Reloaded but is well worth checking out still if you have issues with the other emulators.\n<strong>Note:</strong> you will need a PS1 BIOS image (not supplied) – it should be called <strong>SCPH1001.bin</strong> and placed in the bios folder of the emulator.",
            "platforms": [
                "psx"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/pSX-PlayStation-1-emulator-pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/pSX-PlayStation-1-emulator-pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/pSX-PlayStation-1-emulator-pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/pSX-PlayStation-1-emulator-pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/pSX-PlayStation-1-emulator-pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/pSX-PlayStation-1-emulator-pic-06.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/pSX-PlayStation-1-emulator-pic-07.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/pSX-PlayStation-1-emulator-pic-08.jpg"
            ],
            "versions": {
                "1.13": {
                    "url": "https://consolo.is.cc/emulationking/psx-emu/pSX_1_13.rar",
                    "os": "Windows"
                }
            }
        },
        "psxeven": {
            "id": "psxeven",
            "url": "https://emulationking.com/psxeven/",
            "name": "PSXeven",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/PSXeven-Logo-Thumbnail.png",
            "shortDesc": "PSXeven is a speedy emulator for the PlayStation 1. It features a simple user interface and a decent set of features such as a memory card manager.",
            "description": "PSXeven is a freeware PSX emulator for Windows by developer Xeven. Although short lived, in the short development time, development was regarded as being quite fast. With releases put out very rapidly in a short amount of time it became regarded as a very promising emulator.\nThe last few versions before development ended on PSXeven focused on trying to improve the accuracy and stability of the emulator while also trying to ensure that the interpreter core will be fast enough on most computers.\nPSXeven become renowned for its fantastic simple user interface that is very easy for people to understand. It also features a few inbuilt functions you usually find separate from other PSX emulators.\nThese features are an in-built memory card manager and a very useful and great game image compression tool. Like most PSX Emulators PSXeven makes use of a plugin based system, this allows it to make use of the same plugins that both ePSXe and PCSX-Reloaded can run making it a more versatile plugin and still makes it a viable plugin even in the modern days.\nPSXeven showed a fair amount of promise that it would be able to emulate the PlayStation 1 well but development never lived long enough for the emulator to full mature unlike its competitors ePSXe and PCSX-Reloaded. \nPSXeven joins a long line of short lived PlayStation emulators that could of been great if they had just been continued or the source code released.\nPlease note that this emulator requires the PSX Bios to be able to run.",
            "platforms": [
                "psx"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/PSXeven-PSX-Emulator-Pic-01.jpg"
            ],
            "versions": {
                "0.19": {
                    "url": "https://consolo.is.cc/emulationking/psxeven/PSXeven_v0.19.zip",
                    "os": "Windows"
                }
            }
        },
        "ssspsx": {
            "id": "ssspsx",
            "url": "https://emulationking.com/ssspsx/",
            "name": "SSSPSX",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/ssspsx-logo-thumbnail.png",
            "shortDesc": "SSSPSX is a PlayStation 1 emulator that features a fast and highly compatible recompiler core. What SSSPSX has in speed and compatibility it lacks in extra functionality.",
            "description": "SSSPSX is a Japanese PSX Emulator for Windows. Developed by a contributor to the PCSX2 project, SSSPSX had a very promising start. Most of the work done on the emulator was to make a fast and highly compatible Recompiler core.\nWhile the recompiler core worked out extremely well, other hardware elements of the PlayStation did not get the same level of work leaving SSSPSX a fast and capable emulator but just one that hasn’t had the time and polish it really needed to become a fantastic emulator. \nDevelopment on this emulator appears to have been stopped.\nPlease note to use this emulator you will require the PlayStation 1 BIOS files.",
            "platforms": [
                "psx"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/SSSPSX-PSX-Emulator-Pic-01.png"
            ],
            "versions": {
                "0.0.34e": {
                    "url": "https://consolo.is.cc/emulationking/ssspsx/SSSPSX-0.0.34e.ZIP",
                    "os": "Windows"
                }
            }
        },
        "andripsx": {
            "id": "andripsx",
            "url": "https://emulationking.com/andripsx/",
            "name": "AndriPSX",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/andripsx-logo-thumbnail.png",
            "shortDesc": "AndriPSX is an early PlayStation emulator for Windows that can play only a few commercial games. AndriPSX was one of the first emulators to prove that PlayStation emulation was possible.",
            "description": "AndriPSX was one of the original emulators for the PSX, it was incredibly promising at its time despite being behind completing emulators at the time such as PSEmu Pro.\nSadly despite such a good promising start, AndriPSX’s development was stopped and the emulator never got to meet its full potential. \nIt managed to run a few games, however never managed to get to the same level of compatibility as similar emulators around its time.",
            "platforms": [
                "psx"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/AndriPSX-PSX-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/AndriPSX-PSX-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/AndriPSX-PSX-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/AndriPSX-PSX-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/AndriPSX-PSX-Emulator-Pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/AndriPSX-PSX-Emulator-Pic-06.jpg"
            ],
            "versions": {
                "1.0.5": {
                    "url": "https://consolo.is.cc/emulationking/andripsx/AdriPSX_ILE_Edition_1-0-5.zip",
                    "os": "Windows"
                }
            }
        },
        "bleem": {
            "id": "bleem",
            "url": "https://emulationking.com/bleem/",
            "name": "Bleem!",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/Bleem-Logo-PSX-Emulator.png",
            "shortDesc": "Bleem! was one of the first commercial emulators for the PlayStation 1. While a promising PSX emulator, the Bleem! team eventually went bankrupt after a prolonged lawsuit with Sony.",
            "description": "Bleem! was one of the very first commercial PSX Emulators. Bleem! Was a promising start of an emulator, however unlike most other emulators you had to actually buy it, which was an unusual thing at the time and something that did not sit well with big companies like Sony. \nUltimately it was their legal battles with Sony that ultimately killed the company developing Bleem!.\nBleem! was a somewhat promising PSX Emulator, it managed to emulate a variety of games to varying degrees and was surprisingly fast. It achieved this by being written primarily in assembly, this allowed the developers to create very precise optimizations in there code, however it also made it an awful lot more complicated.\nThe Bleem! PSX Emulator also managed to make use of the PC’s graphics hardware to increase the speed of 3D rendering. For its time Bleem! had showed massive promise, helped in part by its commercial nature. Ultimately Bleem! went bankrupt, they may of won the court cases with Sony, but they couldn’t afford the legal fees and had to shut down.\nHowever thanks to them fighting the court case and winning it helped pave the wave for a huge increase in freeware PSX Emulators as it proved in law that an emulator can’t be sued for copyright.\nPlease note Bleem! may not run on any operating system newer then Windows 98. Our team hasn’t personally tested this yet, so drop us a line below if it manages to run.",
            "platforms": [
                "psx"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Bleem-PSX-Emulator-Pic-01.png"
            ],
            "versions": {
                "1.4": {
                    "url": "https://consolo.is.cc/emulationking/bleem/bleem-demo-v1_4.zip",
                    "os": "Windows"
                }
            }
        },
        "reicast": {
            "id": "reicast",
            "url": "https://emulationking.com/reicast/",
            "name": "Reicast",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/reicast-logo-SEGA-Dreamcast-Emulator.png",
            "shortDesc": "Reicast is a fast and highly compatible Dreamcast emulator by the same team that developed NullDC. Reicast primarily focuses on Android, but builds are available for Windows as well.",
            "description": "Reicast is a Dreamcast emulator developed in part by some of the developers of NullDC. The idea behind the project is to make a Dreamcast emulator that is both highly portable while also being fast and retain a great compatibility rate.\nWhile being extremely tough goals to actually meet, the team is knowledgeable enough to be able to pull it off. Reicast is one of the few remaining Dreamcast emulators that are still continually being developed.\nReicast is capable of rendering Dreamcast games at a higher internal resolution, allowing them to look much nicer on a HD screen then just stretching the original image will.\nHowever Reicast, much like the emulator it is based off NullDC requires the Dreamcast BIOS to be able to run, while we cannot provide BIOS files here due to there copyright nature there not the hardest things to come by.\nThe Windows builds of Reicast have not really been tested, we instead recommend those who are running on a Windows PC to check out NullDC or DEmul.",
            "platforms": [
                "segadreamcast"
            ],
            "runs": [
                "windows",
                "android"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/reicast-SEGA-Dreamcast-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/reicast-SEGA-Dreamcast-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/reicast-SEGA-Dreamcast-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/reicast-SEGA-Dreamcast-Emulator-Pic-05.png"
            ],
            "versions": {
                "r20.04": {
                    "url": "https://consolo.is.cc/emulationking/reicast/Reicast.r20.04.apk",
                    "os": "Android"
                },
                "2020-01-27": {
                    "url": "https://consolo.is.cc/emulationking/reicast/reicast-android-27-01-2020.apk",
                    "os": "Android",
                    "date": "2020/01/27"
                }
            }
        },
        "nulldc": {
            "id": "nulldc",
            "url": "https://emulationking.com/nulldc/",
            "name": "NullDC",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/nulldc-logo-SEGA-Dreamcast-Emulator.png",
            "shortDesc": "NullDC is a Dreamcast emulator that boasts a high compatibility rate and stable performance. It is a great Dreamcast emulator for those on Windows and Linux based systems.",
            "description": "NullDC is an open source freeware Dreamcast Emulator, developed by drkIIRaziel and ZeZu. While development of NullDC has now ceased, as the developers moved onto newer projects, and also started up a newer multi-platform Dreamcast Emulator Reicast.\nNullDC is still one of the best Dreamcast emulators available, partially in thanks to its development style where the focus was to ensure the highest possible compatibility over performance. \nIn the end this paid off well, with NullDC spouting some of the best compatibility among Dreamcast emulators.\nNullDC also make use of a plugin system, so its functionality can be increased without having to actually rewrite parts of the core code, this was more useful back when NullDC was closed source.\nLike an awful lot of emulators, NullDC does require the original Dreamcast Bios to actually be able to run anything at all, this is due to certain games relying on utilizing certain features found in the BIOS that can be difficult to replicate in code, especially if the games make there own temporary modifications to the BIOS.",
            "platforms": [
                "segadreamcast"
            ],
            "runs": [
                "windows",
                "linux"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/NullDC-SEGA-Dreamcast-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/nulldc-SEGA-Dreamcast-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/nulldc-SEGA-Dreamcast-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/nulldc-SEGA-Dreamcast-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/nulldc-SEGA-Dreamcast-Emulator-Pic-05.jpg"
            ],
            "versions": {
                "1.04 r136": {
                    "url": "https://consolo.is.cc/emulationking/nulldc/nullDC_Linux_104_r136.7z",
                    "os": "Linux"
                }
            }
        },
        "demul": {
            "id": "demul",
            "url": "https://emulationking.com/demul/",
            "name": "Demul",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/Demul-logo-SEGA-Dreamcast-Emulator.png",
            "shortDesc": "Demul is regarded as one of the best Dreamcast emulators available. Demul focusses on compatibility while making use of more modern rendering techniques such as using DirectX 11.",
            "description": "DEmul is one of the longest running Dreamcast Emulators. It has been in active development since its first release all the way back in 2006, and is now regarded as one of the best Dreamcast Emulators you can get on PC.\nDevelopment of DEmul began after it became obvious that the development of Chankast has ceased and would not continue. Inspired by the fact an emulator could actually run commercial Dreamcast games, the DEmul team focused on getting there emulator to run thew vast majority of Dreamcast games while adding extra functionality that enhances the overall feel of the Dreamcast games.\nRecent version of Demul have now gone as far as now making use of a DX11 rendering engine, giving it the speed boost that DX11 can bring but also sadly making it useless to older generation hardware.\nDEmul is probably one of the best emulators available for the Dreamcast, and is definitely one of the more feature packed, the only emulator that can currently challenge it on performance and compatibility would be NullDC but Demul is the only one that is now actively in development besides Reicast.\nSeeing as Reicast is primarily designed so far for mobile devices, DEmul is the go to emulator for those who run on the Windows operating system.",
            "platforms": [
                "segadreamcast"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Demul-SEGA-Dreamcast-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Demul-SEGA-Dreamcast-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Demul-SEGA-Dreamcast-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Demul-SEGA-Dreamcast-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Demul-SEGA-Dreamcast-Emulator-Pic-05.jpg"
            ],
            "versions": {
                "0.7 ALPHA BUILD 18081": {
                    "url": "https://consolo.is.cc/emulationking/demul/demul07_111117.7z",
                    "os": "Windows"
                }
            }
        },
        "chankast": {
            "id": "chankast",
            "url": "https://emulationking.com/chankast/",
            "name": "Chankast",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/Chankast-Logo-SEGA-Dreamcast-Emulator.png",
            "shortDesc": "Chankast was one of the first Dreamcast emulators that were able to emulate commercial Dreamcast games successfully. Due to development ending abruptly, Chankast was left buggy and unstable.",
            "description": "Chankast was one of the first SEGA Dreamcast emulators to actually successfully emulate a commercial Dreamcast game. it was built for x86 platforms, and for its time utilized advanced techniques to achieve not only high compatibility emulation but also have the ability to get a decent speed in Dreamcast games, something that was a massive thing to achieve back in 2004.\nIt even managed to run games at a decent speed thanks to the early adoption of processor optimizations such as the SSE Instruction set. Considering what Chankast managed to achieve during its short lifespan its nothing short of a miracle as it for a short while beat out a few other emulators.\nSadly development only lasted 3 months before all signs of development vanished, leaving Chankast woefully outdated and buggy.  its a shame development never lasted long enough to really flesh out the emulation, make it more accurate and deal with the various bugs. It’s unknown while development suddenly ceased, but due to it being a closed source project all the work was lost.\nWe recommend using an emulator such as Demul or NullDC instead as they have been kept in development much longer, becoming more superior in speed, emulation accuracy and more robust emulation.",
            "platforms": [
                "segadreamcast"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Chankast-SEGA-Dreamcast-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Chankast-SEGA-Dreamcast-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Chankast-SEGA-Dreamcast-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Chankast-SEGA-Dreamcast-Emulator-Pic-04.jpg"
            ],
            "versions": {
                "0.25 Alpha": {
                    "url": "https://consolo.is.cc/emulationking/chankast/ChankastAlpha025.rar",
                    "os": "Windows"
                },
                "4.0b": {
                    "url": "https://consolo.is.cc/emulationking/chankast/darkman_dinput40b.zip",
                    "os": "Download"
                }
            }
        },
        "yabause": {
            "id": "yabause",
            "url": "https://emulationking.com/yabause/",
            "name": "Yabause",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/yabause-logo-thumbnail.png",
            "shortDesc": "Yabause is a popular SEGA Saturn emulator that is available on numerous different systems. While not as capable as the closed source SSF emulator, it is one of the easiest to use.",
            "description": "Yabause is a highly regarded open source emulator for the SEGA Saturn, and is currently the only actively developed and worked on emulator for the SEGA Saturn. It is built to be able to run across a variety of operating systems, namely Windows, FreeBSD, Linux, Mac OS X and even the Dreamcast. \nThe SEGA Saturn features a very complicated set of hardware making it notoriously difficult to emulate, however Yabause has slowly been able to increase its compatability over the years, fighting the odds against it.\nWhile not having the same level of compatibility as closed source SEGA Saturn Emulator, SSF, recent versions have made great strands to try and remedy this. \nAlongside Yabause features many things SSF doesn’t such as an OpenGL and Software render that’s capable of producing HD graphics from the system, allowing the graphics to look much cleaner and nicer then just being stretched to modern resolutions which can often deteriorate the overall image quality quite badly.\nAt the moment if you are running the Windows operating system and are looking for optimal compatibility then we do recommend SSF, otherwise Yabause is your best option.\n<strong>Please note</strong>: Yabause is available as a system package on Linux based systems.",
            "platforms": [
                "segasaturn"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/yabause-SEGA-Saturn-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/yabause-SEGA-Saturn-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/yabause-SEGA-Saturn-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/yabause-SEGA-Saturn-Emulator-Pic-04.png"
            ],
            "versions": {
                "0.9.14": {
                    "url": "https://consolo.is.cc/emulationking/yabause/yabause-0.9.14-dc.tar.bz2",
                    "os": "Download"
                },
                "0.9.15": {
                    "url": "https://consolo.is.cc/emulationking/yabause/yabause-0.9.15-win64.zip",
                    "os": "Windows"
                }
            }
        },
        "ssf": {
            "id": "ssf",
            "url": "https://emulationking.com/ssf/",
            "name": "SSF",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/ssf-logo-thumbnail.png",
            "shortDesc": "SSF is regarded as one of the best available SEGA Saturn emulators for Windows. The emulator manages to emulate the vast majority of SEGA Saturn successfully.",
            "description": "SSF is probably the best SEGA Saturn emulator available. While only being available for the Windows Operating System, SSF has manage to overtake every other SEGA Saturn emulator despite being developed by one single Japanese developer who guy by the name of Shima.\nNo other emulator has managed to come near the level of compatibility that SSF has managed to provide, considering the highly complex nature of the SEGA Saturn this came at a massive surprise, especially when it was all done by one programmer, succeeding where other teams had failed.\nSSF does not require the SEGA Saturn BIOS files, as it attempts to emulate this within the program itself, however if your having trouble running some games, you can still choose to load in the SEGA Saturn’s BIOS. \nHowever we cannot provide the SEGA Saturn bios as a download on this website due to copyright issues.\nSSF is capable of running the vast majority of the games available for the SEGA Saturn with little to no issues. \nHowever one big difference between SSF and other emulators, since it was designed to read the CD Images directly, you are required to make use of virtual drive program to mount the SEGA Saturn roms. One of the most popular of these tools being DAEMON Tools.\nBasically the only downside to SSF is that it is Windows only, but for Windows users it is the best available SEGA Saturn Emulator.",
            "platforms": [
                "segasaturn"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/SSF-SEGA-Saturn-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/SSF-SEGA-Saturn-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/SSF-SEGA-Saturn-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/SSF-SEGA-Saturn-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/SSF-SEGA-Saturn-Emulator-Pic-05.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/SSF-SEGA-Saturn-Emulator-Pic-06.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/SSF-SEGA-Saturn-Emulator-Pic-07.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/SSF-SEGA-Saturn-Emulator-Pic-08.png"
            ],
            "versions": {
                "0.9.14": {
                    "url": "https://consolo.is.cc/emulationking/ssf/SSF_012_beta_R4.zip",
                    "os": "Windows"
                }
            }
        },
        "satourne": {
            "id": "satourne",
            "url": "https://emulationking.com/satourne/",
            "name": "Satourne",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/Satourne-Logo-SEGA-Saturn-Emulator.png",
            "shortDesc": "Satourne is a now-defunct SEGA Saturn emulator. It was the first SEGA Saturn emulator that was able to emulate commercial SEGA Saturn games successfully.",
            "description": "Satourne was a very promising SEGA Saturn emulator. it showed a remarkable amount of progress very early on in its development. Being one of the first few emulators to actually successfully emulate SEGA Saturn commercial games.\nWhile development has sadly now ceased, it left behind a legacy of what was an absolutely superb emulator. While it was ultimately beaten out by SSF in terms of compatibility, what the author of the emulator managed to achieve in such a short development time was nothing short of a miracle.\nDevelopment sadly seemed to of ended around 2003, with the 2006 release of Satourne actually being a re-release of an old development version of the emulator. Luckily for those who are interested in the SEGA Saturn there have been two emulators that have really picked up the slack in development surround\nWhile the years have gone on now, we sadly can no longer recommend Satourne. Both SSF and Yabause are much more capable emulators now. If your on a Windows System be sure to check out SSF and for those on other systems check out Yabause.",
            "platforms": [
                "segasaturn"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Satourne-SEGA-Saturn-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Satourne-SEGA-Saturn-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Satourne-SEGA-Saturn-Emulator-Pic-03.jpg"
            ],
            "versions": {
                "2.0 BETA 3": {
                    "url": "https://consolo.is.cc/emulationking/satourne/satourne_beta_3_update.zip",
                    "os": "Windows"
                }
            }
        },
        "kega-fusion": {
            "id": "kega-fusion",
            "url": "https://emulationking.com/kega-fusion/",
            "name": "KEGA Fusion",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/KEGA-Fusion-logo-SG-100-Emulator-SEGA-Master-System-Emulator-SEGA-Genesis-Emulator.gif",
            "shortDesc": "KEGA Fusion is fantastic multi system emulator that has support for the SEGA Genesis. It is regarded as one of the best SEGA Genesis emulators available and has a wealth of extra functionality.",
            "description": "KEGA Fusion is a multi system emulator for various SEGA systems. Its a  SG-1000 Emulator, SEGA Master System Emulator and a SEGA Genesis Emulator all in one package. KEGA Fusion was developed primarily by a single talented developer, Steve Snake.\nKEGA Fusion is one of the best emulators available for the SG-1000, Master System and the Genesis, an impressive feat considering it has to emulate three completely different consoles within the same package which is not easy task. it manages to emulate all three systems flawlessly. This is in part thanks to Steve Snake’s utter focus on ensuring the emulator was highly accurate.\nSteve Snake managed to eventually optemize KEGA Fusion enough that the accuracy did not come at a cost of performance. KEGA Fusion has gone on to support an assortment of different features as well, such as netplay and screen scaling enhancements.\nIf your after the best SG-1000 Emulator, SEGA Master System Emulator and Sega Genesis Emulator you really cannot go past KEGA Fusion, it offers the best of both performance and compatibility thanks to its incredibly well optimized accuracy.",
            "platforms": [
                "segagenesis",
                "segamastersystem",
                "sg-1000"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Kega-fusion-SG-1000-Emulator-SEGA-Master-Sytstem-Emulator-SEGA-Genesis-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Kega-fusion-SG-1000-Emulator-SEGA-Master-Sytstem-Emulator-SEGA-Genesis-Emulator-Pic-03.jpg"
            ],
            "versions": {
                "3.6.4": {
                    "url": "https://consolo.is.cc/emulationking/kega-fusion/Fusion364.zip",
                    "os": "Windows"
                },
                "KEGA Fusion": {
                    "url": "https://consolo.is.cc/emulationking/kega-fusion/KEGA_Fusion_PluginsLinux.tar.gz",
                    "os": "Linux"
                },
                "3.6.3": {
                    "url": "https://consolo.is.cc/emulationking/kega-fusion/Fusion363x.tar.gz",
                    "os": "Linux"
                }
            }
        },
        "blastem": {
            "id": "blastem",
            "url": "https://emulationking.com/blastem/",
            "name": "BlastEM",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/BlastEm-Logo-SEGA-Saturn-Emulator.png",
            "shortDesc": "BlastEM is an extremely accurate SEGA Genesis emulator. Thanks to its accuracy, it has support for almost every Genesis game. BlastEM is heavily optimized and can run on weaker systems.",
            "description": "BlastEm is a relatively new SEGA Genesis Emulator for Windows, Linux and Mac OS X. The goal of BlastEm is to be extremely accurate but yet be able to run on incredibly weak hardware successfully using advanced optimization techniques.\nWhile the performance and accuracy of the emulator still isn’t as great as the author would personally like it, it is more then satisfactory for the average user. It successfully manages to run many system tests and difficult games that many others will simply fail to do.\nBlastEm manages to run on hardware at full speed, even managing to run successfully on a first generation Intel ATOM processor. \nIf development is kept up, BlastEm could eventually become the best SEGA Genesis emulator available, with it already managing to emulate the vast majority of the SEGA Genesis it is still missing some functionality and implementation of some hardware features. It however is still a great emulator, and definitely one to keep an eye on.",
            "platforms": [
                "segagenesis"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/BlastEm-SEGA-Genesis-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/BlastEm-SEGA-Genesis-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/BlastEm-SEGA-Genesis-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/BlastEm-SEGA-Genesis-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/BlastEm-SEGA-Genesis-Emulator-Pic-05.png"
            ],
            "versions": {
                "0.6.2": {
                    "url": "https://consolo.is.cc/emulationking/blastem/blastem64-0.6.2.tar.gz",
                    "os": "Linux"
                }
            }
        },
        "genesis-plus": {
            "id": "genesis-plus",
            "url": "https://emulationking.com/genesis-plus/",
            "name": "Genesis Plus",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/Genesis-Plus-Logo-SEGA-Saturn-Emulator.png",
            "shortDesc": "Genesis Plus is a popular accurate SEGA Genesis emulator. It makes use of the MAME projects CPU and SOUND cores to help its emulation. It is regarded as one of the most accurate Genesis emulators.",
            "description": "Genesis Plus! is a highly accurate SEGA Genesis Emulator. It successfully emulates all sound channels, has full support for six button Genesis pads and support for various different SEGA Genesis ROM dumps.\nGenesis Plus’s main focus is on achieving accurate emulation over the addition of other features, unlike the other Gens based project, Gens32. It helped achieve its accurate emulation by borrowing its CPU and sound chip emulation code directly from MAME.\nThis allowed Genesis Plus to be one of, if not the most accurate SEGA Genesis emulators around. With it maintaining a level of accuracy down to being able to properly exhibit issues that were present in games on the original system.\nGenesis Plus is regarded as one of the best available emulators for the SEGA Genesis, and is regarded as one of the most accurate Genesis emulators to ever be developed. \nHowever newcomer, BlastEm likely will eventually overcome the accuracy of Genesis Plus as long as development continues on that emulator.",
            "platforms": [
                "segagenesis"
            ],
            "runs": [
                "windows",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/GenesisPlus-SEGA-Genesis-Emulator-Pic-01.png"
            ],
            "versions": {
                "1.2a": {
                    "url": "https://consolo.is.cc/emulationking/genesis-plus/Gp-062203-win.zip",
                    "os": "Windows"
                },
                "1.3.2": {
                    "url": "https://consolo.is.cc/emulationking/genesis-plus/gplus-macos-132.zip",
                    "os": "Apple"
                }
            }
        },
        "gens32": {
            "id": "gens32",
            "url": "https://emulationking.com/gens32/",
            "name": "Gens32 Surreal",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/gens32surreal-logo-thumbnail.png",
            "shortDesc": "Gens32 Surreal is a highly capable Sega Genesis emulator. It is regarded as one of the most well rounded Genesis emulators available and even has netplay capabilities.",
            "description": "Gens32 Surreal is a SEGA Genesis Emulator based on the source code of the once popular Gens Emulator. For the majority of its development it was considered as one of the best SEGA Genesis Emulators available. It has superseded other forks of the Gens Emulator, including Gens Plus!\nWhile being built off Gens, Gens32 Surreal adds an assortment of extra functionality to the emulator. The extra technical features the Gens32 Surreal team implemented is namely. The LDU System, a system designed so games can be translated extremely easy, a caption systems to captions can be easily added into games, much like you see in DVD’s. Along these various features it also has the ability to replace the background music in any game and features an inbuilt Kailleria client for netplay.\nAlongside all these extra features, Gens32 Surreal is a highly capable and compatible emulator in its own right, offering emulation for the vast majority of the SEGA Genesis games.",
            "platforms": [
                "segagenesis"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Gens32-Surreal-SEGA-Genesis-Emulator-Pic-01.png"
            ],
            "versions": {
                "1.86": {
                    "url": "https://consolo.is.cc/emulationking/gens32/Gens32_Surreal_v1_86_HD.zip",
                    "os": "Windows"
                }
            }
        },
        "exodus": {
            "id": "exodus",
            "url": "https://emulationking.com/exodus/",
            "name": "Exodus",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/Exodus-Logo-SEGA-Saturn-Emulator.png",
            "shortDesc": "Exodus is a highly accurate SEGA Genesis emulator that was primarily designed as a debugger. While not great for game emulation, it is useful as a development tool for the SEGA Genesis.",
            "description": "Exodus is a highly accurate SEGA Genesis emulator, Its entire goal being to have perfectly accurate timing synchronization. Meaning every quirk of the emulator should be emulated, including intended and unintended features of the hardware.\nThe goal of exodus overall however is not to be an emulator for any single system, its designed to try and offer a platform for highly accurate emulation of all systems. While also managing to offer a very solid performance base.\nThe developer claims that Exodus’s core goal is not to be a emulator that can play commercial games, although that is a side effect of the emulation. Ultimately it is designed to act as a very thorough and useful debugger for game development purposes.\nThe author recommends using other emulators instead of this if your intention is to play games on a day to day basis. For those purposes we recommend an emulator like KEGA Fusion.",
            "platforms": [
                "segagenesis"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Exodus-SEGA-Genesis-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Exodus-SEGA-Genesis-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Exodus-SEGA-Genesis-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Exodus-SEGA-Genesis-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Exodus-SEGA-Genesis-Emulator-Pic-05.jpg"
            ],
            "versions": {
                "2.1": {
                    "url": "https://consolo.is.cc/emulationking/exodus/Exodus_2.1.zip",
                    "os": "Windows"
                }
            }
        },
        "gearsystem": {
            "id": "gearsystem",
            "url": "https://emulationking.com/gearsystem/",
            "name": "GearSystem",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/gearsystem-logo-thumbnail.png",
            "shortDesc": "GearSystem is a highly accurate SEGA Master System Emulator. GearSystem manages to emulate even undocumented features of the Master System, making it highly compatible.",
            "description": "Gearsystem is a highly accurate, and cross platform SEGA Master System emulator. Written in C++, the developer has managed to make the emulator highly portable, allowing it to be ran on Windows, Linux, Mac OS X, Raspberry Pi and iOS.\nIt features a highly accurate Z80 core that even implements functionality that was never properly documented for the core, allowing it to emulate games perfectly, even down to there little quirks. GearSystem also has support for multiple mappers, so its able to support the plain SEGA cartridges, Codemasters Cartridges and just ROM only cartridges.\nGearsystem also features highly accurate VDP emulation, including accurate timing.\nGearsystem is one of the most formidable emulators you can get for the SEGA Master System, and also one of the most portable emulators you can get for the system.",
            "platforms": [
                "segamastersystem"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/GearSystem-SEGA-Master-System-Emulator-Pic-01.jpg"
            ],
            "versions": {
                "2.5.1": {
                    "url": "https://consolo.is.cc/emulationking/gearsystem/Gearsystem-2.5.1-Linux.tar.xz",
                    "os": "Linux"
                }
            }
        },
        "crabemu": {
            "id": "crabemu",
            "url": "https://emulationking.com/crabemu/",
            "name": "CrabEmu",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/CrabEmu-Logo-SG-100-Emulator-SEGA-Master-System-Emulator.png",
            "shortDesc": "CrabEmu is one of the best SEGA Master System emulators available for Linux and macOS. It is used as the Master System emulator for the OpenEmu project.",
            "description": "CrabEmu is a SG-1000 Emulator and a SEGA Mega System Emulator for Linux,  Mac OS X and even the Dreamcast for those whole still have a Dreamcast lying around.\nThe main focus of CrabEmu was to develop a fast and effective emulator for SEGA’s two 8-bit consoles, the SG-1000 and the SEGA Master System.\nUnlike most emulators though, this emulator is not available on Windows Operating systems.\nCrabEmu boasts quite a high compatibility rate while also managing to retain performance, and also include the ability to be able to render the SG-1000 and SEGA Master System’s graphics at a much higher resolution then they were ever intended to be rendered at.\nWhile development of Crab Emu has ceased, its core has now been implemented into the Mac OS X OpenEmu project to handle support for the SEGA Master system.",
            "platforms": [
                "segamastersystem",
                "sg-1000"
            ],
            "runs": [
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/CrabEmu-SG-1000-Emulator-SEGA-Master-System-Emulator-Pic-01-.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/CrabEmu-SG-1000-Emulator-SEGA-Master-System-Emulator-Pic-02-.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/CrabEmu-SG-1000-Emulator-SEGA-Master-System-Emulator-Pic-03-.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/CrabEmu-SG-1000-Emulator-SEGA-Master-System-Emulator-Pic-04-.png"
            ],
            "versions": {
                "0.2.0": {
                    "url": "https://consolo.is.cc/emulationking/crabemu/CrabEmu-BIOS-0.2.0.tar.bz2",
                    "os": "Download"
                }
            }
        },
        "xenia": {
            "id": "xenia",
            "url": "https://emulationking.com/xenia/",
            "name": "Xenia",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/Xenia-Logo-Xbox-360-Emulator.png",
            "shortDesc": "Xenia is the breakthrough Xbox 360 Emulator. It is the only publicly available and open-source emulator available for the system. It manages to emulate several commercial Xbox 360 games successfully.",
            "description": "Xenia is the one, and only Xbox 360 Emulator. Developed originally by Ben Vanik while he was between jobs and needed something to bide his time in the meantime. He noticed that there was a sheer lack of any progress or any interest in developing an emulator for the Xbox 360, so then the Xenia Xbox 360 emulator project was born.\nXenia has so far proven to be a very fruitful project, starting back in 2013, actually successfully managing to run a Xbox 360 game on PC seemed just like a pipe dream. After the sheer lack of any successful original Xbox emulators, many thought that the Xbox 360 would end up facing the same fate. However Xenia has now proven otherwise, while 3 years might seem like a lot of time, for a complicated system like the Xbox 360 its amazing what the team have managed to achieve.\nAs of August 2016, there is just over 50 titles that can now be successfully ran on the emulator while managing to achieve full speed. This is an incredibly impressive feat and shows that the emulator is well on its way to being able to successfully emulate the whole system. With any luck more developers will come to the project and help speed up work and help find improvements in the pre-existing code.\nWhile Xenia is making a lot of progress, there is a couple of things that are worth noting. One you <strong>require</strong> a 64bit operating system, so don’t bother trying this if you have a 32bit operating system. The emulator relies on Advanced Vector Extensions 2 (AVX2) meaning you will have to ensure that your processor actually supports this feature set, there is no way around this due to the way certain things work on the Xbox 360. It is also recommended by the developers to use a NVIDIA GPU and an Intel processor.",
            "platforms": [
                "xbox360"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Xenia-Xbox-360-Emulator-Pic-01.jpg"
            ],
            "versions": {
                "2022-07-25": {
                    "url": "https://consolo.is.cc/emulationking/xenia/xenia_master_25_07_2022.zip",
                    "os": "Windows",
                    "date": "2022/07/25"
                },
                "2022-07-24": {
                    "url": "https://consolo.is.cc/emulationking/xenia/xenia_master_24_07_2022.zip",
                    "os": "Windows",
                    "date": "2022/07/24"
                },
                "2022-07-22": {
                    "url": "https://consolo.is.cc/emulationking/xenia/xenia_master_22_07_2022.zip",
                    "os": "Windows",
                    "date": "2022/07/22"
                },
                "2022-07-18": {
                    "url": "https://consolo.is.cc/emulationking/xenia/xenia_master_18_07_2022.zip",
                    "os": "Windows",
                    "date": "2022/07/18"
                },
                "2022-07-16": {
                    "url": "https://consolo.is.cc/emulationking/xenia/xenia_master_16_07_2022.zip",
                    "os": "Windows",
                    "date": "2022/07/16"
                },
                "2022-07-14": {
                    "url": "https://consolo.is.cc/emulationking/xenia/xenia_master_14_07_2022.zip",
                    "os": "Windows",
                    "date": "2022/07/14"
                },
                "2022-07-09": {
                    "url": "https://consolo.is.cc/emulationking/xenia/xenia_master_09_07_2022.zip",
                    "os": "Windows",
                    "date": "2022/07/09"
                }
            }
        },
        "cxbx": {
            "id": "cxbx",
            "url": "https://emulationking.com/cxbx/",
            "name": "CXBX",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/08/cxbx-logo-XBOX-Emulator.png",
            "shortDesc": "CXBX is one of the few Xbox emulators that have managed to succesfully run commercial Xbox games. It is currently one of the few remaining hopes of seeing the original Xbox fully emulated.",
            "description": "CXBX is not your typical emulator, while many would classify it as an Xbox Emulator the actual goal of CXBX is a bit more complex. The program intends to actually convert the Xbox file, into a fully working Windows executable, while it seems like a far fetched idea it is fully plausible considering how close the Xbox’s architecture is to Windows.\nUnlike other emulators that are fully custom solutions, Microsoft used a lot of there experience developing Windows to help develop the Xbox and its architecture.\nOverall compatibility from CXBX is pretty bad, most games will refuse to work, and those that do will either be extremely slow or riddled with all sorts of bugs. Despite this though CXBX is one of the more promising attempts at getting the Xbox games to run on other platforms. But sadly, development seems to be all but ceased, and now there is only one real promising emulator that is left in development. That being XQEMU.\nPlease note for those who are on 64-bit systems, CXBX may not run at all due to the way it converts the executable, it was designed before 64-bit became mainstream.",
            "platforms": [
                "xbox"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/CXBX-Microsoft-Xbox-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/CXBX-Microsoft-Xbox-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/CXBX-Microsoft-Xbox-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/CXBX-Microsoft-Xbox-Emulator-Pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/CXBX-Microsoft-Xbox-Emulator-Pic-06.jpg"
            ],
            "versions": {
                "0.7.8.c": {
                    "url": "https://consolo.is.cc/emulationking/cxbx/Cxbx-0.7.8c.zip",
                    "os": "Windows"
                }
            }
        },
        "dxbx": {
            "id": "dxbx",
            "url": "https://emulationking.com/dxbx/",
            "name": "DXBX",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/dxbx-logo-thumbnail.png",
            "shortDesc": "DXBX is a Delphi based Xbox emulator. For a time, DXBX was one of the most promising Xbox emulators. Development has sadly stopped on DXBX leaving, it only capable of running a few games.",
            "description": "DXBX is a Xbox emulator that is written in the Delphi programming language. Not a huge amount is known about this emulator. It attempted to tackle the mammoth task of successfully emulating the Xbox.\nThe team managed to make some significant inroads into emulating the Xbox with a few games showing signs of being playable, and it successfully managed to emulate an assortment of different demo’s.\nHowever ultimately development ceased, the two core Delphi programmers that the DXBX project relied on eventually ran out of time to be able to work on the project. \nThe many hours required to work on and develop the project simply became way to much time and effort for the two core programmers, with them leaving the project was left dead in the water. \nWhile there was some very promising work done in DXBX, it was sadly never completed as the project failed to find any other .\nSo far the only project left that is showing signs of improving and possibly eventually managing to emulate the Xbox system is the XQEMU project. With any luck developers will stick to the project, and hopefully bring in some new developers into the scene.",
            "platforms": [
                "xbox"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DXBX-Microsoft-Xbox-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DXBX-Microsoft-Xbox-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DXBX-Microsoft-Xbox-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DXBX-Microsoft-Xbox-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DXBX-Microsoft-Xbox-Emulator-Pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/DXBX-Microsoft-Xbox-Emulator-Pic-06.jpg"
            ],
            "versions": {
                "0.5": {
                    "url": "https://consolo.is.cc/emulationking/dxbx/Dxbx_0.5_Release_setup.exe",
                    "os": "Windows"
                }
            }
        },
        "xeon": {
            "id": "xeon",
            "url": "https://emulationking.com/xeon/",
            "name": "Xeon",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/xeon-logo-thumbnail.png",
            "shortDesc": "Xeon was an Xbox emulator that had the sole purpose of trying to emulate Halo on the PC successfully. While being able to get in-game, Xeon was never fast enough to be playable.",
            "description": "Xeon was a surprising Xbox emulator, and the first to actually successfully be able to get in game. Xeon was only ever capable of being able to run one single Xbox game, and that game is Halo: Combat Evolved.\nEven though it could get in game, it was simply way to slow to be able to ever run the game at any playable speed.\nHowever what Xeon did show, despite its short life span, is that emulation of the original Xbox can be achieved and wasn’t an impossible task, sadly development of all Xbox emulators has not managed to progress much further.\nWhile emulation of the Xbox has been fairly stagnant there is one project left in development, that being XQEMU. There is still some hope in that the XQEMU project will manage to achieve a higher level of emulation\nDespite such an early promise of being able to emulate Xbox games, Xeon never had another release and was left as yet another abandoned Xbox emulator.",
            "platforms": [
                "xbox"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/08/Xeon-Microsoft-Xbox-Emulator-Pic01.jpg"
            ],
            "versions": {
                "0.10": {
                    "url": "https://consolo.is.cc/emulationking/xeon/Xeon_10.rar",
                    "os": "Windows"
                }
            }
        },
        "virtualjaguar": {
            "id": "virtualjaguar",
            "url": "https://emulationking.com/virtualjaguar/",
            "name": "Virtual Jaguar",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/09/Virtual-Jaguar-Logo-Atari-Jaguar-Emulator.png",
            "shortDesc": "Virtual Jaguar is the best Atari Jaguar emulator that is available. It offers the highest compatibility for the Atari Jaguar and can play numerous games without any issues.",
            "description": "Virtual Jaguar is a highly portable and a extremely capable Atari Jaguar emulator, it is regarded as one of the best Atari Jaguar emulators around and is currently the only Jaguar emulator that is in somewhat active development. The only other real emulator for the system appears to of ceased in development.\nVirtual Jaguar is based on the source code that was released David Raingeard from his work on his own Jaguar Emulator, Potato Emulation. It also made use of Aaron Giles work on M.A.M.E. \nIn particular it was the CoJag driver that was part of M.A.M.E, it also combined this with the Starscream 68000 emulator core.\nOver the years though the core has been replaced with several different iterations and has been rewritten by various developers. The current core is a heavily customized version of UAE’s 68000 core.\nThe Virtual Jaguar emulator manages to emulate all the major subsystems of the Atari Jaguar to varying degrees. So far they should be highly compatible, but like all things, it needs continuous work to eventually emulate the cores exactly and be able to successfully replicate the Atari Jaguar without any issues.",
            "platforms": [
                "atarijaguar"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Virtual-Jaguar-Atari-Jaguar-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Virtual-Jaguar-Atari-Jaguar-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Virtual-Jaguar-Atari-Jaguar-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Virtual-Jaguar-Atari-Jaguar-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Virtual-Jaguar-Atari-Jaguar-Emulator-Pic-05.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Virtual-Jaguar-Atari-Jaguar-Emulator-Pic-06.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Virtual-Jaguar-Atari-Jaguar-Emulator-Pic-07.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Virtual-Jaguar-Atari-Jaguar-Emulator-Pic-08.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Virtual-Jaguar-Atari-Jaguar-Emulator-Pic-09.png"
            ],
            "versions": {
                "2.1.2": {
                    "url": "https://consolo.is.cc/emulationking/virtualjaguar/virtualjaguar-2.1.2.tar.bz2",
                    "os": "Linux"
                },
                "2.1.0": {
                    "url": "https://consolo.is.cc/emulationking/virtualjaguar/virtualjaguar-2.1.0-mac.tar.bz2",
                    "os": "Apple"
                }
            }
        },
        "project-tempest": {
            "id": "project-tempest",
            "url": "https://emulationking.com/project-tempest/",
            "name": "Project Tempest",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/09/Project-Tempest-Logo-Atari-Jaguar-Emulator.png",
            "shortDesc": "Project Tempest was one of the very first Atari Jaguar emulators. It managed even successfully to emulate several commercial games completely.",
            "description": "Project Tempest is one of the oldest Atari Jaguar Emulators, it runs only on the Windows Operating System.  Project Tempest made its mark in history by becoming the first ever working Atari Jaguar Emulator. For its time, this was a remarkable achievement as the Atari Jaguar had proven to be one of the more complicated systems to successfully emulate.\nProject Tempest managed to achieve a remarkable amount of progress during its development, managing to emulate a large amount of the commercial games available for the Jaguar. Even managing to emulate some commercial games sound successfully. However for its time, it required what was classified as “high end” specs for that era. That being it required a processor that had a clock speed of over 2 GHz for it to be able to run games at full speed, and also actually achieve sound emulation.\nPlease note: Project Tempest has gone without development for some time now, while a capable emulator we do recommend using Virtual Jaguar Instead.",
            "platforms": [
                "atarijaguar"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Project-Tempest-Atari-Jaguar-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Project-Tempest-Atari-Jaguar-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Project-Tempest-Atari-Jaguar-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Project-Tempest-Atari-Jaguar-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Project-Tempest-Atari-Jaguar-Emulator-Pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Project-Tempest-Atari-Jaguar-Emulator-Pic-06.jpg"
            ],
            "versions": {
                "0.95": {
                    "url": "https://consolo.is.cc/emulationking/project-tempest/PTv0.95.zip",
                    "os": "Windows"
                }
            }
        },
        "jagulator": {
            "id": "jagulator",
            "url": "https://emulationking.com/jagulator/",
            "name": "Jagulator",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/09/Jagulator-Logo-Atari-Jaguar-Emulator.png",
            "shortDesc": "Jagulator was the very first publicly available Atari Jaguar emulator. Jagulator is capable of running most commercial Atari Jaguar games without any significant issues.",
            "description": "Jagulator was an extremely promising up and coming, closed source Atari Jaguar Emulator for the Microsoft Windows Operating System. It was one of the very first Atari Jaguar Emulators, but was beaten by Project Tempest to being able to be the first emulator to successfully run a commercial game.\nJagulator made use of the Motorola 68000 command processor to achieve its emulation of the Atari Jaguar. However please note that for Jagulator to be able to run any commercial games at all, you do need the Atari Jaguar boot ROM. Though with the Boot ROM, Jagulator was a rather capable Atari Jaguar Emulator.\nDevelopment of Jagulator appears to of now ceased, with the emulators website now completely offline, any hopes of development continuing seems to be slim. The last post on the website indicated that the author was getting married which would explain the end in development.\nPlease note that we recommend that if you want to run games without issues, that you utilize Virtual Jaguar.",
            "platforms": [
                "atarijaguar"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Jagulator-Atari-Jaguar-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Jagulator-Atari-Jaguar-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Jagulator-Atari-Jaguar-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Jagulator-Atari-Jaguar-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Jagulator-Atari-Jaguar-Emulator-Pic-05.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Jagulator-Atari-Jaguar-Emulator-Pic-06.png"
            ],
            "versions": {
                "2.0.2": {
                    "url": "https://consolo.is.cc/emulationking/jagulator/jagulator-2.0.2.zip",
                    "os": "Windows"
                }
            }
        },
        "handy": {
            "id": "handy",
            "url": "https://emulationking.com/handy/",
            "name": "Handy",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/09/Handy-Logo-Atari-LYNX-Emulator.png",
            "shortDesc": "Handy is basically the only Atari LYNX Emulator. It achieves fairly good emulation of the Atari LYNX and comes with debugging tools to help with the development of homebrew.",
            "description": "Handy is one of the only Atari LYNX Emulators that can be found, and is sadly no longer in active development, with the last release of the emulator being back in 2007.\nHowever despite development all but ceasing, Handy has more then proven itself to be an extremely capable emulator. Its able to emulate the vast majority of the Atari Lynx functions.\nThe last few versions of the Atari LYNX seems to focus primarily on fixing bugs with the Atari LYNX emulation and improving its overall compatibility.\nThough there has been no new releases since 2007 there doesn’t appear to be very many complaints about the emulation capabilities of Handy.\nHandy also has the added bonus of coming with fairly capable debugging tools, making it incredibly useful for homebrew development.\nPlease note Handy does require the Atari LYNX Bios files to successfully be able to run commercial games.",
            "platforms": [
                "atarilynx"
            ],
            "runs": [
                "windows",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Handy-Atari-LYNX-Emulator-Pic-01.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Handy-Atari-LYNX-Emulator-Pic-02.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Handy-Atari-LYNX-Emulator-Pic-03.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Handy-Atari-LYNX-Emulator-Pic-04.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Handy-Atari-LYNX-Emulator-Pic-05.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Handy-Atari-LYNX-Emulator-Pic-06.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Handy-Atari-LYNX-Emulator-Pic-07.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Handy-Atari-LYNX-Emulator-Pic-08.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Handy-Atari-LYNX-Emulator-Pic-09.gif"
            ],
            "versions": {
                "0.95": {
                    "url": "https://consolo.is.cc/emulationking/handy/Handy-win32src-0.95.zip",
                    "os": "File-code"
                },
                "0.97": {
                    "url": "https://consolo.is.cc/emulationking/handy/handy-097.dmg",
                    "os": "Apple"
                }
            }
        },
        "emu7800": {
            "id": "emu7800",
            "url": "https://emulationking.com/emu7800/",
            "name": "emu7800",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/emu7800-logo-thumbnail.png",
            "shortDesc": "emu7800 is an extremely capable and fast Atari 7800 emulator. It is able to run the vast majority of Atari 7800 games without any issues and is even available for Android.",
            "description": "EMU7800 is a Atari 7800 ProSystem emulator developed by Mike Murphy. EMU7800 is able to run on the Windows Operating System, Windows Phone and even Android. The emulator was written to make use of Microsoft’s .NET  platform, hence why it has been easily ported to the majority of Microsoft products.\nPerformance of EMU7800 emulator the Atari 7800 should be more then adequate on most hardware. It is also capable of running the vast majority of the Atari 7800 games that are available.\nIn fact the most recent versions of the EMU7800 emulator appear to only be working on porting the emulator to more systems with no real changes being made to the core emulation. This can be a sign that the emulation core is as solid as it really needs to be.\nIn addition to primarily being an Atari 7800 Emulator, EMU7800 does also include support for the Atari 2600.",
            "platforms": [
                "atari7800",
                "atari2600"
            ],
            "runs": [
                "windows",
                "android"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/EMU7800-Atari-7800-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/EMU7800-Atari-7800-Emulator-Pic-02.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/EMU7800-Atari-7800-Emulator-Pic-03.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/EMU7800-Atari-7800-Emulator-Pic-04.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/EMU7800-Atari-7800-Emulator-Pic-05.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/EMU7800-Atari-7800-Emulator-Pic-06.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/EMU7800-Atari-7800-Emulator-Pic-07.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/EMU7800-Atari-7800-Emulator-Pic-08.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/EMU7800-Atari-7800-Emulator-Pic-09.jpg"
            ],
            "versions": {
                "1.8": {
                    "url": "https://consolo.is.cc/emulationking/emu7800/EMU7800.MonoDroid.apk",
                    "os": "Android"
                }
            }
        },
        "prosystem-emulator": {
            "id": "prosystem-emulator",
            "url": "https://emulationking.com/prosystem-emulator/",
            "name": "ProSystem Emulator",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/prosystem-emulator-logo-thumbnail.png",
            "shortDesc": "ProSystem Emulator is an open-source and highly capable Atari 7800 emulator. ProSystem Emulator manages to emulate all known features of the Atari 7800.",
            "description": "ProSystem Emulator is an advanced open source Atari 7800 Emulator for the Microsoft Windows Operating System that was developed by Greg Stanton.\nThe ProSystem Emulator successfully manages to emulate the Atari 7800’s CPU, Video programming, audio core and the joystick controls of the Atari 7800.\nThe emulator managed to successfully emulate both the NTSC and PAL video modes of the Atari 7800, something that is rare as the Atari 7800 didn’t see a large release in the PAL region.\nProSystem Emulator ceased development in 2008, despite its source code being released it sadly doesn’t appear as if there has been any interest at all in continuing development of the emulator.",
            "platforms": [
                "atari7800"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/ProSystem-Atari-7800-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/ProSystem-Atari-7800-Emulator-Pic-02.jpg"
            ],
            "versions": {
                "1.3": {
                    "url": "https://consolo.is.cc/emulationking/prosystem-emulator/ProSystem_1_3_Src.zip",
                    "os": "File-code"
                }
            }
        },
        "atari800": {
            "id": "atari800",
            "url": "https://emulationking.com/atari800/",
            "name": "Atari800",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/atari800-logo-thumbnail.png",
            "shortDesc": "Atari800 is one of the best Atari 5200 emulators available. Developed originally back in 1995, Atari800 offers support for all features of the Atari800.",
            "description": "Atari800 is a multi-platform, multi-system and open source Atari 5200 Emulator. Atari800 also offers for Atari’s 8-bit computer systems that they released arround the same time as the Atari5200. Atari800 has been ported to a variety of different operating system, this ranges from Windows, Linux, Unix and even Dreamcast.\nDeveloped originally back in 1995 by programmer David Firth and then released under the GPL, Atari800 proved to be a fantastic for being highly portable with the emulator written in C with portability in mind from the beginning. Thanks to the portable nature of the code, ports for various different operating systems and video game consoles became common.\nAfter David Firth stopped his own personal work on Atari800 in 1997 a group of talented programmers moved to take over development of the emulator themselves, Building off of the core 0.8.0 source code that David Firth had released, it quickly became one of the best Atari 5200 emulators available. Spurred even more so after numerous developers began working on the emulator alongside the new core development team.",
            "platforms": [
                "atari5200"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Atari800-Atari-5200-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Atari800-Atari-5200-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Atari800-Atari-5200-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Atari800-Atari-5200-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Atari800-Atari-5200-Emulator-Pic-05.png"
            ],
            "versions": {
                "5.0.0": {
                    "url": "https://consolo.is.cc/emulationking/atari800/atari800-5.0.0-win32-sdl.zip",
                    "os": "Windows"
                },
                "4.2.0": {
                    "url": "https://consolo.is.cc/emulationking/atari800/atari800_4.2.0_rpi4_buster.deb",
                    "os": "Raspberry-pi"
                },
                "4.1.0": {
                    "url": "https://consolo.is.cc/emulationking/atari800/atari800-4.1.0-macos.zip",
                    "os": "Apple"
                }
            }
        },
        "jum52": {
            "id": "jum52",
            "url": "https://emulationking.com/jum52/",
            "name": "Jum52",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/jum52-logo-thumbnail.png",
            "shortDesc": "Jum52 is a reliable emulator for the Atari 5200 that is available on Windows and Linux. This emulator can run into issues with its collision detection, so its best to try other emulators first.",
            "description": "Jum52 is a cross-platform Atari 5200 emulator that has been ported to an assortment of operating systems, ranging from Windows to Linux and even the PlayStation 2.\nJum52 also has a Mac OS X port thanks to the efforts of Richard Bannister, a programmer who has ported numerous other emulators to the Mac OS X operating system as well.\nJum52, while being a capable emulator isn’t quite as good as some of the alternatives, mainly due to its collision detection being rather hit and miss. Besides the poor collision, the emulator does handle other emulations of the Atari 5200 a lot better, its sound emulation for example is superb.\nWhile Jum52 is still a very efficient emulator, if you want to run games without issues however, we do recommend the other available Atari 5200 emulators such as Atari800 or Altirra.",
            "platforms": [
                "atari5200"
            ],
            "runs": [
                "windows",
                "linux"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/jum52-Atari-5200-Emulator-Pic-01.jpg"
            ],
            "versions": {
                "1.1.0": {
                    "url": "https://consolo.is.cc/emulationking/jum52/jum52_11_PSP.zip",
                    "os": "Download"
                }
            }
        },
        "rainbow": {
            "id": "rainbow",
            "url": "https://emulationking.com/rainbow/",
            "name": "Rainbow",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/rainbow-logo-thumbnail.png",
            "shortDesc": "Rainbow was one of the first Atari 5200 emulators to be ported to macOS. It achieves compatiblity with the vast majority of Atari 5200 games.",
            "description": "Rainbow is a closed source Atari 5200 emulator and an Atari 8-bit computer systems emulator developed by Chris Lam. While development has now ceased and the developers website is now gone, Rainbow left behind a strong legacy.\nFor starters Rainbow was the first Atari 5200 Emulator to be ported across to the Mac OS X operating system, a porting job that was done by Richard Bannister.\nRainbow managed to retain a fairly strong compatibility rate, managing to emulate the vast majority of the official material for the Atari 5200, it usually only really came undone when software and games made use of functions that were completely undocumented. it is not cycle accuracy based like a lot of more modern Atari 5200 emulators are now that emulate even the most obscure functionality in a chipset.\nRainbow also featured interesting debugging tools for anyone who is interested in the inner workings of an emulator and the Atari 5200, as it includes Trace tools for viewing internal chip states and tracing 6502 execution.\nThe Mac OS X version is running an outdated version of the emulator due to 2.1 being a significant rewrite of the whole entire emulator, it should still be able to achieve reasonable compatibility and speed.",
            "platforms": [
                "atari5200"
            ],
            "runs": [
                "windows",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Rainbow-Atari-5200-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Rainbow-Atari-5200-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Rainbow-Atari-5200-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Rainbow-Atari-5200-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Rainbow-Atari-5200-Emulator-Pic-05.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Rainbow-Atari-5200-Emulator-Pic-06.png"
            ],
            "versions": {
                "2.1": {
                    "url": "https://consolo.is.cc/emulationking/rainbow/rainbow220.zip",
                    "os": "Windows"
                },
                "1.57": {
                    "url": "https://consolo.is.cc/emulationking/rainbow/rainbow-157.dmg",
                    "os": "Apple"
                }
            }
        },
        "altirra": {
            "id": "altirra",
            "url": "https://emulationking.com/altirra/",
            "name": "Altirra",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/altirra-logo-thumbnail.png",
            "shortDesc": "Altirra is a cycle accurate Atari 5200 emulator for Windows. Being cycle accurate means Altirra emulates the Atari5200 more accurately then traditional emulators.",
            "description": "Altirra is an open source cycle accurate Atari 5200 emulator for the Windows Operating System. Developed by the creator of virtualdub.org. Altirra like many Atari 5200 emulators, also emulates Atari’s long list of 8-bit computers that they released around the same time as the Atari 5200.\nOriginally released in 2009, Altirra is one of the newer Atari 5200 emulators, and has quickly become regarded as one of the best thanks to its cycle-accurate\nAltirra is one of the best emulators for the Atari 5200, and is regarded as having the best in class emulation of the Atari 400/800, 1200XL, 600/800XL, 130XE, XEGS, and 5200 systems. Altirra even goes as far as to successfully and accurately emulate undocumented functions of the systems.\nIf your after an extremely accurate, fast and all round fantastic emulator for the Atari 5200 and Atari 8-bit systems you cannot go past Altirra.",
            "platforms": [
                "atari5200"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Altirra-Atari-5200-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Altirra-Atari-5200-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Altirra-Atari-5200-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Altirra-Atari-5200-Emulator-Pic-04.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Altirra-Atari-5200-Emulator-Pic-05.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Altirra-Atari-5200-Emulator-Pic-06.png"
            ],
            "versions": {
                "3.2": {
                    "url": "https://consolo.is.cc/emulationking/altirra/Altirra-3.20-src.zip",
                    "os": "File-code"
                }
            }
        },
        "atariplusplus": {
            "id": "atariplusplus",
            "url": "https://emulationking.com/atariplusplus/",
            "name": "Atari++",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/altirra-logo-thumbnail.png",
            "shortDesc": "Atari++ is another cycle accurate Atari 5200 emulator. It was developed with the goal of emulating the Atari 5200 right down to its hardware bugs.",
            "description": "The Atari++ is a free, open source portable cycle accurate Atari 5200 Emulator. Like many other Atari 5200 emulators, this supports Atari’s whole assortment of 8-bit computers.\nThese 8-bit computers being the Atari 400 and 800, the Atari 400XL, 800XL and 130XE. The emulator is auto-configurable meaning the user will not have to play around with settings to get the emulator running correctly.\nAtari++ features many advanced features, such as being cycle accurate which allows the software to successfully replicate the Atari 5200 and other systems as if it was running on the system itself.\nThis means the program also successfully emulates even the bugs found in the original system, which can be a key to emulating certain games and applications that use advanced techniques.\nAtari++ has a particular focus on achieving emulation that is as close to the original system as possible, and for that it does it extremely well.\nIt manages to successfully emulate both the sound chip of the systems and the processors. Like most Atari 5200 emulators, it is extremely capable of emulating the system, and you cant go wrong with using Atari++ as your core emulator for those systems.",
            "platforms": [
                "atari5200"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Atari-Atari-5200-Emulator-Pic-01.png"
            ],
            "versions": {
                "1.80": {
                    "url": "https://consolo.is.cc/emulationking/atariplusplus/atariplusplus_win_1.80.zip",
                    "os": "Windows"
                }
            }
        },
        "kat5200": {
            "id": "kat5200",
            "url": "https://emulationking.com/kat5200/",
            "name": "Kat5200",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/kat5200-logo-thumbnail.png",
            "shortDesc": "Kat5200 is an advanced open-source Atari 5200 emulator. Unlike most Atari 5200 emulators, Kat5200 requires the Atari 5200’s BIOS to be able to function.",
            "description": "Kat5200 is an open source Atari 5200 Emulator and also an Atari 8-bit computer emulator (800/XL/XE). The emulator relies on the Atari 5200 BIOS files to be able to actually successfully run games as it does not emulate the BIOS itself within the emulator.\nKat5200 is regarded as an Atari 5200 emulator with advanced features, NTSC/PAL support, a GUI and good compatibility. It proved to be a very promising emulator up until it ceased development in 2009.\nThe last few versions of Kat5200 before it ceased in development appeared to focus on trying to increase the level of compatibility of the emulator, with version 0.6.0 adding support for the Atari 8-bit computers and adding support for PAL.",
            "platforms": [
                "atari5200"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Kat5200-Atari-5200-Emulator-Pic-01.jpg",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Kat5200-Atari-5200-Emulator-Pic-03.jpg"
            ],
            "versions": {
                "0.8.1": {
                    "url": "https://consolo.is.cc/emulationking/kat5200/kat5200-linux-0.8.1.tar.gz",
                    "os": "Linux"
                }
            }
        },
        "stella": {
            "id": "stella",
            "url": "https://emulationking.com/stella/",
            "name": "Stella",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/stella-logo-thumbnail.png",
            "shortDesc": "Stella is an open-source Atari 2600 emulator. It is one of the only Atari 2600 emulators that have remained in active development and is the best emulator for the Atari 2600 available.",
            "description": "Stella is an open source multi-platform Atari 2600 emulator, and one of the only Atari 2600 emulators that is in active development. Stella was originally developed by Bradford W. Mott for Linux, before the emulator was ported to numerous other systems including Windows and Mac OS X.\nWhile Bradford has now ceased his own personal involvement with the Atari 2600 emulator, another talented developer took the reigns as being the primary maintainer of the Stella project. That developer being Stephen Anthony.\nThere has been numerous people who have worked on Stella over the years which has helped it become regarded as the best Atari 2600 Emulator available. The current plans for Stella is to continually improve and increase its ability to be ported to other platforms, as well as replicating and fixing some of the more complicated bugs in the emulation of the TIA.\nPlease note, that if you appreciate these developers work. They are openly accepting donations to help spur development. You can find the information at there official website here.",
            "platforms": [
                "atari2600"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Stella-Atari-2600-Emulator-Pic-01.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Stella-Atari-2600-Emulator-Pic-02.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Stella-Atari-2600-Emulator-Pic-03.png",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/Stella-Atari-2600-Emulator-Pic-04.png"
            ],
            "versions": {
                "6.7": {
                    "url": "https://consolo.is.cc/emulationking/stella/Stella-6.7-win32.exe",
                    "os": "Windows"
                },
                "6.6": {
                    "url": "https://consolo.is.cc/emulationking/stella/Stella-6.6-win32.exe",
                    "os": "Windows"
                },
                "6.5.3": {
                    "url": "https://consolo.is.cc/emulationking/stella/Stella-6.5.3-win32.exe",
                    "os": "Windows"
                },
                "6.5.2": {
                    "url": "https://consolo.is.cc/emulationking/stella/Stella-6.5.2-win32.exe",
                    "os": "Windows"
                },
                "6.0.2": {
                    "url": "https://consolo.is.cc/emulationking/stella/Stella-6.0.2-x64.exe",
                    "os": "Windows"
                }
            }
        },
        "z26": {
            "id": "z26",
            "url": "https://emulationking.com/z26/",
            "name": "z26",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2019/10/z26-logo-thumbnail.png",
            "shortDesc": "z26 is a capable emulator for the Atari 2600 system. z26 makes use of an OpenGL rendering engine and supports and offers high compatibility for the system.",
            "description": "z26 is an open source Atari 2600 Emulator developed primarily by John Saeger, over the course of its development various other contributors helped out in improving the overall emulation. During its time it was regarded as an extremely high quality emulator. It had a few releases before its eventual cease in development in 2011.\nThe final versions of z26 added support for Mac OS X as the developer had implemented an OpenGL rendering engine, with this release however it did remove support for Linux.\nFor the older version z26 made use of the SDL Video library to render graphics. While z26 is one of the best ones at emulating the Atari 2600 it is however one of the more complex ones to setup. So prepare to have to do a bit of fiddling around with settings before you get started.\nAs z26 has now ceased in development, we recommend supporting and using the current only actively developed Atari 2600 emulator, Stella.",
            "platforms": [
                "atari2600"
            ],
            "runs": [
                "windows",
                "linux",
                "apple"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/z26-Atari-2600-Emulator-Pic-01.gif"
            ],
            "versions": {
                "4.07": {
                    "url": "https://consolo.is.cc/emulationking/z26/z26_407_src.zip",
                    "os": "File-code"
                }
            }
        },
        "pc-atari-emulator": {
            "id": "pc-atari-emulator",
            "url": "https://emulationking.com/pc-atari-emulator/",
            "name": "PC Atari Emulator",
            "logo": "https://cdn.emulationking.com/wp-content/uploads/2016/09/PC-Atari-Emulator-Logo-Atari-2600-Emulator.gif",
            "shortDesc": "PC Atari Emulator was one of the very first Atari 2600 emulators. It is a highly optimized emulator with a very easy to use interface.",
            "description": "PC Atari Emulator is now a rather outdated Atari 2600 Emulator for the Windows operating system. It was highly regarded for being incredibly well optimized, and easy to use.\nIts speed was thanks to the sheer amount of effort that was put into hand crafting assembly code. The assembly code was heavily optimized for the Pentium processors of the day.\nWhile it locked the emulator to a single operating system, it did prove to be a significant enough speed improvement.\nAtari PC Emulator boosted server other features such as full collision checking, the support for every single bank switching scheme.\nThe ability to emulate the Atari’s vast amount of controls, among a vast amount of other features helped set Atari PC Emulator apart from all the others early on.\nSadly though, development of  the emulator ceased in 2002.",
            "platforms": [
                "atari2600"
            ],
            "runs": [
                "windows"
            ],
            "screenshots": [
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/PC-Atari-Emulator-Atari-2600-Emulator-Pic-01.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/PC-Atari-Emulator-Atari-2600-Emulator-Pic-02.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/PC-Atari-Emulator-Atari-2600-Emulator-Pic-03.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/PC-Atari-Emulator-Atari-2600-Emulator-Pic-04.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/PC-Atari-Emulator-Atari-2600-Emulator-Pic-05.gif",
                "https://cdn.emulationking.com/wp-content/uploads/2016/09/PC-Atari-Emulator-Atari-2600-Emulator-Pic-06.gif"
            ],
            "versions": {
                "2.6": {
                    "url": "https://consolo.is.cc/emulationking/pc-atari-emulator/pcaewin.zip",
                    "os": "Windows"
                }
            }
        }
    }
}